GLCache: Added boilerplate code to make supporting configurable texture component types.

For now only the UNORM type is supported.
This commit is contained in:
Subv 2018-04-18 14:17:05 -05:00
parent 5b3fab6766
commit 43d98ca8fe
3 changed files with 69 additions and 9 deletions

View file

@ -527,6 +527,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
src_params.pixel_format =
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
src_params.component_type =
SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
src_params.UpdateParams();
MathUtil::Rectangle<u32> src_rect;

View file

@ -36,6 +36,7 @@
using SurfaceType = SurfaceParams::SurfaceType;
using PixelFormat = SurfaceParams::PixelFormat;
using ComponentType = SurfaceParams::ComponentType;
struct FormatTuple {
GLint internal_format;
@ -52,11 +53,12 @@ static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
using Tegra::Texture::ComponentType;
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
if (type == SurfaceType::ColorTexture) {
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
// For now only UNORM components are supported
ASSERT(component_type == ComponentType::UNorm);
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
// TODO(Subv): Implement depth formats
@ -303,8 +305,9 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
other_surface.stride, other_surface.block_height, other_surface.pixel_format,
other_surface.is_tiled) ==
std::tie(addr, width, height, stride, block_height, pixel_format, is_tiled) &&
other_surface.component_type,
other_surface.is_tiled) == std::tie(addr, width, height, stride, block_height,
pixel_format, component_type, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
@ -312,6 +315,7 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
sub_surface.component_type == component_type &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).left + sub_surface.width <= stride;
@ -321,7 +325,7 @@ bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
stride == expanded_surface.stride &&
component_type == expanded_surface.component_type && stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
@ -332,7 +336,8 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
end < texcopy_params.end) {
return false;
}
if (texcopy_params.block_height != block_height)
if (texcopy_params.block_height != block_height ||
texcopy_params.component_type != component_type)
return false;
if (texcopy_params.width != texcopy_params.stride) {
@ -546,7 +551,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
GLint y0 = static_cast<GLint>(rect.bottom);
size_t buffer_offset = (y0 * stride + x0) * GetGLBytesPerPixel(pixel_format);
const FormatTuple& tuple = GetFormatTuple(pixel_format);
const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
GLuint target_tex = texture.handle;
// If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
@ -619,7 +624,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
OpenGLState prev_state = state;
SCOPE_EXIT({ prev_state.Apply(); });
const FormatTuple& tuple = GetFormatTuple(pixel_format);
const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
// Ensure no bad interactions with GL_PACK_ALIGNMENT
ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
@ -1032,6 +1037,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
params.is_tiled = config.tic.IsTiled();
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
// TODO(Subv): Different types per component are not supported.
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
config.tic.r_type.Value() == config.tic.b_type.Value() &&
config.tic.r_type.Value() == config.tic.a_type.Value());
params.component_type = SurfaceParams::ComponentTypeFromTexture(config.tic.r_type.Value());
if (config.tic.IsTiled()) {
params.block_height = config.tic.BlockHeight();
} else {
@ -1099,6 +1111,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
color_params.UpdateParams();
ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
@ -1355,7 +1368,8 @@ Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
surface->gl_buffer_size = 0;
surface->invalid_regions.insert(surface->GetInterval());
AllocateSurfaceTexture(surface->texture.handle, GetFormatTuple(surface->pixel_format),
AllocateSurfaceTexture(surface->texture.handle,
GetFormatTuple(surface->pixel_format, surface->component_type),
surface->GetScaledWidth(), surface->GetScaledHeight());
return surface;

View file

@ -57,6 +57,15 @@ struct SurfaceParams {
Invalid = 255,
};
enum class ComponentType {
Invalid = 0,
SNorm = 1,
UNorm = 2,
SInt = 3,
UInt = 4,
Float = 5,
};
enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
@ -126,6 +135,40 @@ struct SurfaceParams {
}
}
static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
// TODO(Subv): Implement more component types
switch (type) {
case Tegra::Texture::ComponentType::UNORM:
return ComponentType::UNorm;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
UNREACHABLE();
}
}
static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
// TODO(Subv): Implement more render targets
switch (format) {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return ComponentType::UNorm;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
static ComponentType ComponentTypeFromGPUPixelFormat(
Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
return ComponentType::UNorm;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
@ -225,6 +268,7 @@ struct SurfaceParams {
bool is_tiled = false;
PixelFormat pixel_format = PixelFormat::Invalid;
SurfaceType type = SurfaceType::Invalid;
ComponentType component_type = ComponentType::Invalid;
};
struct CachedSurface : SurfaceParams {