kernel: convert KMemoryLayout, KMemoryRegion*, KPageTableSlabHeap, KPriorityQueue
This commit is contained in:
parent
0483dfae1a
commit
467adc1acd
6 changed files with 119 additions and 119 deletions
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@ -18,11 +18,11 @@ KMemoryRegion* AllocateRegion(KMemoryRegionAllocator& memory_region_allocator, A
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} // namespace
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KMemoryRegionTree::KMemoryRegionTree(KMemoryRegionAllocator& memory_region_allocator_)
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: memory_region_allocator{memory_region_allocator_} {}
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KMemoryRegionTree::KMemoryRegionTree(KMemoryRegionAllocator& memory_region_allocator)
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: m_memory_region_allocator{memory_region_allocator} {}
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void KMemoryRegionTree::InsertDirectly(u64 address, u64 last_address, u32 attr, u32 type_id) {
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this->insert(*AllocateRegion(memory_region_allocator, address, last_address, attr, type_id));
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this->insert(*AllocateRegion(m_memory_region_allocator, address, last_address, attr, type_id));
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}
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bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_attr, u32 old_attr) {
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@ -69,7 +69,7 @@ bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_at
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const u64 new_pair = (old_pair != std::numeric_limits<u64>::max())
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? old_pair + (address - old_address)
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: old_pair;
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this->insert(*AllocateRegion(memory_region_allocator, address, inserted_region_last,
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this->insert(*AllocateRegion(m_memory_region_allocator, address, inserted_region_last,
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new_pair, new_attr, type_id));
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}
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@ -78,7 +78,7 @@ bool KMemoryRegionTree::Insert(u64 address, size_t size, u32 type_id, u32 new_at
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const u64 after_pair = (old_pair != std::numeric_limits<u64>::max())
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? old_pair + (inserted_region_end - old_address)
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: old_pair;
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this->insert(*AllocateRegion(memory_region_allocator, inserted_region_end, old_last,
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this->insert(*AllocateRegion(m_memory_region_allocator, inserted_region_end, old_last,
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after_pair, old_attr, old_type));
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}
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@ -126,14 +126,15 @@ VAddr KMemoryRegionTree::GetRandomAlignedRegion(size_t size, size_t alignment, u
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}
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KMemoryLayout::KMemoryLayout()
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: virtual_tree{memory_region_allocator}, physical_tree{memory_region_allocator},
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virtual_linear_tree{memory_region_allocator}, physical_linear_tree{memory_region_allocator} {}
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: m_virtual_tree{m_memory_region_allocator}, m_physical_tree{m_memory_region_allocator},
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m_virtual_linear_tree{m_memory_region_allocator}, m_physical_linear_tree{
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m_memory_region_allocator} {}
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void KMemoryLayout::InitializeLinearMemoryRegionTrees(PAddr aligned_linear_phys_start,
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VAddr linear_virtual_start) {
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// Set static differences.
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linear_phys_to_virt_diff = linear_virtual_start - aligned_linear_phys_start;
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linear_virt_to_phys_diff = aligned_linear_phys_start - linear_virtual_start;
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m_linear_phys_to_virt_diff = linear_virtual_start - aligned_linear_phys_start;
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m_linear_virt_to_phys_diff = aligned_linear_phys_start - linear_virtual_start;
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// Initialize linear trees.
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for (auto& region : GetPhysicalMemoryRegionTree()) {
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@ -80,35 +80,35 @@ public:
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KMemoryLayout();
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KMemoryRegionTree& GetVirtualMemoryRegionTree() {
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return virtual_tree;
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return m_virtual_tree;
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}
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const KMemoryRegionTree& GetVirtualMemoryRegionTree() const {
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return virtual_tree;
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return m_virtual_tree;
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}
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KMemoryRegionTree& GetPhysicalMemoryRegionTree() {
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return physical_tree;
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return m_physical_tree;
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}
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const KMemoryRegionTree& GetPhysicalMemoryRegionTree() const {
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return physical_tree;
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return m_physical_tree;
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}
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KMemoryRegionTree& GetVirtualLinearMemoryRegionTree() {
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return virtual_linear_tree;
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return m_virtual_linear_tree;
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}
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const KMemoryRegionTree& GetVirtualLinearMemoryRegionTree() const {
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return virtual_linear_tree;
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return m_virtual_linear_tree;
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}
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KMemoryRegionTree& GetPhysicalLinearMemoryRegionTree() {
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return physical_linear_tree;
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return m_physical_linear_tree;
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}
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const KMemoryRegionTree& GetPhysicalLinearMemoryRegionTree() const {
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return physical_linear_tree;
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return m_physical_linear_tree;
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}
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VAddr GetLinearVirtualAddress(PAddr address) const {
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return address + linear_phys_to_virt_diff;
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return address + m_linear_phys_to_virt_diff;
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}
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PAddr GetLinearPhysicalAddress(VAddr address) const {
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return address + linear_virt_to_phys_diff;
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return address + m_linear_virt_to_phys_diff;
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}
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const KMemoryRegion* FindVirtual(VAddr address) const {
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@ -391,13 +391,13 @@ private:
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}
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private:
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u64 linear_phys_to_virt_diff{};
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u64 linear_virt_to_phys_diff{};
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KMemoryRegionAllocator memory_region_allocator;
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KMemoryRegionTree virtual_tree;
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KMemoryRegionTree physical_tree;
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KMemoryRegionTree virtual_linear_tree;
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KMemoryRegionTree physical_linear_tree;
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u64 m_linear_phys_to_virt_diff{};
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u64 m_linear_virt_to_phys_diff{};
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KMemoryRegionAllocator m_memory_region_allocator;
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KMemoryRegionTree m_virtual_tree;
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KMemoryRegionTree m_physical_tree;
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KMemoryRegionTree m_virtual_linear_tree;
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KMemoryRegionTree m_physical_linear_tree;
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};
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namespace Init {
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@ -21,15 +21,15 @@ public:
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YUZU_NON_MOVEABLE(KMemoryRegion);
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constexpr KMemoryRegion() = default;
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constexpr KMemoryRegion(u64 address_, u64 last_address_)
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: address{address_}, last_address{last_address_} {}
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constexpr KMemoryRegion(u64 address_, u64 last_address_, u64 pair_address_, u32 attributes_,
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u32 type_id_)
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: address(address_), last_address(last_address_), pair_address(pair_address_),
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attributes(attributes_), type_id(type_id_) {}
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constexpr KMemoryRegion(u64 address_, u64 last_address_, u32 attributes_, u32 type_id_)
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: KMemoryRegion(address_, last_address_, std::numeric_limits<u64>::max(), attributes_,
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type_id_) {}
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constexpr KMemoryRegion(u64 address, u64 last_address)
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: m_address{address}, m_last_address{last_address} {}
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constexpr KMemoryRegion(u64 address, u64 last_address, u64 pair_address, u32 attributes,
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u32 type_id)
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: m_address(address), m_last_address(last_address), m_pair_address(pair_address),
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m_attributes(attributes), m_type_id(type_id) {}
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constexpr KMemoryRegion(u64 address, u64 last_address, u32 attributes, u32 type_id)
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: KMemoryRegion(address, last_address, std::numeric_limits<u64>::max(), attributes,
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type_id) {}
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~KMemoryRegion() = default;
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@ -44,15 +44,15 @@ public:
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}
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constexpr u64 GetAddress() const {
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return address;
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return m_address;
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}
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constexpr u64 GetPairAddress() const {
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return pair_address;
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return m_pair_address;
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}
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constexpr u64 GetLastAddress() const {
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return last_address;
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return m_last_address;
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}
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constexpr u64 GetEndAddress() const {
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@ -64,16 +64,16 @@ public:
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}
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constexpr u32 GetAttributes() const {
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return attributes;
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return m_attributes;
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}
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constexpr u32 GetType() const {
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return type_id;
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return m_type_id;
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}
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constexpr void SetType(u32 type) {
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ASSERT(this->CanDerive(type));
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type_id = type;
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m_type_id = type;
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}
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constexpr bool Contains(u64 addr) const {
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@ -94,27 +94,27 @@ public:
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}
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constexpr void SetPairAddress(u64 a) {
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pair_address = a;
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m_pair_address = a;
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}
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constexpr void SetTypeAttribute(u32 attr) {
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type_id |= attr;
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m_type_id |= attr;
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}
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private:
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constexpr void Reset(u64 a, u64 la, u64 p, u32 r, u32 t) {
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address = a;
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pair_address = p;
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last_address = la;
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attributes = r;
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type_id = t;
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m_address = a;
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m_pair_address = p;
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m_last_address = la;
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m_attributes = r;
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m_type_id = t;
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}
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u64 address{};
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u64 last_address{};
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u64 pair_address{};
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u32 attributes{};
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u32 type_id{};
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u64 m_address{};
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u64 m_last_address{};
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u64 m_pair_address{};
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u32 m_attributes{};
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u32 m_type_id{};
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};
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class KMemoryRegionTree final {
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@ -322,7 +322,7 @@ public:
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private:
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TreeType m_tree{};
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KMemoryRegionAllocator& memory_region_allocator;
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KMemoryRegionAllocator& m_memory_region_allocator;
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};
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class KMemoryRegionAllocator final {
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@ -338,18 +338,18 @@ public:
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template <typename... Args>
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KMemoryRegion* Allocate(Args&&... args) {
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// Ensure we stay within the bounds of our heap.
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ASSERT(this->num_regions < MaxMemoryRegions);
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ASSERT(m_num_regions < MaxMemoryRegions);
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// Create the new region.
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KMemoryRegion* region = std::addressof(this->region_heap[this->num_regions++]);
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new (region) KMemoryRegion(std::forward<Args>(args)...);
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KMemoryRegion* region = std::addressof(m_region_heap[m_num_regions++]);
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std::construct_at(region, std::forward<Args>(args)...);
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return region;
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}
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private:
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std::array<KMemoryRegion, MaxMemoryRegions> region_heap{};
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size_t num_regions{};
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std::array<KMemoryRegion, MaxMemoryRegions> m_region_heap{};
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size_t m_num_regions{};
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};
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} // namespace Kernel
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@ -41,7 +41,7 @@ public:
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// Check that the object is closed.
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R_UNLESS(derived->IsServerClosed(), ResultInvalidState);
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return Delete(kernel, obj.GetPointerUnsafe(), name);
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R_RETURN(Delete(kernel, obj.GetPointerUnsafe(), name));
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}
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template <typename Derived>
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@ -20,7 +20,8 @@ public:
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PageTablePage() = default;
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private:
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std::array<u8, PageSize> m_buffer{};
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// Initializer intentionally skipped
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std::array<u8, PageSize> m_buffer;
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};
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static_assert(sizeof(PageTablePage) == PageSize);
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@ -77,11 +77,11 @@ private:
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public:
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class KPerCoreQueue {
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private:
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std::array<Entry, NumCores> root{};
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std::array<Entry, NumCores> m_root{};
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public:
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constexpr KPerCoreQueue() {
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for (auto& per_core_root : root) {
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for (auto& per_core_root : m_root) {
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per_core_root.Initialize();
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}
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}
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@ -91,15 +91,15 @@ public:
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Entry& member_entry = member->GetPriorityQueueEntry(core);
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// Get the entry associated with the end of the queue.
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Member* tail = this->root[core].GetPrev();
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Member* tail = m_root[core].GetPrev();
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Entry& tail_entry =
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(tail != nullptr) ? tail->GetPriorityQueueEntry(core) : this->root[core];
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(tail != nullptr) ? tail->GetPriorityQueueEntry(core) : m_root[core];
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// Link the entries.
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member_entry.SetPrev(tail);
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member_entry.SetNext(nullptr);
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tail_entry.SetNext(member);
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this->root[core].SetPrev(member);
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m_root[core].SetPrev(member);
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return tail == nullptr;
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}
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@ -109,15 +109,15 @@ public:
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Entry& member_entry = member->GetPriorityQueueEntry(core);
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// Get the entry associated with the front of the queue.
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Member* head = this->root[core].GetNext();
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Member* head = m_root[core].GetNext();
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Entry& head_entry =
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(head != nullptr) ? head->GetPriorityQueueEntry(core) : this->root[core];
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(head != nullptr) ? head->GetPriorityQueueEntry(core) : m_root[core];
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// Link the entries.
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member_entry.SetPrev(nullptr);
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member_entry.SetNext(head);
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head_entry.SetPrev(member);
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this->root[core].SetNext(member);
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m_root[core].SetNext(member);
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return (head == nullptr);
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}
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Member* prev = member_entry.GetPrev();
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Member* next = member_entry.GetNext();
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Entry& prev_entry =
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(prev != nullptr) ? prev->GetPriorityQueueEntry(core) : this->root[core];
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(prev != nullptr) ? prev->GetPriorityQueueEntry(core) : m_root[core];
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Entry& next_entry =
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(next != nullptr) ? next->GetPriorityQueueEntry(core) : this->root[core];
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(next != nullptr) ? next->GetPriorityQueueEntry(core) : m_root[core];
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// Unlink.
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prev_entry.SetNext(next);
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}
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constexpr Member* GetFront(s32 core) const {
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return this->root[core].GetNext();
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return m_root[core].GetNext();
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}
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};
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return;
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}
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if (this->queues[priority].PushBack(core, member)) {
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this->available_priorities[core].SetBit(priority);
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if (m_queues[priority].PushBack(core, member)) {
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m_available_priorities[core].SetBit(priority);
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}
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}
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return;
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}
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if (this->queues[priority].PushFront(core, member)) {
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this->available_priorities[core].SetBit(priority);
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if (m_queues[priority].PushFront(core, member)) {
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m_available_priorities[core].SetBit(priority);
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}
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}
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return;
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}
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if (this->queues[priority].Remove(core, member)) {
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this->available_priorities[core].ClearBit(priority);
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if (m_queues[priority].Remove(core, member)) {
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m_available_priorities[core].ClearBit(priority);
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}
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}
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constexpr Member* GetFront(s32 core) const {
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ASSERT(IsValidCore(core));
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const s32 priority =
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static_cast<s32>(this->available_priorities[core].CountLeadingZero());
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const s32 priority = static_cast<s32>(m_available_priorities[core].CountLeadingZero());
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if (priority <= LowestPriority) {
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return this->queues[priority].GetFront(core);
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return m_queues[priority].GetFront(core);
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} else {
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return nullptr;
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}
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ASSERT(IsValidPriority(priority));
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if (priority <= LowestPriority) {
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return this->queues[priority].GetFront(core);
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return m_queues[priority].GetFront(core);
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} else {
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return nullptr;
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}
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Member* next = member->GetPriorityQueueEntry(core).GetNext();
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if (next == nullptr) {
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const s32 priority = static_cast<s32>(
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this->available_priorities[core].GetNextSet(member->GetPriority()));
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m_available_priorities[core].GetNextSet(member->GetPriority()));
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if (priority <= LowestPriority) {
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next = this->queues[priority].GetFront(core);
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next = m_queues[priority].GetFront(core);
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}
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}
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return next;
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ASSERT(IsValidPriority(priority));
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if (priority <= LowestPriority) {
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this->queues[priority].Remove(core, member);
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this->queues[priority].PushFront(core, member);
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m_queues[priority].Remove(core, member);
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m_queues[priority].PushFront(core, member);
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}
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}
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ASSERT(IsValidPriority(priority));
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if (priority <= LowestPriority) {
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this->queues[priority].Remove(core, member);
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this->queues[priority].PushBack(core, member);
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return this->queues[priority].GetFront(core);
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m_queues[priority].Remove(core, member);
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m_queues[priority].PushBack(core, member);
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return m_queues[priority].GetFront(core);
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} else {
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return nullptr;
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}
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}
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private:
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std::array<KPerCoreQueue, NumPriority> queues{};
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std::array<Common::BitSet64<NumPriority>, NumCores> available_priorities{};
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std::array<KPerCoreQueue, NumPriority> m_queues{};
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std::array<Common::BitSet64<NumPriority>, NumCores> m_available_priorities{};
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};
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private:
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KPriorityQueueImpl scheduled_queue;
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KPriorityQueueImpl suggested_queue;
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KPriorityQueueImpl m_scheduled_queue;
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KPriorityQueueImpl m_suggested_queue;
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||||
|
||||
private:
|
||||
constexpr void ClearAffinityBit(u64& affinity, s32 core) {
|
||||
static constexpr void ClearAffinityBit(u64& affinity, s32 core) {
|
||||
affinity &= ~(UINT64_C(1) << core);
|
||||
}
|
||||
|
||||
constexpr s32 GetNextCore(u64& affinity) {
|
||||
static constexpr s32 GetNextCore(u64& affinity) {
|
||||
const s32 core = std::countr_zero(affinity);
|
||||
ClearAffinityBit(affinity, core);
|
||||
return core;
|
||||
|
@ -275,13 +274,13 @@ private:
|
|||
// Push onto the scheduled queue for its core, if we can.
|
||||
u64 affinity = member->GetAffinityMask().GetAffinityMask();
|
||||
if (const s32 core = member->GetActiveCore(); core >= 0) {
|
||||
this->scheduled_queue.PushBack(priority, core, member);
|
||||
m_scheduled_queue.PushBack(priority, core, member);
|
||||
ClearAffinityBit(affinity, core);
|
||||
}
|
||||
|
||||
// And suggest the thread for all other cores.
|
||||
while (affinity) {
|
||||
this->suggested_queue.PushBack(priority, GetNextCore(affinity), member);
|
||||
m_suggested_queue.PushBack(priority, GetNextCore(affinity), member);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -291,14 +290,14 @@ private:
|
|||
// Push onto the scheduled queue for its core, if we can.
|
||||
u64 affinity = member->GetAffinityMask().GetAffinityMask();
|
||||
if (const s32 core = member->GetActiveCore(); core >= 0) {
|
||||
this->scheduled_queue.PushFront(priority, core, member);
|
||||
m_scheduled_queue.PushFront(priority, core, member);
|
||||
ClearAffinityBit(affinity, core);
|
||||
}
|
||||
|
||||
// And suggest the thread for all other cores.
|
||||
// Note: Nintendo pushes onto the back of the suggested queue, not the front.
|
||||
while (affinity) {
|
||||
this->suggested_queue.PushBack(priority, GetNextCore(affinity), member);
|
||||
m_suggested_queue.PushBack(priority, GetNextCore(affinity), member);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -308,13 +307,13 @@ private:
|
|||
// Remove from the scheduled queue for its core.
|
||||
u64 affinity = member->GetAffinityMask().GetAffinityMask();
|
||||
if (const s32 core = member->GetActiveCore(); core >= 0) {
|
||||
this->scheduled_queue.Remove(priority, core, member);
|
||||
m_scheduled_queue.Remove(priority, core, member);
|
||||
ClearAffinityBit(affinity, core);
|
||||
}
|
||||
|
||||
// Remove from the suggested queue for all other cores.
|
||||
while (affinity) {
|
||||
this->suggested_queue.Remove(priority, GetNextCore(affinity), member);
|
||||
m_suggested_queue.Remove(priority, GetNextCore(affinity), member);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -323,27 +322,27 @@ public:
|
|||
|
||||
// Getters.
|
||||
constexpr Member* GetScheduledFront(s32 core) const {
|
||||
return this->scheduled_queue.GetFront(core);
|
||||
return m_scheduled_queue.GetFront(core);
|
||||
}
|
||||
|
||||
constexpr Member* GetScheduledFront(s32 core, s32 priority) const {
|
||||
return this->scheduled_queue.GetFront(priority, core);
|
||||
return m_scheduled_queue.GetFront(priority, core);
|
||||
}
|
||||
|
||||
constexpr Member* GetSuggestedFront(s32 core) const {
|
||||
return this->suggested_queue.GetFront(core);
|
||||
return m_suggested_queue.GetFront(core);
|
||||
}
|
||||
|
||||
constexpr Member* GetSuggestedFront(s32 core, s32 priority) const {
|
||||
return this->suggested_queue.GetFront(priority, core);
|
||||
return m_suggested_queue.GetFront(priority, core);
|
||||
}
|
||||
|
||||
constexpr Member* GetScheduledNext(s32 core, const Member* member) const {
|
||||
return this->scheduled_queue.GetNext(core, member);
|
||||
return m_scheduled_queue.GetNext(core, member);
|
||||
}
|
||||
|
||||
constexpr Member* GetSuggestedNext(s32 core, const Member* member) const {
|
||||
return this->suggested_queue.GetNext(core, member);
|
||||
return m_suggested_queue.GetNext(core, member);
|
||||
}
|
||||
|
||||
constexpr Member* GetSamePriorityNext(s32 core, const Member* member) const {
|
||||
|
@ -375,7 +374,7 @@ public:
|
|||
return;
|
||||
}
|
||||
|
||||
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
|
||||
m_scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
|
||||
}
|
||||
|
||||
constexpr KThread* MoveToScheduledBack(Member* member) {
|
||||
|
@ -384,8 +383,7 @@ public:
|
|||
return {};
|
||||
}
|
||||
|
||||
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
|
||||
member);
|
||||
return m_scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(), member);
|
||||
}
|
||||
|
||||
// First class fancy operations.
|
||||
|
@ -425,9 +423,9 @@ public:
|
|||
for (s32 core = 0; core < static_cast<s32>(NumCores); core++) {
|
||||
if (prev_affinity.GetAffinity(core)) {
|
||||
if (core == prev_core) {
|
||||
this->scheduled_queue.Remove(priority, core, member);
|
||||
m_scheduled_queue.Remove(priority, core, member);
|
||||
} else {
|
||||
this->suggested_queue.Remove(priority, core, member);
|
||||
m_suggested_queue.Remove(priority, core, member);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -436,9 +434,9 @@ public:
|
|||
for (s32 core = 0; core < static_cast<s32>(NumCores); core++) {
|
||||
if (new_affinity.GetAffinity(core)) {
|
||||
if (core == new_core) {
|
||||
this->scheduled_queue.PushBack(priority, core, member);
|
||||
m_scheduled_queue.PushBack(priority, core, member);
|
||||
} else {
|
||||
this->suggested_queue.PushBack(priority, core, member);
|
||||
m_suggested_queue.PushBack(priority, core, member);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -458,22 +456,22 @@ public:
|
|||
if (prev_core != new_core) {
|
||||
// Remove from the scheduled queue for the previous core.
|
||||
if (prev_core >= 0) {
|
||||
this->scheduled_queue.Remove(priority, prev_core, member);
|
||||
m_scheduled_queue.Remove(priority, prev_core, member);
|
||||
}
|
||||
|
||||
// Remove from the suggested queue and add to the scheduled queue for the new core.
|
||||
if (new_core >= 0) {
|
||||
this->suggested_queue.Remove(priority, new_core, member);
|
||||
m_suggested_queue.Remove(priority, new_core, member);
|
||||
if (to_front) {
|
||||
this->scheduled_queue.PushFront(priority, new_core, member);
|
||||
m_scheduled_queue.PushFront(priority, new_core, member);
|
||||
} else {
|
||||
this->scheduled_queue.PushBack(priority, new_core, member);
|
||||
m_scheduled_queue.PushBack(priority, new_core, member);
|
||||
}
|
||||
}
|
||||
|
||||
// Add to the suggested queue for the previous core.
|
||||
if (prev_core >= 0) {
|
||||
this->suggested_queue.PushBack(priority, prev_core, member);
|
||||
m_suggested_queue.PushBack(priority, prev_core, member);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue