sequence_dialog: Reorganize the constructor
The previous code was all "smushed" together wasn't really grouped together that well. This spaces things out and separates them by relation to one another, making it easier to visually parse the individual sections of code that make up the constructor.
This commit is contained in:
parent
9218e347cd
commit
5d645c6dd9
1 changed files with 8 additions and 4 deletions
|
@ -9,15 +9,19 @@
|
|||
|
||||
SequenceDialog::SequenceDialog(QWidget* parent) : QDialog(parent) {
|
||||
setWindowTitle(tr("Enter a hotkey"));
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
key_sequence = new QKeySequenceEdit;
|
||||
layout->addWidget(key_sequence);
|
||||
auto* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
|
||||
|
||||
auto* const buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
|
||||
buttons->setCenterButtons(true);
|
||||
|
||||
auto* const layout = new QVBoxLayout(this);
|
||||
layout->addWidget(key_sequence);
|
||||
layout->addWidget(buttons);
|
||||
|
||||
connect(buttons, &QDialogButtonBox::accepted, this, &QDialog::accept);
|
||||
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
}
|
||||
|
||||
SequenceDialog::~SequenceDialog() = default;
|
||||
|
|
Loading…
Reference in a new issue