kernel/address_arbiter: Convert the address arbiter into a class
Places all of the functions for address arbiter operation into a class. This will be necessary for future deglobalizing efforts related to both the memory and system itself.
This commit is contained in:
parent
cc92c054ec
commit
ec6664f6d6
5 changed files with 137 additions and 84 deletions
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@ -9,6 +9,7 @@
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_cpu.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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@ -17,53 +18,10 @@
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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#include "core/memory.h"
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namespace Kernel::AddressArbiter {
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namespace Kernel {
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namespace {
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// Performs actual address waiting logic.
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static ResultCode WaitForAddress(VAddr address, s64 timeout) {
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SharedPtr<Thread> current_thread = GetCurrentThread();
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current_thread->SetArbiterWaitAddress(address);
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->InvalidateWakeupCallback();
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current_thread->WakeAfterDelay(timeout);
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Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
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return RESULT_TIMEOUT;
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}
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// Gets the threads waiting on an address.
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static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
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const auto RetrieveWaitingThreads = [](std::size_t core_index,
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std::vector<SharedPtr<Thread>>& waiting_threads,
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VAddr arb_addr) {
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const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
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const auto& thread_list = scheduler.GetThreadList();
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for (const auto& thread : thread_list) {
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if (thread->GetArbiterWaitAddress() == arb_addr)
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waiting_threads.push_back(thread);
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}
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};
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// Retrieve all threads that are waiting for this address.
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std::vector<SharedPtr<Thread>> threads;
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RetrieveWaitingThreads(0, threads, address);
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RetrieveWaitingThreads(1, threads, address);
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RetrieveWaitingThreads(2, threads, address);
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RetrieveWaitingThreads(3, threads, address);
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// Sort them by priority, such that the highest priority ones come first.
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std::sort(threads.begin(), threads.end(),
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[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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return lhs->GetPriority() < rhs->GetPriority();
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});
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return threads;
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}
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// Wake up num_to_wake (or all) threads in a vector.
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// Wake up num_to_wake (or all) threads in a vector.
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static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
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void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// them all.
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// them all.
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std::size_t last = waiting_threads.size();
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std::size_t last = waiting_threads.size();
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@ -78,17 +36,20 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
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waiting_threads[i]->ResumeFromWait();
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waiting_threads[i]->ResumeFromWait();
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}
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}
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}
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}
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} // Anonymous namespace
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// Signals an address being waited on.
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AddressArbiter::AddressArbiter() = default;
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
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AddressArbiter::~AddressArbiter() = default;
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ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
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std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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WakeThreads(waiting_threads, num_to_wake);
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WakeThreads(waiting_threads, num_to_wake);
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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// Signals an address being waited on and increments its value if equal to the value argument.
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ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
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s32 num_to_wake) {
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// Ensure that we can write to the address.
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// Ensure that we can write to the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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return ERR_INVALID_ADDRESS_STATE;
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@ -103,10 +64,8 @@ ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_
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return SignalToAddress(address, num_to_wake);
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return SignalToAddress(address, num_to_wake);
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}
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}
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// Signals an address being waited on and modifies its value based on waiting thread count if equal
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ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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// to the value argument.
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s32 num_to_wake) {
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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// Ensure that we can write to the address.
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// Ensure that we can write to the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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return ERR_INVALID_ADDRESS_STATE;
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@ -135,8 +94,8 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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}
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}
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// Waits on an address if the value passed is less than the argument value, optionally decrementing.
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ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
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bool should_decrement) {
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// Ensure that we can read the address.
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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return ERR_INVALID_ADDRESS_STATE;
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@ -158,8 +117,7 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
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return WaitForAddress(address, timeout);
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return WaitForAddress(address, timeout);
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}
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}
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// Waits on an address if the value passed is equal to the argument value.
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ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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// Ensure that we can read the address.
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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return ERR_INVALID_ADDRESS_STATE;
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@ -175,4 +133,45 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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return WaitForAddress(address, timeout);
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return WaitForAddress(address, timeout);
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}
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}
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} // namespace Kernel::AddressArbiter
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ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
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SharedPtr<Thread> current_thread = GetCurrentThread();
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current_thread->SetArbiterWaitAddress(address);
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->InvalidateWakeupCallback();
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current_thread->WakeAfterDelay(timeout);
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Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
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return RESULT_TIMEOUT;
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}
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std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
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const auto RetrieveWaitingThreads = [](std::size_t core_index,
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std::vector<SharedPtr<Thread>>& waiting_threads,
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VAddr arb_addr) {
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const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
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const auto& thread_list = scheduler.GetThreadList();
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for (const auto& thread : thread_list) {
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if (thread->GetArbiterWaitAddress() == arb_addr)
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waiting_threads.push_back(thread);
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}
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};
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// Retrieve all threads that are waiting for this address.
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std::vector<SharedPtr<Thread>> threads;
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RetrieveWaitingThreads(0, threads, address);
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RetrieveWaitingThreads(1, threads, address);
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RetrieveWaitingThreads(2, threads, address);
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RetrieveWaitingThreads(3, threads, address);
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// Sort them by priority, such that the highest priority ones come first.
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std::sort(threads.begin(), threads.end(),
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[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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return lhs->GetPriority() < rhs->GetPriority();
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});
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return threads;
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}
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} // namespace Kernel
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@ -5,28 +5,62 @@
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#pragma once
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#pragma once
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/address_arbiter.h"
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union ResultCode;
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union ResultCode;
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namespace Kernel::AddressArbiter {
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namespace Kernel {
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enum class ArbitrationType {
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class Thread;
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WaitIfLessThan = 0,
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DecrementAndWaitIfLessThan = 1,
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class AddressArbiter {
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WaitIfEqual = 2,
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public:
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enum class ArbitrationType {
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WaitIfLessThan = 0,
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DecrementAndWaitIfLessThan = 1,
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WaitIfEqual = 2,
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};
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enum class SignalType {
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Signal = 0,
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IncrementAndSignalIfEqual = 1,
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ModifyByWaitingCountAndSignalIfEqual = 2,
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};
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AddressArbiter();
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~AddressArbiter();
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AddressArbiter(const AddressArbiter&) = delete;
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AddressArbiter& operator=(const AddressArbiter&) = delete;
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AddressArbiter(AddressArbiter&&) = default;
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AddressArbiter& operator=(AddressArbiter&&) = delete;
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/// Signals an address being waited on.
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
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/// Signals an address being waited on and increments its value if equal to the value argument.
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
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/// Signals an address being waited on and modifies its value based on waiting thread count if
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/// equal to the value argument.
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake);
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/// Waits on an address if the value passed is less than the argument value,
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/// optionally decrementing.
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
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bool should_decrement);
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/// Waits on an address if the value passed is equal to the argument value.
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
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private:
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// Waits on the given address with a timeout in nanoseconds
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ResultCode WaitForAddress(VAddr address, s64 timeout);
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// Gets the threads waiting on an address.
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std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
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};
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};
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enum class SignalType {
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} // namespace Kernel
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Signal = 0,
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IncrementAndSignalIfEqual = 1,
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ModifyByWaitingCountAndSignalIfEqual = 2,
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};
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ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
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} // namespace Kernel::AddressArbiter
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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std::vector<SharedPtr<Process>> process_list;
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std::vector<SharedPtr<Process>> process_list;
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Process* current_process = nullptr;
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Process* current_process = nullptr;
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Kernel::AddressArbiter address_arbiter;
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SharedPtr<ResourceLimit> system_resource_limit;
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SharedPtr<ResourceLimit> system_resource_limit;
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Core::Timing::EventType* thread_wakeup_event_type = nullptr;
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Core::Timing::EventType* thread_wakeup_event_type = nullptr;
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return impl->current_process;
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return impl->current_process;
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}
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}
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AddressArbiter& KernelCore::AddressArbiter() {
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return impl->address_arbiter;
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}
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const AddressArbiter& KernelCore::AddressArbiter() const {
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return impl->address_arbiter;
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}
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void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
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void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
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impl->named_ports.emplace(std::move(name), std::move(port));
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impl->named_ports.emplace(std::move(name), std::move(port));
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}
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}
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namespace Kernel {
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namespace Kernel {
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class AddressArbiter;
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class ClientPort;
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class ClientPort;
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class HandleTable;
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class HandleTable;
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class Process;
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class Process;
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/// Retrieves a const pointer to the current process.
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/// Retrieves a const pointer to the current process.
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const Process* CurrentProcess() const;
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const Process* CurrentProcess() const;
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/// Provides a reference to the kernel's address arbiter.
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Kernel::AddressArbiter& AddressArbiter();
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/// Provides a const reference to the kernel's address arbiter.
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const Kernel::AddressArbiter& AddressArbiter() const;
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/// Adds a port to the named port table
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/// Adds a port to the named port table
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void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
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void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
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@ -1495,13 +1495,14 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
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return ERR_INVALID_ADDRESS;
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return ERR_INVALID_ADDRESS;
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}
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}
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auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
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switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
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switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
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case AddressArbiter::ArbitrationType::WaitIfLessThan:
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case AddressArbiter::ArbitrationType::WaitIfLessThan:
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return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
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return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, false);
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case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
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case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
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return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
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return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, true);
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case AddressArbiter::ArbitrationType::WaitIfEqual:
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case AddressArbiter::ArbitrationType::WaitIfEqual:
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return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
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return address_arbiter.WaitForAddressIfEqual(address, value, timeout);
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default:
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default:
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LOG_ERROR(Kernel_SVC,
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LOG_ERROR(Kernel_SVC,
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"Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
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"Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
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@ -1526,13 +1527,14 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
|
||||||
return ERR_INVALID_ADDRESS;
|
return ERR_INVALID_ADDRESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
|
||||||
switch (static_cast<AddressArbiter::SignalType>(type)) {
|
switch (static_cast<AddressArbiter::SignalType>(type)) {
|
||||||
case AddressArbiter::SignalType::Signal:
|
case AddressArbiter::SignalType::Signal:
|
||||||
return AddressArbiter::SignalToAddress(address, num_to_wake);
|
return address_arbiter.SignalToAddress(address, num_to_wake);
|
||||||
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
|
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
|
||||||
return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
|
return address_arbiter.IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
|
||||||
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
|
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
|
||||||
return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
|
return address_arbiter.ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
|
||||||
num_to_wake);
|
num_to_wake);
|
||||||
default:
|
default:
|
||||||
LOG_ERROR(Kernel_SVC,
|
LOG_ERROR(Kernel_SVC,
|
||||||
|
|
Loading…
Reference in a new issue