Merge pull request #2087 from lioncash/const

service/nvflinger, service/vi: Improve error case handling
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bunnei 2019-02-06 12:33:13 -05:00 committed by GitHub
commit 40cd299f01
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4 changed files with 136 additions and 50 deletions

View file

@ -322,14 +322,15 @@ void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& c
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
u64 display_id = nvflinger->OpenDisplay("Default");
u64 layer_id = nvflinger->CreateLayer(display_id);
const auto display_id = nvflinger->OpenDisplay("Default");
const auto layer_id = nvflinger->CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push(*layer_id);
}
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {

View file

@ -46,7 +46,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
}
u64 NVFlinger::OpenDisplay(std::string_view name) {
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
LOG_DEBUG(Service, "Opening \"{}\" display", name);
// TODO(Subv): Currently we only support the Default display.
@ -54,32 +54,48 @@ u64 NVFlinger::OpenDisplay(std::string_view name) {
const auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.name == name; });
ASSERT(itr != displays.end());
if (itr == displays.end()) {
return {};
}
return itr->id;
}
u64 NVFlinger::CreateLayer(u64 display_id) {
auto& display = FindDisplay(display_id);
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
auto* const display = FindDisplay(display_id);
ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment");
if (display == nullptr) {
return {};
}
ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment");
const u64 layer_id = next_layer_id++;
const u32 buffer_queue_id = next_buffer_queue_id++;
auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
display.layers.emplace_back(layer_id, buffer_queue);
display->layers.emplace_back(layer_id, buffer_queue);
buffer_queues.emplace_back(std::move(buffer_queue));
return layer_id;
}
u32 NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
const auto& layer = FindLayer(display_id, layer_id);
return layer.buffer_queue->GetId();
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
const auto* const layer = FindLayer(display_id, layer_id);
if (layer == nullptr) {
return {};
}
return layer->buffer_queue->GetId();
}
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) {
return FindDisplay(display_id).vsync_event.readable;
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
return display->vsync_event.readable;
}
std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
@ -90,40 +106,60 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
return *itr;
}
Display& NVFlinger::FindDisplay(u64 display_id) {
Display* NVFlinger::FindDisplay(u64 display_id) {
const auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.id == display_id; });
ASSERT(itr != displays.end());
return *itr;
if (itr == displays.end()) {
return nullptr;
}
return &*itr;
}
const Display& NVFlinger::FindDisplay(u64 display_id) const {
const Display* NVFlinger::FindDisplay(u64 display_id) const {
const auto itr = std::find_if(displays.begin(), displays.end(),
[&](const Display& display) { return display.id == display_id; });
ASSERT(itr != displays.end());
return *itr;
if (itr == displays.end()) {
return nullptr;
}
return &*itr;
}
Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
auto& display = FindDisplay(display_id);
Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
auto* const display = FindDisplay(display_id);
const auto itr = std::find_if(display.layers.begin(), display.layers.end(),
if (display == nullptr) {
return nullptr;
}
const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
[&](const Layer& layer) { return layer.id == layer_id; });
ASSERT(itr != display.layers.end());
return *itr;
if (itr == display->layers.end()) {
return nullptr;
}
return &*itr;
}
const Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
const auto& display = FindDisplay(display_id);
const Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
const auto* const display = FindDisplay(display_id);
const auto itr = std::find_if(display.layers.begin(), display.layers.end(),
if (display == nullptr) {
return nullptr;
}
const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
[&](const Layer& layer) { return layer.id == layer_id; });
ASSERT(itr != display.layers.end());
return *itr;
if (itr == display->layers.end()) {
return nullptr;
}
return &*itr;
}
void NVFlinger::Compose() {

View file

@ -6,6 +6,7 @@
#include <array>
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <vector>
@ -58,16 +59,24 @@ public:
void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);
/// Opens the specified display and returns the ID.
u64 OpenDisplay(std::string_view name);
///
/// If an invalid display name is provided, then an empty optional is returned.
std::optional<u64> OpenDisplay(std::string_view name);
/// Creates a layer on the specified display and returns the layer ID.
u64 CreateLayer(u64 display_id);
///
/// If an invalid display ID is specified, then an empty optional is returned.
std::optional<u64> CreateLayer(u64 display_id);
/// Finds the buffer queue ID of the specified layer in the specified display.
u32 FindBufferQueueId(u64 display_id, u64 layer_id) const;
///
/// If an invalid display ID or layer ID is provided, then an empty optional is returned.
std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const;
/// Gets the vsync event for the specified display.
Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id);
///
/// If an invalid display ID is provided, then nullptr is returned.
Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const;
@ -78,16 +87,16 @@ public:
private:
/// Finds the display identified by the specified ID.
Display& FindDisplay(u64 display_id);
Display* FindDisplay(u64 display_id);
/// Finds the display identified by the specified ID.
const Display& FindDisplay(u64 display_id) const;
const Display* FindDisplay(u64 display_id) const;
/// Finds the layer identified by the specified ID in the desired display.
Layer& FindLayer(u64 display_id, u64 layer_id);
Layer* FindLayer(u64 display_id, u64 layer_id);
/// Finds the layer identified by the specified ID in the desired display.
const Layer& FindLayer(u64 display_id, u64 layer_id) const;
const Layer* FindLayer(u64 display_id, u64 layer_id) const;
std::shared_ptr<Nvidia::Module> nvdrv;

View file

@ -34,6 +34,7 @@ namespace Service::VI {
constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7};
struct DisplayInfo {
/// The name of this particular display.
@ -838,11 +839,16 @@ private:
"(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",
unknown, display, aruid);
const u64 layer_id = nv_flinger->CreateLayer(display);
const auto layer_id = nv_flinger->CreateLayer(display);
if (!layer_id) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push(*layer_id);
}
void AddToLayerStack(Kernel::HLERequestContext& ctx) {
@ -950,9 +956,16 @@ private:
ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet");
const auto display_id = nv_flinger->OpenDisplay(name);
if (!display_id) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(nv_flinger->OpenDisplay(name));
rb.Push<u64>(*display_id);
}
void CloseDisplay(Kernel::HLERequestContext& ctx) {
@ -1043,10 +1056,21 @@ private:
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid);
const u64 display_id = nv_flinger->OpenDisplay(display_name);
const u32 buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, layer_id);
const auto display_id = nv_flinger->OpenDisplay(display_name);
if (!display_id) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
NativeWindow native_window{buffer_queue_id};
const auto buffer_queue_id = nv_flinger->FindBufferQueueId(*display_id, layer_id);
if (!buffer_queue_id) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
NativeWindow native_window{*buffer_queue_id};
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
@ -1062,13 +1086,24 @@ private:
// TODO(Subv): What's the difference between a Stray and a Managed layer?
const u64 layer_id = nv_flinger->CreateLayer(display_id);
const u32 buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, layer_id);
const auto layer_id = nv_flinger->CreateLayer(display_id);
if (!layer_id) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
NativeWindow native_window{buffer_queue_id};
const auto buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, *layer_id);
if (!buffer_queue_id) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
NativeWindow native_window{*buffer_queue_id};
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push(*layer_id);
rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));
}
@ -1088,7 +1123,12 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id);
const auto vsync_event = nv_flinger->GetVsyncEvent(display_id);
const auto vsync_event = nv_flinger->FindVsyncEvent(display_id);
if (!vsync_event) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NOT_FOUND);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);