Texture Cache: Fix downscaling and correct memory comsumption.
This commit is contained in:
parent
b60966041c
commit
425ab9ef4b
8 changed files with 146 additions and 35 deletions
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@ -876,7 +876,7 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
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}
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}
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}
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}
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bool Image::Scale() {
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bool Image::Scale(bool up_scale) {
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const auto format_type = GetFormatType(info.format);
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const auto format_type = GetFormatType(info.format);
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const GLenum attachment = [format_type] {
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const GLenum attachment = [format_type] {
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switch (format_type) {
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switch (format_type) {
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@ -944,14 +944,25 @@ bool Image::Scale() {
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const GLuint draw_fbo = runtime->rescale_draw_fbos[fbo_index].handle;
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const GLuint draw_fbo = runtime->rescale_draw_fbos[fbo_index].handle;
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for (s32 layer = 0; layer < info.resources.layers; ++layer) {
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for (s32 layer = 0; layer < info.resources.layers; ++layer) {
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for (s32 level = 0; level < info.resources.levels; ++level) {
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for (s32 level = 0; level < info.resources.levels; ++level) {
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const u32 src_level_width = std::max(1u, original_width >> level);
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const u32 src_level_width =
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const u32 src_level_height = std::max(1u, original_height >> level);
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std::max(1u, (up_scale ? original_width : scaled_width) >> level);
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const u32 dst_level_width = std::max(1u, scaled_width >> level);
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const u32 src_level_height =
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const u32 dst_level_height = std::max(1u, scaled_height >> level);
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std::max(1u, (up_scale ? original_height : scaled_height) >> level);
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const u32 dst_level_width =
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std::max(1u, (up_scale ? scaled_width : original_width) >> level);
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const u32 dst_level_height =
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std::max(1u, (up_scale ? scaled_height : original_height) >> level);
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if (up_scale) {
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glNamedFramebufferTextureLayer(read_fbo, attachment, texture.handle, level, layer);
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glNamedFramebufferTextureLayer(read_fbo, attachment, texture.handle, level, layer);
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glNamedFramebufferTextureLayer(draw_fbo, attachment, upscaled_backup.handle, level,
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glNamedFramebufferTextureLayer(draw_fbo, attachment, upscaled_backup.handle, level,
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layer);
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layer);
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} else {
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glNamedFramebufferTextureLayer(read_fbo, attachment, upscaled_backup.handle, level,
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layer);
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glNamedFramebufferTextureLayer(draw_fbo, attachment, texture.handle, level, layer);
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}
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glBlitNamedFramebuffer(read_fbo, draw_fbo, 0, 0, src_level_width, src_level_height, 0,
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glBlitNamedFramebuffer(read_fbo, draw_fbo, 0, 0, src_level_width, src_level_height, 0,
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0, dst_level_width, dst_level_height, mask, filter);
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0, dst_level_width, dst_level_height, mask, filter);
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}
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}
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@ -959,7 +970,12 @@ bool Image::Scale() {
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if (scissor_test != GL_FALSE) {
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if (scissor_test != GL_FALSE) {
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glEnablei(GL_SCISSOR_TEST, 0);
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glEnablei(GL_SCISSOR_TEST, 0);
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}
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}
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if (up_scale) {
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current_texture = upscaled_backup.handle;
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current_texture = upscaled_backup.handle;
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} else {
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current_texture = texture.handle;
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}
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return true;
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return true;
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}
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}
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@ -981,6 +997,7 @@ bool Image::ScaleUp() {
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flags &= ~ImageFlagBits::Rescaled;
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flags &= ~ImageFlagBits::Rescaled;
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return false;
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return false;
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}
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}
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scale_count++;
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if (!Scale()) {
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if (!Scale()) {
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flags &= ~ImageFlagBits::Rescaled;
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flags &= ~ImageFlagBits::Rescaled;
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return false;
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return false;
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@ -996,7 +1013,11 @@ bool Image::ScaleDown() {
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if (!runtime->resolution.active) {
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if (!runtime->resolution.active) {
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return false;
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return false;
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}
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}
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current_texture = texture.handle;
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scale_count++;
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if (!Scale(false)) {
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flags &= ~ImageFlagBits::Rescaled;
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return false;
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}
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return true;
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return true;
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}
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}
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@ -205,7 +205,7 @@ private:
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void CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
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void CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
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bool Scale();
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bool Scale(bool up_scale = true);
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OGLTexture texture;
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OGLTexture texture;
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OGLTexture upscaled_backup;
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OGLTexture upscaled_backup;
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@ -592,7 +592,8 @@ struct RangedBarrierRange {
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}
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}
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void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, const ImageInfo& info,
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void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, const ImageInfo& info,
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VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution) {
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VkImageAspectFlags aspect_mask, const Settings::ResolutionScalingInfo& resolution,
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bool up_scaling = true) {
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const bool is_2d = info.type == ImageType::e2D;
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const bool is_2d = info.type == ImageType::e2D;
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const auto resources = info.resources;
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const auto resources = info.resources;
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const VkExtent2D extent{
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const VkExtent2D extent{
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@ -605,14 +606,16 @@ void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, con
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d,
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, is_2d,
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vk_filter](vk::CommandBuffer cmdbuf) {
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vk_filter, up_scaling](vk::CommandBuffer cmdbuf) {
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const VkOffset2D src_size{
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const VkOffset2D src_size{
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.x = static_cast<s32>(extent.width),
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.x = static_cast<s32>(up_scaling ? extent.width : resolution.ScaleUp(extent.width)),
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.y = static_cast<s32>(extent.height),
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.y = static_cast<s32>(is_2d && up_scaling ? extent.height
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: resolution.ScaleUp(extent.height)),
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};
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};
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const VkOffset2D dst_size{
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const VkOffset2D dst_size{
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.x = static_cast<s32>(resolution.ScaleUp(extent.width)),
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.x = static_cast<s32>(up_scaling ? resolution.ScaleUp(extent.width) : extent.width),
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.y = static_cast<s32>(is_2d ? resolution.ScaleUp(extent.height) : extent.height),
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.y = static_cast<s32>(is_2d && up_scaling ? resolution.ScaleUp(extent.height)
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: extent.height),
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};
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};
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boost::container::small_vector<VkImageBlit, 4> regions;
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boost::container::small_vector<VkImageBlit, 4> regions;
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regions.reserve(resources.levels);
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regions.reserve(resources.levels);
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@ -1134,6 +1137,7 @@ bool Image::ScaleUp() {
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if (!resolution.active) {
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if (!resolution.active) {
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return false;
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return false;
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}
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}
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scale_count++;
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const auto& device = runtime->device;
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const auto& device = runtime->device;
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const bool is_2d = info.type == ImageType::e2D;
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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@ -1161,8 +1165,10 @@ bool Image::ScaleUp() {
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using namespace VideoCommon;
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using namespace VideoCommon;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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if (!scale_view) {
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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scale_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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scale_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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}
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auto* view_ptr = scale_view.get();
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auto* view_ptr = scale_view.get();
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const Region2D src_region{
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const Region2D src_region{
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@ -1178,7 +1184,10 @@ bool Image::ScaleUp() {
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.height = scaled_height,
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.height = scaled_height,
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};
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};
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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scale_framebuffer = std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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if (!scale_framebuffer) {
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scale_framebuffer =
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std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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const auto color_view = scale_view->Handle(Shader::TextureType::Color2D);
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const auto color_view = scale_view->Handle(Shader::TextureType::Color2D);
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runtime->blit_image_helper.BlitColor(
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runtime->blit_image_helper.BlitColor(
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@ -1186,7 +1195,10 @@ bool Image::ScaleUp() {
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Tegra::Engines::Fermi2D::Filter::Bilinear, BLIT_OPERATION);
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Tegra::Engines::Fermi2D::Filter::Bilinear, BLIT_OPERATION);
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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scale_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent);
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if (!scale_framebuffer) {
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scale_framebuffer =
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std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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runtime->blit_image_helper.BlitDepthStencil(
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runtime->blit_image_helper.BlitDepthStencil(
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scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
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scale_framebuffer.get(), scale_view->DepthView(), scale_view->StencilView(),
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dst_region, src_region, Tegra::Engines::Fermi2D::Filter::Point, BLIT_OPERATION);
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dst_region, src_region, Tegra::Engines::Fermi2D::Filter::Point, BLIT_OPERATION);
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@ -1209,6 +1221,67 @@ bool Image::ScaleDown() {
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if (!resolution.active) {
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if (!resolution.active) {
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return false;
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return false;
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}
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}
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const auto& device = runtime->device;
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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if (aspect_mask == 0) {
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aspect_mask = ImageAspectMask(info.format);
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}
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static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
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const PixelFormat format = StorageFormat(info.format);
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const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
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const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
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if (device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT)) {
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BlitScale(*scheduler, *scaled_image, *original_image, info, aspect_mask, resolution, false);
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} else {
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using namespace VideoCommon;
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static constexpr auto BLIT_OPERATION = Tegra::Engines::Fermi2D::Operation::SrcCopy;
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if (!normal_view) {
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const auto view_info = ImageViewInfo(ImageViewType::e2D, info.format);
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normal_view = std::make_unique<ImageView>(*runtime, view_info, NULL_IMAGE_ID, *this);
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}
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auto* view_ptr = normal_view.get();
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const Region2D src_region{
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.start = {0, 0},
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.end = {static_cast<s32>(scaled_width), static_cast<s32>(scaled_height)},
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};
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const Region2D dst_region{
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.start = {0, 0},
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.end = {static_cast<s32>(info.size.width), static_cast<s32>(info.size.height)},
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};
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const VkExtent2D extent{
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.width = scaled_width,
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.height = scaled_height,
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};
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if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
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if (!normal_framebuffer) {
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normal_framebuffer =
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std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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const auto color_view = normal_view->Handle(Shader::TextureType::Color2D);
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runtime->blit_image_helper.BlitColor(
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normal_framebuffer.get(), color_view, dst_region, src_region,
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Tegra::Engines::Fermi2D::Filter::Bilinear, BLIT_OPERATION);
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} else if (!runtime->device.IsBlitDepthStencilSupported() &&
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aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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if (!normal_framebuffer) {
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normal_framebuffer =
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std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent);
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}
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runtime->blit_image_helper.BlitDepthStencil(
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normal_framebuffer.get(), normal_view->DepthView(), normal_view->StencilView(),
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dst_region, src_region, Tegra::Engines::Fermi2D::Filter::Point, BLIT_OPERATION);
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} else {
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// TODO: Use helper blits where applicable
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flags &= ~ImageFlagBits::Rescaled;
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LOG_ERROR(Render_Vulkan, "Device does not support scaling format {}", format);
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return false;
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}
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}
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ASSERT(info.type != ImageType::Linear);
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ASSERT(info.type != ImageType::Linear);
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current_image = *original_image;
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current_image = *original_image;
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return true;
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return true;
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@ -148,6 +148,9 @@ private:
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std::unique_ptr<Framebuffer> scale_framebuffer;
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std::unique_ptr<Framebuffer> scale_framebuffer;
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std::unique_ptr<ImageView> scale_view;
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std::unique_ptr<ImageView> scale_view;
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std::unique_ptr<Framebuffer> normal_framebuffer;
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std::unique_ptr<ImageView> normal_view;
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};
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};
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class ImageView : public VideoCommon::ImageViewBase {
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class ImageView : public VideoCommon::ImageViewBase {
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@ -60,8 +60,8 @@ namespace {
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ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_)
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ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_)
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: info{info_}, guest_size_bytes{CalculateGuestSizeInBytes(info)},
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: info{info_}, guest_size_bytes{CalculateGuestSizeInBytes(info)},
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unswizzled_size_bytes{CalculateUnswizzledSizeBytes(info)},
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unswizzled_size_bytes{CalculateUnswizzledSizeBytes(info)},
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converted_size_bytes{CalculateConvertedSizeBytes(info)}, scale_rating{},
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converted_size_bytes{CalculateConvertedSizeBytes(info)}, scale_rating{}, scale_tick{},
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scale_tick{}, gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_},
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scale_count{}, gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_},
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cpu_addr_end{cpu_addr + guest_size_bytes}, mip_level_offsets{CalculateMipLevelOffsets(info)} {
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cpu_addr_end{cpu_addr + guest_size_bytes}, mip_level_offsets{CalculateMipLevelOffsets(info)} {
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if (info.type == ImageType::e3D) {
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if (info.type == ImageType::e3D) {
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slice_offsets = CalculateSliceOffsets(info);
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slice_offsets = CalculateSliceOffsets(info);
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@ -77,6 +77,10 @@ struct ImageBase {
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void CheckBadOverlapState();
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void CheckBadOverlapState();
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void CheckAliasState();
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void CheckAliasState();
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bool HasScaled() {
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return scale_count > 0;
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}
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ImageInfo info;
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ImageInfo info;
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u32 guest_size_bytes = 0;
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u32 guest_size_bytes = 0;
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@ -84,6 +88,7 @@ struct ImageBase {
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u32 converted_size_bytes = 0;
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u32 converted_size_bytes = 0;
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u32 scale_rating = 0;
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u32 scale_rating = 0;
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u64 scale_tick = 0;
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u64 scale_tick = 0;
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u32 scale_count = 0;
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ImageFlagBits flags = ImageFlagBits::CpuModified;
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ImageFlagBits flags = ImageFlagBits::CpuModified;
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GPUVAddr gpu_addr = 0;
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GPUVAddr gpu_addr = 0;
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@ -854,8 +854,8 @@ void TextureCache<P>::InvalidateScale(Image& image) {
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}
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}
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template <class P>
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template <class P>
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u64 TextureCache<P>::GetScaledImageSizeBytes(Image& image) {
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u64 TextureCache<P>::GetScaledImageSizeBytes(ImageBase& image) {
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const f32 add_to_size = Settings::values.resolution_info.up_factor - 1.0f;
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const f32 add_to_size = Settings::values.resolution_info.up_factor;
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const bool sign = std::signbit(add_to_size);
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const bool sign = std::signbit(add_to_size);
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const u32 image_size_bytes = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
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const u32 image_size_bytes = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
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const u64 tentative_size = image_size_bytes * static_cast<u64>(std::abs(add_to_size));
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const u64 tentative_size = image_size_bytes * static_cast<u64>(std::abs(add_to_size));
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@ -865,11 +865,14 @@ u64 TextureCache<P>::GetScaledImageSizeBytes(Image& image) {
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
bool TextureCache<P>::ScaleUp(Image& image) {
|
bool TextureCache<P>::ScaleUp(Image& image) {
|
||||||
|
const bool has_copy = image.HasScaled();
|
||||||
const bool rescaled = image.ScaleUp();
|
const bool rescaled = image.ScaleUp();
|
||||||
if (!rescaled) {
|
if (!rescaled) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
if (!has_copy) {
|
||||||
total_used_memory += GetScaledImageSizeBytes(image);
|
total_used_memory += GetScaledImageSizeBytes(image);
|
||||||
|
}
|
||||||
InvalidateScale(image);
|
InvalidateScale(image);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -880,7 +883,10 @@ bool TextureCache<P>::ScaleDown(Image& image) {
|
||||||
if (!rescaled) {
|
if (!rescaled) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
const bool has_copy = image.HasScaled();
|
||||||
|
if (!has_copy) {
|
||||||
total_used_memory -= GetScaledImageSizeBytes(image);
|
total_used_memory -= GetScaledImageSizeBytes(image);
|
||||||
|
}
|
||||||
InvalidateScale(image);
|
InvalidateScale(image);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -1391,13 +1397,6 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
|
||||||
"Trying to unregister an already registered image");
|
"Trying to unregister an already registered image");
|
||||||
image.flags &= ~ImageFlagBits::Registered;
|
image.flags &= ~ImageFlagBits::Registered;
|
||||||
image.flags &= ~ImageFlagBits::BadOverlap;
|
image.flags &= ~ImageFlagBits::BadOverlap;
|
||||||
u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
|
|
||||||
if ((IsPixelFormatASTC(image.info.format) &&
|
|
||||||
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
|
|
||||||
True(image.flags & ImageFlagBits::Converted)) {
|
|
||||||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
|
||||||
}
|
|
||||||
total_used_memory -= Common::AlignUp(tentative_size, 1024);
|
|
||||||
lru_cache.Free(image.lru_index);
|
lru_cache.Free(image.lru_index);
|
||||||
const auto& clear_page_table =
|
const auto& clear_page_table =
|
||||||
[this, image_id](
|
[this, image_id](
|
||||||
|
@ -1478,6 +1477,16 @@ template <class P>
|
||||||
void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
|
void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
|
||||||
ASSERT(False(image.flags & ImageFlagBits::Tracked));
|
ASSERT(False(image.flags & ImageFlagBits::Tracked));
|
||||||
image.flags |= ImageFlagBits::Tracked;
|
image.flags |= ImageFlagBits::Tracked;
|
||||||
|
if (image.HasScaled()) {
|
||||||
|
total_used_memory -= GetScaledImageSizeBytes(image);
|
||||||
|
}
|
||||||
|
u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
|
||||||
|
if ((IsPixelFormatASTC(image.info.format) &&
|
||||||
|
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
|
||||||
|
True(image.flags & ImageFlagBits::Converted)) {
|
||||||
|
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||||
|
}
|
||||||
|
total_used_memory -= Common::AlignUp(tentative_size, 1024);
|
||||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -331,7 +331,7 @@ private:
|
||||||
void InvalidateScale(Image& image);
|
void InvalidateScale(Image& image);
|
||||||
bool ScaleUp(Image& image);
|
bool ScaleUp(Image& image);
|
||||||
bool ScaleDown(Image& image);
|
bool ScaleDown(Image& image);
|
||||||
u64 GetScaledImageSizeBytes(Image& image);
|
u64 GetScaledImageSizeBytes(ImageBase& image);
|
||||||
|
|
||||||
Runtime& runtime;
|
Runtime& runtime;
|
||||||
VideoCore::RasterizerInterface& rasterizer;
|
VideoCore::RasterizerInterface& rasterizer;
|
||||||
|
|
Loading…
Reference in a new issue