Report correct shader size.

Seems like this was an oversee in regards to 1fd979f50a
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
This commit is contained in:
Markus Wick 2018-08-31 09:28:29 +02:00
parent 26aaa86ece
commit 5be8b7a362

View file

@ -30,7 +30,7 @@ public:
/// Gets the size of the shader in guest memory, required for cache management
size_t GetSizeInBytes() const {
return sizeof(GLShader::ProgramCode);
return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64);
}
/// Gets the shader entries for the shader