Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)

* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
This commit is contained in:
David 2018-06-23 12:22:33 +10:00 committed by bunnei
parent ea1880f47c
commit 81f24f5685
2 changed files with 76 additions and 44 deletions

View file

@ -17,7 +17,8 @@ constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
IAudioRenderer(AudioRendererParameters audren_params)
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@ -60,16 +61,27 @@ private:
AudioRendererConfig config;
auto buf = ctx.ReadBuffer();
std::memcpy(&config, buf.data(), sizeof(AudioRendererConfig));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
AudioRendererResponse response_data{config};
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
buf.data() + sizeof(AudioRendererConfig) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
AudioRendererResponse response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
std::vector<u8> output(response_data.total_size);
std::memcpy(output.data(), &response_data, sizeof(AudioRendererResponse));
std::vector<MemoryPoolEntry> memory_pool(config.memory_pools_size / 0x20);
for (auto& entry : memory_pool) {
entry.state = 5;
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (unsigned i = 0; i < memory_pool.size(); i++) {
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
else
memory_pool[i].state = mem_pool_info[i].pool_state;
}
std::memcpy(output.data() + sizeof(AudioRendererResponse), memory_pool.data(),
response_data.memory_pools_size);
@ -108,14 +120,32 @@ private:
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
}
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct MemoryPoolEntry {
u32_le state;
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct AudioRendererConfig {
u32 revision;
u32 behavior_size;
@ -132,13 +162,13 @@ private:
static_assert(sizeof(AudioRendererConfig) == 0x40, "AudioRendererConfig has wrong size");
struct AudioRendererResponse {
AudioRendererResponse(const AudioRendererConfig& config) {
AudioRendererResponse(const AudioRendererParameters& config) {
revision = config.revision;
error_info_size = 0xb0;
memory_pools_size = (config.memory_pools_size / 0x20) * 0x10;
voices_size = (config.voices_size / 0x170) * 0x10;
effects_size = (config.effects_size / 0xC0) * 0x10;
sinks_size = (config.sinks_size / 0x140) * 0x20;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
effects_size = config.effect_count * 0x10;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(AudioRendererResponse) + error_info_size + memory_pools_size +
voices_size + effects_size + sinks_size + performance_manager_size;
@ -162,6 +192,7 @@ private:
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
AudioRendererParameters worker_params;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@ -259,10 +290,12 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
}
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameters>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioRenderer>();
rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
NGLOG_DEBUG(Service_Audio, "called");
}
@ -271,19 +304,19 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameters>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown8, 0x40);
buffer_sz += params.unknownC * 1024;
buffer_sz += 0x940 * (params.unknownC + 1);
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
buffer_sz += Common::AlignUp(8 * (params.unknownC + 1), 0x10);
buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknownC) + 4 * params.sample_count) *
(params.unknown8 + 6),
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
(params.unknown_8 + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) {
u32 count = params.unknownC + 1;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
u32 count = params.unknown_c + 1;
u64 node_count = Common::AlignUp(count, 0x40);
u64 node_state_buffer_sz =
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
@ -298,20 +331,20 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
}
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) {
buffer_sz += 0xE0 * params.unknown2c;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
buffer_sz += 0xE0 * params.unknown_2c;
buffer_sz += 0x20 * params.splitter_count;
buffer_sz += Common::AlignUp(4 * params.unknown2c, 0x10);
buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
}
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
((params.voice_count * 256) | 0x40);
if (params.unknown1c >= 1) {
if (params.unknown_1c >= 1) {
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
16 * params.voice_count + 16) +
0x658) *
(params.unknown1c + 1) +
(params.unknown_1c + 1) +
0xc0,
0x40) +
output_sz;

View file

@ -12,6 +12,24 @@ class HLERequestContext;
namespace Service::Audio {
struct AudioRendererParameters {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameters) == 52, "AudioRendererParameters is an invalid size");
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();
@ -22,25 +40,6 @@ private:
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
struct AudioRendererParameters {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown8;
u32_le unknownC;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown1c;
u8 unknown20;
u8 padding1[3];
u32_le splitter_count;
u32_le unknown2c;
u8 padding2[4];
u32_le magic;
};
static_assert(sizeof(AudioRendererParameters) == 52,
"AudioRendererParameters is an invalid size");
enum class AudioFeatures : u32 {
Splitter,
};