gl_shader_manager: Remove unintentionally committed #pragma

This commit is contained in:
ReinUsesLisp 2021-05-20 21:00:55 -03:00 committed by ameerj
parent a569ac418e
commit c0e4074721

View file

@ -12,8 +12,6 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_device.h"
#pragma optimize("", off)
namespace OpenGL {
class ProgramManager {