applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
This commit is contained in:
parent
72b2f5d34f
commit
7299356f37
3 changed files with 34 additions and 90 deletions
|
@ -27,11 +27,44 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb
|
||||||
|
|
||||||
auto& players = Settings::values.players;
|
auto& players = Settings::values.players;
|
||||||
|
|
||||||
|
const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||||
|
|
||||||
|
// Disconnect Handheld first.
|
||||||
|
npad.DisconnectNPadAtIndex(8);
|
||||||
|
|
||||||
// Deduce the best configuration based on the input parameters.
|
// Deduce the best configuration based on the input parameters.
|
||||||
for (std::size_t index = 0; index < players.size(); ++index) {
|
for (std::size_t index = 0; index < players.size() - 2; ++index) {
|
||||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||||
// This makes it easy to connect the desired controllers.
|
// This makes it easy to connect the desired controllers.
|
||||||
npad.DisconnectNPadAtIndex(index);
|
npad.DisconnectNPadAtIndex(index);
|
||||||
|
|
||||||
|
// Only connect the minimum number of required players.
|
||||||
|
if (index >= min_supported_players) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||||
|
// Pro Controller -> Dual Joycons -> Left Joycon -> Right Joycon -> Handheld
|
||||||
|
if (parameters.allow_pro_controller) {
|
||||||
|
npad.AddNewControllerAt(
|
||||||
|
npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
|
||||||
|
} else if (parameters.allow_dual_joycons) {
|
||||||
|
npad.AddNewControllerAt(
|
||||||
|
npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
|
||||||
|
} else if (parameters.allow_left_joycon) {
|
||||||
|
npad.AddNewControllerAt(
|
||||||
|
npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
|
||||||
|
} else if (parameters.allow_right_joycon) {
|
||||||
|
npad.AddNewControllerAt(
|
||||||
|
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
|
||||||
|
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||||
|
!Settings::values.use_docked_mode) {
|
||||||
|
// We should *never* reach here under any normal circumstances.
|
||||||
|
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
|
||||||
|
index);
|
||||||
|
} else {
|
||||||
|
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
callback();
|
callback();
|
||||||
|
|
|
@ -720,92 +720,4 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
|
|
||||||
NPadControllerType priority) const {
|
|
||||||
if (IsControllerSupported(priority)) {
|
|
||||||
return priority;
|
|
||||||
}
|
|
||||||
const auto is_docked = Settings::values.use_docked_mode;
|
|
||||||
if (is_docked && priority == NPadControllerType::Handheld) {
|
|
||||||
priority = NPadControllerType::JoyDual;
|
|
||||||
if (IsControllerSupported(priority)) {
|
|
||||||
return priority;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
std::vector<NPadControllerType> priority_list;
|
|
||||||
switch (priority) {
|
|
||||||
case NPadControllerType::ProController:
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
if (!is_docked) {
|
|
||||||
priority_list.push_back(NPadControllerType::Handheld);
|
|
||||||
}
|
|
||||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyRight);
|
|
||||||
priority_list.push_back(NPadControllerType::Pokeball);
|
|
||||||
break;
|
|
||||||
case NPadControllerType::Handheld:
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
priority_list.push_back(NPadControllerType::ProController);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyRight);
|
|
||||||
priority_list.push_back(NPadControllerType::Pokeball);
|
|
||||||
break;
|
|
||||||
case NPadControllerType::JoyDual:
|
|
||||||
if (!is_docked) {
|
|
||||||
priority_list.push_back(NPadControllerType::Handheld);
|
|
||||||
}
|
|
||||||
priority_list.push_back(NPadControllerType::ProController);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyRight);
|
|
||||||
priority_list.push_back(NPadControllerType::Pokeball);
|
|
||||||
break;
|
|
||||||
case NPadControllerType::JoyLeft:
|
|
||||||
priority_list.push_back(NPadControllerType::JoyRight);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
if (!is_docked) {
|
|
||||||
priority_list.push_back(NPadControllerType::Handheld);
|
|
||||||
}
|
|
||||||
priority_list.push_back(NPadControllerType::ProController);
|
|
||||||
priority_list.push_back(NPadControllerType::Pokeball);
|
|
||||||
break;
|
|
||||||
case NPadControllerType::JoyRight:
|
|
||||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
if (!is_docked) {
|
|
||||||
priority_list.push_back(NPadControllerType::Handheld);
|
|
||||||
}
|
|
||||||
priority_list.push_back(NPadControllerType::ProController);
|
|
||||||
priority_list.push_back(NPadControllerType::Pokeball);
|
|
||||||
break;
|
|
||||||
case NPadControllerType::Pokeball:
|
|
||||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyRight);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
if (!is_docked) {
|
|
||||||
priority_list.push_back(NPadControllerType::Handheld);
|
|
||||||
}
|
|
||||||
priority_list.push_back(NPadControllerType::ProController);
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
if (!is_docked) {
|
|
||||||
priority_list.push_back(NPadControllerType::Handheld);
|
|
||||||
}
|
|
||||||
priority_list.push_back(NPadControllerType::ProController);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyRight);
|
|
||||||
priority_list.push_back(NPadControllerType::JoyDual);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
const auto iter = std::find_if(priority_list.begin(), priority_list.end(),
|
|
||||||
[this](auto type) { return IsControllerSupported(type); });
|
|
||||||
if (iter == priority_list.end()) {
|
|
||||||
UNIMPLEMENTED_MSG("Could not find supported controller!");
|
|
||||||
return priority;
|
|
||||||
}
|
|
||||||
|
|
||||||
return *iter;
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace Service::HID
|
} // namespace Service::HID
|
||||||
|
|
|
@ -318,7 +318,6 @@ private:
|
||||||
|
|
||||||
void InitNewlyAddedController(std::size_t controller_idx);
|
void InitNewlyAddedController(std::size_t controller_idx);
|
||||||
bool IsControllerSupported(NPadControllerType controller) const;
|
bool IsControllerSupported(NPadControllerType controller) const;
|
||||||
NPadControllerType DecideBestController(NPadControllerType priority) const;
|
|
||||||
void RequestPadStateUpdate(u32 npad_id);
|
void RequestPadStateUpdate(u32 npad_id);
|
||||||
|
|
||||||
u32 press_state{};
|
u32 press_state{};
|
||||||
|
|
Loading…
Reference in a new issue