Shader_IR: Correct OutwardMoves for Ifs

This commit is contained in:
Fernando Sahmkow 2019-09-23 08:10:29 -04:00 committed by FernandoS27
parent 100a4bd988
commit 5ea740beb5

View file

@ -685,34 +685,23 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
const ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
zipper.InsertAfter(break_node, var_node);
} else if (is_if || is_else) {
const u32 var_index = NewVariable();
const Expr var_condition = MakeExpr<ExprVar>(var_index);
const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
const ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
if (is_if) {
zipper2.InsertBefore(var_node_init, parent);
} else {
zipper2.InsertBefore(var_node_init, parent->GetPrevious());
}
zipper.InsertAfter(var_node, prev);
goto_node->SetGotoCondition(var_condition);
if (post) {
const u32 var_index = NewVariable();
const Expr var_condition = MakeExpr<ExprVar>(var_index);
const ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
const ASTNode var_node_init =
ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
if (is_if) {
zipper2.InsertBefore(var_node_init, parent);
} else {
zipper2.InsertBefore(var_node_init, parent->GetPrevious());
}
zipper.InsertAfter(var_node, prev);
goto_node->SetGotoCondition(var_condition);
zipper.DetachTail(post);
const ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
ASTZipper* sub_zipper = if_node->GetSubNodes();
sub_zipper->Init(post, if_node);
zipper.InsertAfter(if_node, var_node);
} else {
Expr if_condition;
if (is_if) {
if_condition = parent->GetIfCondition();
} else {
ASTNode if_node = parent->GetPrevious();
if_condition = MakeExprNot(if_node->GetIfCondition());
}
Expr new_condition = MakeExprAnd(if_condition, condition);
goto_node->SetGotoCondition(new_condition);
}
} else {
UNREACHABLE();