Stub UpdateUserPresence

Needed for Retro City Rampage to go in game
This commit is contained in:
David Marcec 2018-08-12 14:00:44 +10:00
parent a921d22545
commit ecfbe7d9c8

View file

@ -26,7 +26,7 @@ public:
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession,
"DeclareCloseOnlinePlaySession"},
{10610, nullptr, "UpdateUserPresence"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, nullptr, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"},
@ -99,6 +99,13 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
// Stub used by Retro City Rampage
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
};
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {