game_list: Make containsAllWords a const member function
This doesn't actually modify the internal class state, so it can be a const member function. While we're at it, amend the function to take its arguments by const reference.
This commit is contained in:
parent
8e28af6f89
commit
c8f3fc9a4b
2 changed files with 6 additions and 4 deletions
|
@ -141,10 +141,12 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
|
|||
* @param userinput String containing all words getting checked
|
||||
* @return true if the haystack contains all words of userinput
|
||||
*/
|
||||
bool GameList::containsAllWords(QString haystack, QString userinput) {
|
||||
QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts);
|
||||
bool GameList::containsAllWords(const QString& haystack, const QString& userinput) const {
|
||||
const QStringList userinput_split =
|
||||
userinput.split(' ', QString::SplitBehavior::SkipEmptyParts);
|
||||
|
||||
return std::all_of(userinput_split.begin(), userinput_split.end(),
|
||||
[haystack](QString s) { return haystack.contains(s); });
|
||||
[&haystack](const QString& s) { return haystack.contains(s); });
|
||||
}
|
||||
|
||||
// Event in order to filter the gamelist after editing the searchfield
|
||||
|
|
|
@ -89,7 +89,7 @@ private:
|
|||
|
||||
void PopupContextMenu(const QPoint& menu_location);
|
||||
void RefreshGameDirectory();
|
||||
bool containsAllWords(QString haystack, QString userinput);
|
||||
bool containsAllWords(const QString& haystack, const QString& userinput) const;
|
||||
|
||||
SearchField* search_field;
|
||||
GMainWindow* main_window = nullptr;
|
||||
|
|
Loading…
Reference in a new issue