Merge pull request #247 from lioncash/const

hid_user: Pass by reference with PadButtonPress/PadButtonRelease
This commit is contained in:
bunnei 2014-12-03 23:56:35 -05:00
commit 306b5392ca
2 changed files with 4 additions and 4 deletions

View file

@ -55,7 +55,7 @@ static void UpdateNextCirclePadState() {
/** /**
* Sets a Pad state (button or button combo) as pressed * Sets a Pad state (button or button combo) as pressed
*/ */
void PadButtonPress(PadState pad_state) { void PadButtonPress(const PadState& pad_state) {
next_state.hex |= pad_state.hex; next_state.hex |= pad_state.hex;
UpdateNextCirclePadState(); UpdateNextCirclePadState();
} }
@ -63,7 +63,7 @@ void PadButtonPress(PadState pad_state) {
/** /**
* Sets a Pad state (button or button combo) as released * Sets a Pad state (button or button combo) as released
*/ */
void PadButtonRelease(PadState pad_state) { void PadButtonRelease(const PadState& pad_state) {
next_state.hex &= ~pad_state.hex; next_state.hex &= ~pad_state.hex;
UpdateNextCirclePadState(); UpdateNextCirclePadState();
} }

View file

@ -93,8 +93,8 @@ const PadState PAD_CIRCLE_UP = {{1u << 30}};
const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
// Methods for updating the HID module's state // Methods for updating the HID module's state
void PadButtonPress(PadState pad_state); void PadButtonPress(const PadState& pad_state);
void PadButtonRelease(PadState pad_state); void PadButtonRelease(const PadState& pad_state);
void PadUpdateComplete(); void PadUpdateComplete();
/** /**