Texture Cache: Fix ASTC textures

This commit is contained in:
Fernando Sahmkow 2023-05-08 23:16:57 +02:00
parent 15ec8d3e44
commit 8a214e5530
3 changed files with 7 additions and 7 deletions

View file

@ -231,7 +231,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
const VideoCommon::ImageInfo& info) {
if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) {
if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) {
return Settings::values.accelerate_astc.GetValue() &&
!Settings::values.async_astc.GetValue();
}

View file

@ -1268,7 +1268,7 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
if (Settings::values.async_astc.GetValue()) {
flags |= VideoCommon::ImageFlagBits::AsynchronousDecode;
} else if (Settings::values.accelerate_astc.GetValue()) {
} else if (Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) {
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
}
flags |= VideoCommon::ImageFlagBits::Converted;

View file

@ -896,11 +896,11 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
if (IsPixelFormatASTC(info.format)) {
ASSERT(copy.image_extent.depth == 1);
Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset),
copy.image_extent.width, copy.image_extent.height,
copy.image_subresource.num_layers, tile_size.width,
tile_size.height, output.subspan(output_offset));
Tegra::Texture::ASTC::Decompress(
input.subspan(copy.buffer_offset), copy.image_extent.width,
copy.image_extent.height,
copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width,
tile_size.height, output.subspan(output_offset));
} else {
DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
output.subspan(output_offset));