rescaling_pass: Enable PatchImageQueryDimensions on fragment stages

This commit is contained in:
ameerj 2021-09-26 22:43:06 -04:00 committed by Fernando Sahmkow
parent 36f261edef
commit dd66384451

View file

@ -249,6 +249,7 @@ void PatchImageRead(IR::Block& block, IR::Inst& inst) {
void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
const bool is_fragment_shader{program.stage == Stage::Fragment};
const bool is_compute_shader{program.stage == Stage::Compute};
switch (inst.GetOpcode()) {
case IR::Opcode::GetAttribute: {
const IR::Attribute attr{inst.Arg(0).Attribute()};
@ -265,21 +266,19 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) {
break;
}
case IR::Opcode::ImageQueryDimensions:
if (program.stage == Stage::Compute) {
PatchImageQueryDimensions(block, inst);
}
PatchImageQueryDimensions(block, inst);
break;
case IR::Opcode::ImageFetch:
if (is_fragment_shader) {
SubScaleImageFetch(block, inst);
} else if (program.stage == Stage::Compute) {
} else if (is_compute_shader) {
PatchImageFetch(block, inst);
}
break;
case IR::Opcode::ImageRead:
if (is_fragment_shader) {
SubScaleImageRead(block, inst);
} else if (program.stage == Stage::Compute) {
} else if (is_compute_shader) {
PatchImageRead(block, inst);
}
break;