OpenGL: Avoid error on unsupported lighting LUT

This commit is contained in:
Jannik Vogel 2016-08-30 19:30:13 +02:00
parent 7c934c5164
commit 7a79fa7a90

View file

@ -400,6 +400,7 @@ static void WriteLighting(std::string& out, const PicaShaderConfig& config) {
default:
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input %d\n", (int)input);
UNIMPLEMENTED();
index = "0.0";
break;
}