shader: Comment why the array component is not read in TMML

This commit is contained in:
ReinUsesLisp 2021-06-12 23:28:06 -03:00 committed by ameerj
parent ba3bdf1d41
commit 487057b8d2

View file

@ -46,6 +46,8 @@ Shader::TextureType GetType(TextureType type) {
}
IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
// The ISA reads an array component here, but this is not needed on high level shading languages
// We are dropping this information.
switch (type) {
case TextureType::_1D:
return v.F(reg);