Added deadzone controls for sdl engine at input settings
This commit is contained in:
parent
ae0e481677
commit
4a566b9828
3 changed files with 129 additions and 24 deletions
|
@ -236,6 +236,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
widget->setVisible(false);
|
||||
|
||||
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
|
||||
analog_map_deadzone = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
|
||||
analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
|
||||
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
auto* const button = button_map[button_id];
|
||||
|
@ -246,23 +248,23 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button, &QPushButton::clicked, [=] {
|
||||
HandleClick(button_map[button_id],
|
||||
[=](Common::ParamPackage params) {
|
||||
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
||||
// Analog triggers (from controllers like the XBOX controller) would not
|
||||
// work due to a different range of their signals (from 0 to 255 on
|
||||
// analog triggers instead of -32768 to 32768 on analog joysticks). The
|
||||
// SDL driver misinterprets analog triggers as analog joysticks.
|
||||
// TODO: reinterpret the signal range for analog triggers to map the
|
||||
// values correctly. This is required for the correct emulation of the
|
||||
// analog triggers of the GameCube controller.
|
||||
if (button_id == Settings::NativeButton::ZL ||
|
||||
button_id == Settings::NativeButton::ZR) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
}
|
||||
buttons_param[button_id] = std::move(params);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
[=](Common::ParamPackage params) {
|
||||
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
|
||||
// Analog triggers (from controllers like the XBOX controller) would not
|
||||
// work due to a different range of their signals (from 0 to 255 on
|
||||
// analog triggers instead of -32768 to 32768 on analog joysticks). The
|
||||
// SDL driver misinterprets analog triggers as analog joysticks.
|
||||
// TODO: reinterpret the signal range for analog triggers to map the
|
||||
// values correctly. This is required for the correct emulation of the
|
||||
// analog triggers of the GameCube controller.
|
||||
if (button_id == Settings::NativeButton::ZL ||
|
||||
button_id == Settings::NativeButton::ZR) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
}
|
||||
buttons_param[button_id] = std::move(params);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
|
@ -289,11 +291,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(analog_button, &QPushButton::clicked, [=]() {
|
||||
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(analog_button, &QPushButton::customContextMenuRequested,
|
||||
[=](const QPoint& menu_location) {
|
||||
|
@ -326,6 +328,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
|
|||
InputCommon::Polling::DeviceType::Analog);
|
||||
}
|
||||
});
|
||||
connect(analog_map_deadzone[analog_id], &QSlider::valueChanged, [=] {
|
||||
const float deadzone = analog_map_deadzone[analog_id]->value() / 100.0f;
|
||||
analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1").arg(deadzone));
|
||||
analogs_param[analog_id].Set("deadzone", deadzone);
|
||||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
|
||||
|
@ -484,7 +491,7 @@ void ConfigureInputPlayer::ClearAll() {
|
|||
continue;
|
||||
}
|
||||
|
||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||
analogs_param[analog_id].Clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -508,6 +515,23 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
|
|||
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
||||
}
|
||||
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
|
||||
|
||||
auto& const param = analogs_param[analog_id];
|
||||
auto* const analog_deadzone_slider = analog_map_deadzone[analog_id];
|
||||
auto* const analog_deadzone_label = analog_map_deadzone_label[analog_id];
|
||||
|
||||
if (param.Has("engine") && param.Get("engine", "") == "sdl") {
|
||||
if (!param.Has("deadzone")) {
|
||||
param.Set("deadzone", 0.1f);
|
||||
}
|
||||
|
||||
analog_deadzone_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
|
||||
analog_deadzone_slider->setVisible(true);
|
||||
analog_deadzone_label->setVisible(true);
|
||||
} else {
|
||||
analog_deadzone_slider->setVisible(false);
|
||||
analog_deadzone_label->setVisible(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -571,4 +595,4 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
|
|||
}
|
||||
}
|
||||
SetPollingResult({}, true);
|
||||
}
|
||||
}
|
|
@ -97,6 +97,8 @@ private:
|
|||
/// Analog inputs are also represented each with a single button, used to configure with an
|
||||
/// actual analog stick
|
||||
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
|
||||
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone;
|
||||
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
|
||||
|
||||
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
|
||||
|
||||
|
|
|
@ -170,6 +170,44 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="4" column="0" colspan="2">
|
||||
<layout class="QVBoxLayout" name="sliderRStickDeadzoneVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelRStickDeadzone">
|
||||
<property name="text">
|
||||
<string>Deadzone: 0</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<enum>Qt::AlignHCenter</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSlider" name="sliderRStickDeadzone">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<spacer name="RStick_verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -745,6 +783,47 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="5" column="1" colspan="2">
|
||||
<layout class="QVBoxLayout" name="sliderLStickDeadzoneVerticalLayout">
|
||||
<property name="sizeConstraint">
|
||||
<enum>QLayout::SetDefaultConstraint</enum>
|
||||
</property>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelLStickDeadzone">
|
||||
<property name="text">
|
||||
<string>Deadzone: 0</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<enum>Qt::AlignHCenter</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QSlider" name="sliderLStickDeadzone">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<spacer name="LStick_verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
Loading…
Reference in a new issue