core: hid: Fix state of capture and home buttons

This commit is contained in:
german77 2023-05-04 22:36:59 -06:00
parent 2506594c50
commit 8df3aed2f1

View file

@ -551,6 +551,8 @@ void EmulatedController::EnableSystemButtons() {
void EmulatedController::DisableSystemButtons() { void EmulatedController::DisableSystemButtons() {
std::scoped_lock lock{mutex}; std::scoped_lock lock{mutex};
system_buttons_enabled = false; system_buttons_enabled = false;
controller.home_button_state.raw = 0;
controller.capture_button_state.raw = 0;
} }
void EmulatedController::ResetSystemButtons() { void EmulatedController::ResetSystemButtons() {
@ -734,6 +736,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (is_configuring) { if (is_configuring) {
controller.npad_button_state.raw = NpadButton::None; controller.npad_button_state.raw = NpadButton::None;
controller.debug_pad_button_state.raw = 0; controller.debug_pad_button_state.raw = 0;
controller.home_button_state.raw = 0;
controller.capture_button_state.raw = 0;
lock.unlock(); lock.unlock();
TriggerOnChange(ControllerTriggerType::Button, false); TriggerOnChange(ControllerTriggerType::Button, false);
return; return;