Pass by reference instead of copying parameters

This commit is contained in:
David Marcec 2020-06-02 16:37:06 +10:00
parent 8118ea160b
commit 3a20e74f40
4 changed files with 9 additions and 7 deletions

View file

@ -115,7 +115,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true;
}
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32>&& parameters) {
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32>& parameters) {
// Reset the current macro.
executing_macro = 0;
@ -124,7 +124,7 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32>&& parameters) {
((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
// Execute the current macro.
macro_engine->Execute(macro_positions[entry], std::move(parameters));
macro_engine->Execute(macro_positions[entry], parameters);
if (mme_draw.current_mode != MMEDrawMode::Undefined) {
FlushMMEInlineDraw();
}
@ -160,7 +160,8 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
// Call the macro when there are no more parameters in the command buffer
if (is_last_call) {
CallMacroMethod(executing_macro, std::move(macro_params));
CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
}
return;
}
@ -304,7 +305,8 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
// Call the macro when there are no more parameters in the command buffer
if (amount == methods_pending) {
CallMacroMethod(executing_macro, std::move(macro_params));
CallMacroMethod(executing_macro, macro_params);
macro_params.clear();
}
return;
}

View file

@ -1495,7 +1495,7 @@ private:
* @param num_parameters Number of arguments
* @param parameters Arguments to the method call
*/
void CallMacroMethod(u32 method, std::vector<u32>&& parameters);
void CallMacroMethod(u32 method, std::vector<u32>& parameters);
/// Handles writes to the macro uploading register.
void ProcessMacroUpload(u32 data);

View file

@ -15,7 +15,7 @@ void MacroEngine::AddCode(u32 method, u32 data) {
uploaded_macro_code[method].push_back(data);
}
void MacroEngine::Execute(u32 method, std::vector<u32> parameters) {
void MacroEngine::Execute(u32 method, std::vector<u32>& parameters) {
auto compiled_macro = macro_cache.find(method);
if (compiled_macro != macro_cache.end()) {
compiled_macro->second->Execute(parameters, method);

View file

@ -113,7 +113,7 @@ public:
void AddCode(u32 method, u32 data);
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(u32 method, std::vector<u32> parameters);
void Execute(u32 method, std::vector<u32>& parameters);
protected:
virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;