android: Default to player number 0 if we get an input from an unrecognized controller
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@ -68,7 +68,7 @@ object InputHandler {
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private fun getPlayerNumber(index: Int, deviceId: Int = -1): Int {
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var deviceIndex = index
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if (deviceId != -1) {
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deviceIndex = controllerIds[deviceId]!!
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deviceIndex = controllerIds[deviceId] ?: 0
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}
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// TODO: Joycons are handled as different controllers. Find a way to merge them.
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