Merge pull request #7506 from heinermann/focus_crash

Fixed #7502
This commit is contained in:
Mai M 2021-12-07 18:28:16 -05:00 committed by GitHub
commit 5b2cb22a04
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -1082,16 +1082,17 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
state != Qt::ApplicationActive) { state != Qt::ApplicationActive) {
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state); LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
} }
if (ui->action_Pause->isEnabled() && if (emulation_running) {
if (emu_thread->IsRunning() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) { (state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true; auto_paused = true;
OnPauseGame(); OnPauseGame();
} else if (emulation_running && !emu_thread->IsRunning() && auto_paused && } else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) {
state == Qt::ApplicationActive) {
auto_paused = false; auto_paused = false;
OnStartGame(); OnStartGame();
} }
} }
}
void GMainWindow::ConnectWidgetEvents() { void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGame); connect(game_list, &GameList::BootGame, this, &GMainWindow::BootGame);