yuzu/configuration/configure_input_player: Clean up array accesses

Rather than repeatedly index arrays that have quite a large array index,
we can just use a named variable instead.
This commit is contained in:
Lioncash 2019-05-19 12:08:48 -04:00
parent 4d2da5a40a
commit aa83639b78

View file

@ -238,38 +238,42 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog}; analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (!button_map[button_id]) auto* const button = button_map[button_id];
if (button == nullptr) {
continue; continue;
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu); }
connect(button_map[button_id], &QPushButton::released, [=]() {
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::released, [=] {
handleClick( handleClick(
button_map[button_id], button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; }, [=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button); InputCommon::Polling::DeviceType::Button);
}); });
connect(button_map[button_id], &QPushButton::customContextMenuRequested, connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
[=](const QPoint& menu_location) { QMenu context_menu;
QMenu context_menu; context_menu.addAction(tr("Clear"), [&] {
context_menu.addAction(tr("Clear"), [&] { buttons_param[button_id].Clear();
buttons_param[button_id].Clear(); button_map[button_id]->setText(tr("[not set]"));
button_map[button_id]->setText(tr("[not set]")); });
}); context_menu.addAction(tr("Restore Default"), [&] {
context_menu.addAction(tr("Restore Default"), [&] { buttons_param[button_id] = Common::ParamPackage{
buttons_param[button_id] = Common::ParamPackage{ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])}; button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
button_map[button_id]->setText(ButtonToText(buttons_param[button_id])); });
}); context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location)); });
});
} }
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (!analog_map_buttons[analog_id][sub_button_id]) auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
if (analog_button == nullptr) {
continue; continue;
analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy( }
Qt::CustomContextMenu);
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() { analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::released, [=]() {
handleClick(analog_map_buttons[analog_id][sub_button_id], handleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) { [=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id], SetAnalogButton(params, analogs_param[analog_id],
@ -277,8 +281,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}, },
InputCommon::Polling::DeviceType::Button); InputCommon::Polling::DeviceType::Button);
}); });
connect(analog_map_buttons[analog_id][sub_button_id], connect(analog_button, &QPushButton::customContextMenuRequested,
&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) { [=](const QPoint& menu_location) {
QMenu context_menu; QMenu context_menu;
context_menu.addAction(tr("Clear"), [&] { context_menu.addAction(tr("Clear"), [&] {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
@ -296,7 +300,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
menu_location)); menu_location));
}); });
} }
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() { connect(analog_map_stick[analog_id], &QPushButton::released, [=] {
QMessageBox::information(this, tr("Information"), QMessageBox::information(this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, " tr("After pressing OK, first move your joystick horizontally, "
"and then vertically.")); "and then vertically."));
@ -435,14 +439,22 @@ void ConfigureInputPlayer::restoreDefaults() {
void ConfigureInputPlayer::ClearAll() { void ConfigureInputPlayer::ClearAll() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (button_map[button_id] && button_map[button_id]->isEnabled()) const auto* const button = button_map[button_id];
buttons_param[button_id].Clear(); if (button == nullptr || !button->isEnabled()) {
continue;
}
buttons_param[button_id].Clear();
} }
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id] && const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
analog_map_buttons[analog_id][sub_button_id]->isEnabled()) if (analog_button == nullptr || !analog_button->isEnabled()) {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]); continue;
}
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
} }
} }
@ -456,10 +468,14 @@ void ConfigureInputPlayer::updateButtonLabels() {
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id]) { auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
analog_map_buttons[analog_id][sub_button_id]->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id])); if (analog_button == nullptr) {
continue;
} }
analog_button->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
} }
analog_map_stick[analog_id]->setText(tr("Set Analog Stick")); analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
} }