core: hid: Replace lock_guard with scoped_lock

This commit is contained in:
Narr the Reg 2022-04-07 13:52:51 -05:00
parent fa5277ecdb
commit 9c85cb354a
3 changed files with 44 additions and 44 deletions

View file

@ -197,27 +197,27 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
} }
ConsoleMotionValues EmulatedConsole::GetMotionValues() const { ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return console.motion_values; return console.motion_values;
} }
TouchValues EmulatedConsole::GetTouchValues() const { TouchValues EmulatedConsole::GetTouchValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return console.touch_values; return console.touch_values;
} }
ConsoleMotion EmulatedConsole::GetMotion() const { ConsoleMotion EmulatedConsole::GetMotion() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return console.motion_state; return console.motion_state;
} }
TouchFingerState EmulatedConsole::GetTouch() const { TouchFingerState EmulatedConsole::GetTouch() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return console.touch_state; return console.touch_state;
} }
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) { void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) { for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second; const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) { if (poller.on_change) {
@ -227,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
} }
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) { int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback); callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++; return last_callback_key++;
} }
void EmulatedConsole::DeleteCallback(int key) { void EmulatedConsole::DeleteCallback(int key) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key); const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) { if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

View file

@ -353,17 +353,17 @@ void EmulatedController::DisableConfiguration() {
} }
void EmulatedController::EnableSystemButtons() { void EmulatedController::EnableSystemButtons() {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
system_buttons_enabled = true; system_buttons_enabled = true;
} }
void EmulatedController::DisableSystemButtons() { void EmulatedController::DisableSystemButtons() {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
system_buttons_enabled = false; system_buttons_enabled = false;
} }
void EmulatedController::ResetSystemButtons() { void EmulatedController::ResetSystemButtons() {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false); controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false); controller.capture_button_state.capture.Assign(false);
} }
@ -946,7 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
} }
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const { bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) { switch (type) {
case NpadStyleIndex::ProController: case NpadStyleIndex::ProController:
@ -962,7 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
} }
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const { bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type; const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) { switch (type) {
case NpadStyleIndex::ProController: case NpadStyleIndex::ProController:
@ -1035,7 +1035,7 @@ void EmulatedController::Disconnect() {
} }
bool EmulatedController::IsConnected(bool get_temporary_value) const { bool EmulatedController::IsConnected(bool get_temporary_value) const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) { if (get_temporary_value && is_configuring) {
return tmp_is_connected; return tmp_is_connected;
} }
@ -1049,12 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
} }
NpadIdType EmulatedController::GetNpadIdType() const { NpadIdType EmulatedController::GetNpadIdType() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return npad_id_type; return npad_id_type;
} }
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const { NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) { if (get_temporary_value && is_configuring) {
return tmp_npad_type; return tmp_npad_type;
} }
@ -1111,37 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
} }
ButtonValues EmulatedController::GetButtonsValues() const { ButtonValues EmulatedController::GetButtonsValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.button_values; return controller.button_values;
} }
SticksValues EmulatedController::GetSticksValues() const { SticksValues EmulatedController::GetSticksValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.stick_values; return controller.stick_values;
} }
TriggerValues EmulatedController::GetTriggersValues() const { TriggerValues EmulatedController::GetTriggersValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.trigger_values; return controller.trigger_values;
} }
ControllerMotionValues EmulatedController::GetMotionValues() const { ControllerMotionValues EmulatedController::GetMotionValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.motion_values; return controller.motion_values;
} }
ColorValues EmulatedController::GetColorsValues() const { ColorValues EmulatedController::GetColorsValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.color_values; return controller.color_values;
} }
BatteryValues EmulatedController::GetBatteryValues() const { BatteryValues EmulatedController::GetBatteryValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.battery_values; return controller.battery_values;
} }
HomeButtonState EmulatedController::GetHomeButtons() const { HomeButtonState EmulatedController::GetHomeButtons() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (is_configuring) { if (is_configuring) {
return {}; return {};
} }
@ -1149,7 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
} }
CaptureButtonState EmulatedController::GetCaptureButtons() const { CaptureButtonState EmulatedController::GetCaptureButtons() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (is_configuring) { if (is_configuring) {
return {}; return {};
} }
@ -1157,7 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
} }
NpadButtonState EmulatedController::GetNpadButtons() const { NpadButtonState EmulatedController::GetNpadButtons() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (is_configuring) { if (is_configuring) {
return {}; return {};
} }
@ -1165,7 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
} }
DebugPadButton EmulatedController::GetDebugPadButtons() const { DebugPadButton EmulatedController::GetDebugPadButtons() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (is_configuring) { if (is_configuring) {
return {}; return {};
} }
@ -1173,7 +1173,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
} }
AnalogSticks EmulatedController::GetSticks() const { AnalogSticks EmulatedController::GetSticks() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (is_configuring) { if (is_configuring) {
return {}; return {};
} }
@ -1188,7 +1188,7 @@ AnalogSticks EmulatedController::GetSticks() const {
} }
NpadGcTriggerState EmulatedController::GetTriggers() const { NpadGcTriggerState EmulatedController::GetTriggers() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (is_configuring) { if (is_configuring) {
return {}; return {};
} }
@ -1196,7 +1196,7 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
} }
MotionState EmulatedController::GetMotions() const { MotionState EmulatedController::GetMotions() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
if (force_update_motion) { if (force_update_motion) {
for (auto& device : motion_devices) { for (auto& device : motion_devices) {
if (!device) { if (!device) {
@ -1209,17 +1209,17 @@ MotionState EmulatedController::GetMotions() const {
} }
ControllerColors EmulatedController::GetColors() const { ControllerColors EmulatedController::GetColors() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.colors_state; return controller.colors_state;
} }
BatteryLevelState EmulatedController::GetBattery() const { BatteryLevelState EmulatedController::GetBattery() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return controller.battery_state; return controller.battery_state;
} }
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) { void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) { for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second; const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) { if (!is_npad_service_update && poller.is_npad_service) {
@ -1232,13 +1232,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
} }
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) { int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++; return last_callback_key++;
} }
void EmulatedController::DeleteCallback(int key) { void EmulatedController::DeleteCallback(int key) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key); const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) { if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

View file

@ -411,47 +411,47 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
} }
KeyboardValues EmulatedDevices::GetKeyboardValues() const { KeyboardValues EmulatedDevices::GetKeyboardValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.keyboard_values; return device_status.keyboard_values;
} }
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const { KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values; return device_status.keyboard_moddifier_values;
} }
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const { MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.mouse_button_values; return device_status.mouse_button_values;
} }
KeyboardKey EmulatedDevices::GetKeyboard() const { KeyboardKey EmulatedDevices::GetKeyboard() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.keyboard_state; return device_status.keyboard_state;
} }
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const { KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state; return device_status.keyboard_moddifier_state;
} }
MouseButton EmulatedDevices::GetMouseButtons() const { MouseButton EmulatedDevices::GetMouseButtons() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.mouse_button_state; return device_status.mouse_button_state;
} }
MousePosition EmulatedDevices::GetMousePosition() const { MousePosition EmulatedDevices::GetMousePosition() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.mouse_position_state; return device_status.mouse_position_state;
} }
AnalogStickState EmulatedDevices::GetMouseWheel() const { AnalogStickState EmulatedDevices::GetMouseWheel() const {
std::lock_guard lock{mutex}; std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state; return device_status.mouse_wheel_state;
} }
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) { void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) { for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second; const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) { if (poller.on_change) {
@ -461,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
} }
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) { int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback)); callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++; return last_callback_key++;
} }
void EmulatedDevices::DeleteCallback(int key) { void EmulatedDevices::DeleteCallback(int key) {
std::lock_guard lock{callback_mutex}; std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key); const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) { if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key); LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);