Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
shader: Spirv support legacy attribute v2
This commit is contained in:
commit
30442d8a89
3 changed files with 153 additions and 71 deletions
|
@ -430,15 +430,33 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
|
size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
|
||||||
size_t start_offset) {
|
size_t& start_offset) {
|
||||||
for (size_t location = start_offset; location < used_locations.size(); ++location) {
|
for (size_t location = start_offset; location < used_locations.size(); ++location) {
|
||||||
if (!used_locations.test(location)) {
|
if (!used_locations.test(location)) {
|
||||||
|
start_offset = location;
|
||||||
|
used_locations.set(location);
|
||||||
return location;
|
return location;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
throw RuntimeError("Unable to get an unused location for legacy attribute");
|
throw RuntimeError("Unable to get an unused location for legacy attribute");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
|
||||||
|
size_t& start_offset) {
|
||||||
|
const Id id{DefineInput(ctx, ctx.F32[4], true)};
|
||||||
|
const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
|
||||||
|
ctx.Decorate(id, spv::Decoration::Location, location);
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
|
||||||
|
size_t& start_offset, std::optional<u32> invocations) {
|
||||||
|
const Id id{DefineOutput(ctx, ctx.F32[4], invocations)};
|
||||||
|
const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
|
||||||
|
ctx.Decorate(id, spv::Decoration::Location, location);
|
||||||
|
return id;
|
||||||
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
|
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
|
||||||
|
@ -520,6 +538,64 @@ Id EmitContext::BitOffset16(const IR::Value& offset) {
|
||||||
return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
|
return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) {
|
||||||
|
if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
|
||||||
|
attribute <= IR::Attribute::ColorFrontDiffuseA) {
|
||||||
|
return input_front_color;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::ColorFrontSpecularR &&
|
||||||
|
attribute <= IR::Attribute::ColorFrontSpecularA) {
|
||||||
|
return input_front_secondary_color;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::ColorBackDiffuseR &&
|
||||||
|
attribute <= IR::Attribute::ColorBackDiffuseA) {
|
||||||
|
return input_back_color;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::ColorBackSpecularR &&
|
||||||
|
attribute <= IR::Attribute::ColorBackSpecularA) {
|
||||||
|
return input_back_secondary_color;
|
||||||
|
}
|
||||||
|
if (attribute == IR::Attribute::FogCoordinate) {
|
||||||
|
return input_fog_frag_coord;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::FixedFncTexture0S &&
|
||||||
|
attribute <= IR::Attribute::FixedFncTexture9Q) {
|
||||||
|
u32 index =
|
||||||
|
(static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
|
||||||
|
return input_fixed_fnc_textures[index];
|
||||||
|
}
|
||||||
|
throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
|
||||||
|
}
|
||||||
|
|
||||||
|
Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) {
|
||||||
|
if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
|
||||||
|
attribute <= IR::Attribute::ColorFrontDiffuseA) {
|
||||||
|
return output_front_color;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::ColorFrontSpecularR &&
|
||||||
|
attribute <= IR::Attribute::ColorFrontSpecularA) {
|
||||||
|
return output_front_secondary_color;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::ColorBackDiffuseR &&
|
||||||
|
attribute <= IR::Attribute::ColorBackDiffuseA) {
|
||||||
|
return output_back_color;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::ColorBackSpecularR &&
|
||||||
|
attribute <= IR::Attribute::ColorBackSpecularA) {
|
||||||
|
return output_back_secondary_color;
|
||||||
|
}
|
||||||
|
if (attribute == IR::Attribute::FogCoordinate) {
|
||||||
|
return output_fog_frag_coord;
|
||||||
|
}
|
||||||
|
if (attribute >= IR::Attribute::FixedFncTexture0S &&
|
||||||
|
attribute <= IR::Attribute::FixedFncTexture9Q) {
|
||||||
|
u32 index =
|
||||||
|
(static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
|
||||||
|
return output_fixed_fnc_textures[index];
|
||||||
|
}
|
||||||
|
throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
|
||||||
|
}
|
||||||
|
|
||||||
void EmitContext::DefineCommonTypes(const Info& info) {
|
void EmitContext::DefineCommonTypes(const Info& info) {
|
||||||
void_id = TypeVoid();
|
void_id = TypeVoid();
|
||||||
|
|
||||||
|
@ -1279,22 +1355,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
|
||||||
}
|
}
|
||||||
size_t previous_unused_location = 0;
|
size_t previous_unused_location = 0;
|
||||||
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
|
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
|
||||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
|
||||||
previous_unused_location = location;
|
}
|
||||||
used_locations.set(location);
|
if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
|
||||||
const Id id{DefineInput(*this, F32[4], true)};
|
input_front_secondary_color =
|
||||||
Decorate(id, spv::Decoration::Location, location);
|
DefineLegacyInput(*this, used_locations, previous_unused_location);
|
||||||
input_front_color = id;
|
}
|
||||||
|
if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
|
||||||
|
input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
|
||||||
|
}
|
||||||
|
if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
|
||||||
|
input_back_secondary_color =
|
||||||
|
DefineLegacyInput(*this, used_locations, previous_unused_location);
|
||||||
|
}
|
||||||
|
if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
|
||||||
|
input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location);
|
||||||
}
|
}
|
||||||
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
|
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
|
||||||
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
|
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
|
||||||
const size_t location =
|
input_fixed_fnc_textures[index] =
|
||||||
FindNextUnusedLocation(used_locations, previous_unused_location);
|
DefineLegacyInput(*this, used_locations, previous_unused_location);
|
||||||
previous_unused_location = location;
|
|
||||||
used_locations.set(location);
|
|
||||||
const Id id{DefineInput(*this, F32[4], true)};
|
|
||||||
Decorate(id, spv::Decoration::Location, location);
|
|
||||||
input_fixed_fnc_textures[index] = id;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (stage == Stage::TessellationEval) {
|
if (stage == Stage::TessellationEval) {
|
||||||
|
@ -1356,22 +1436,29 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
|
||||||
}
|
}
|
||||||
size_t previous_unused_location = 0;
|
size_t previous_unused_location = 0;
|
||||||
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
|
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
|
||||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
output_front_color =
|
||||||
previous_unused_location = location;
|
DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
|
||||||
used_locations.set(location);
|
}
|
||||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
|
||||||
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
|
output_front_secondary_color =
|
||||||
output_front_color = id;
|
DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
|
||||||
|
}
|
||||||
|
if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
|
||||||
|
output_back_color =
|
||||||
|
DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
|
||||||
|
}
|
||||||
|
if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
|
||||||
|
output_back_secondary_color =
|
||||||
|
DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
|
||||||
|
}
|
||||||
|
if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
|
||||||
|
output_fog_frag_coord =
|
||||||
|
DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
|
||||||
}
|
}
|
||||||
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
|
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
|
||||||
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
|
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
|
||||||
const size_t location =
|
output_fixed_fnc_textures[index] =
|
||||||
FindNextUnusedLocation(used_locations, previous_unused_location);
|
DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
|
||||||
previous_unused_location = location;
|
|
||||||
used_locations.set(location);
|
|
||||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
|
||||||
Decorate(id, spv::Decoration::Location, location);
|
|
||||||
output_fixed_fnc_textures[index] = id;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
switch (stage) {
|
switch (stage) {
|
||||||
|
|
|
@ -113,6 +113,9 @@ public:
|
||||||
[[nodiscard]] Id BitOffset8(const IR::Value& offset);
|
[[nodiscard]] Id BitOffset8(const IR::Value& offset);
|
||||||
[[nodiscard]] Id BitOffset16(const IR::Value& offset);
|
[[nodiscard]] Id BitOffset16(const IR::Value& offset);
|
||||||
|
|
||||||
|
Id InputLegacyAttribute(IR::Attribute attribute);
|
||||||
|
Id OutputLegacyAttribute(IR::Attribute attribute);
|
||||||
|
|
||||||
Id Const(u32 value) {
|
Id Const(u32 value) {
|
||||||
return Constant(U32[1], value);
|
return Constant(U32[1], value);
|
||||||
}
|
}
|
||||||
|
@ -269,12 +272,20 @@ public:
|
||||||
|
|
||||||
Id input_position{};
|
Id input_position{};
|
||||||
Id input_front_color{};
|
Id input_front_color{};
|
||||||
|
Id input_front_secondary_color{};
|
||||||
|
Id input_back_color{};
|
||||||
|
Id input_back_secondary_color{};
|
||||||
|
Id input_fog_frag_coord{};
|
||||||
std::array<Id, 10> input_fixed_fnc_textures{};
|
std::array<Id, 10> input_fixed_fnc_textures{};
|
||||||
std::array<Id, 32> input_generics{};
|
std::array<Id, 32> input_generics{};
|
||||||
|
|
||||||
Id output_point_size{};
|
Id output_point_size{};
|
||||||
Id output_position{};
|
Id output_position{};
|
||||||
Id output_front_color{};
|
Id output_front_color{};
|
||||||
|
Id output_front_secondary_color{};
|
||||||
|
Id output_back_color{};
|
||||||
|
Id output_back_secondary_color{};
|
||||||
|
Id output_fog_frag_coord{};
|
||||||
std::array<Id, 10> output_fixed_fnc_textures{};
|
std::array<Id, 10> output_fixed_fnc_textures{};
|
||||||
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
|
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
|
||||||
|
|
||||||
|
|
|
@ -43,23 +43,12 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsFixedFncTexture(IR::Attribute attribute) {
|
bool IsLegacyAttribute(IR::Attribute attribute) {
|
||||||
return attribute >= IR::Attribute::FixedFncTexture0S &&
|
return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
|
||||||
attribute <= IR::Attribute::FixedFncTexture9Q;
|
attribute <= IR::Attribute::ColorBackSpecularA) ||
|
||||||
}
|
attribute == IR::Attribute::FogCoordinate ||
|
||||||
|
(attribute >= IR::Attribute::FixedFncTexture0S &&
|
||||||
u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
|
attribute <= IR::Attribute::FixedFncTexture9Q);
|
||||||
if (!IsFixedFncTexture(attribute)) {
|
|
||||||
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
|
|
||||||
}
|
|
||||||
return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
|
|
||||||
if (!IsFixedFncTexture(attribute)) {
|
|
||||||
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
|
|
||||||
}
|
|
||||||
return static_cast<u32>(attribute) % 4u;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename... Args>
|
template <typename... Args>
|
||||||
|
@ -93,13 +82,17 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
|
||||||
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
|
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (IsFixedFncTexture(attr)) {
|
if (IsLegacyAttribute(attr)) {
|
||||||
const u32 index{FixedFncTextureAttributeIndex(attr)};
|
if (attr == IR::Attribute::FogCoordinate) {
|
||||||
const u32 element{FixedFncTextureAttributeElement(attr)};
|
return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
|
||||||
|
ctx.Const(0u));
|
||||||
|
} else {
|
||||||
|
const u32 element{static_cast<u32>(attr) % 4};
|
||||||
const Id element_id{ctx.Const(element)};
|
const Id element_id{ctx.Const(element)};
|
||||||
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
|
return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
|
||||||
element_id);
|
element_id);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
switch (attr) {
|
switch (attr) {
|
||||||
case IR::Attribute::PointSize:
|
case IR::Attribute::PointSize:
|
||||||
return ctx.output_point_size;
|
return ctx.output_point_size;
|
||||||
|
@ -111,14 +104,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
|
||||||
const Id element_id{ctx.Const(element)};
|
const Id element_id{ctx.Const(element)};
|
||||||
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
|
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
|
||||||
}
|
}
|
||||||
case IR::Attribute::ColorFrontDiffuseR:
|
|
||||||
case IR::Attribute::ColorFrontDiffuseG:
|
|
||||||
case IR::Attribute::ColorFrontDiffuseB:
|
|
||||||
case IR::Attribute::ColorFrontDiffuseA: {
|
|
||||||
const u32 element{static_cast<u32>(attr) % 4};
|
|
||||||
const Id element_id{ctx.Const(element)};
|
|
||||||
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
|
|
||||||
}
|
|
||||||
case IR::Attribute::ClipDistance0:
|
case IR::Attribute::ClipDistance0:
|
||||||
case IR::Attribute::ClipDistance1:
|
case IR::Attribute::ClipDistance1:
|
||||||
case IR::Attribute::ClipDistance2:
|
case IR::Attribute::ClipDistance2:
|
||||||
|
@ -341,11 +326,17 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
|
||||||
const Id value{ctx.OpLoad(type->id, pointer)};
|
const Id value{ctx.OpLoad(type->id, pointer)};
|
||||||
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
|
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
|
||||||
}
|
}
|
||||||
if (IsFixedFncTexture(attr)) {
|
if (IsLegacyAttribute(attr)) {
|
||||||
const u32 index{FixedFncTextureAttributeIndex(attr)};
|
if (attr == IR::Attribute::FogCoordinate) {
|
||||||
const Id attr_id{ctx.input_fixed_fnc_textures[index]};
|
const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
|
||||||
const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
|
ctx.InputLegacyAttribute(attr), ctx.Const(0u))};
|
||||||
return ctx.OpLoad(ctx.F32[1], attr_ptr);
|
return ctx.OpLoad(ctx.F32[1], attr_ptr);
|
||||||
|
} else {
|
||||||
|
const Id element_id{ctx.Const(element)};
|
||||||
|
const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
|
||||||
|
ctx.InputLegacyAttribute(attr), element_id)};
|
||||||
|
return ctx.OpLoad(ctx.F32[1], attr_ptr);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
switch (attr) {
|
switch (attr) {
|
||||||
case IR::Attribute::PrimitiveId:
|
case IR::Attribute::PrimitiveId:
|
||||||
|
@ -356,13 +347,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
|
||||||
case IR::Attribute::PositionW:
|
case IR::Attribute::PositionW:
|
||||||
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
|
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
|
||||||
ctx.Const(element)));
|
ctx.Const(element)));
|
||||||
case IR::Attribute::ColorFrontDiffuseR:
|
|
||||||
case IR::Attribute::ColorFrontDiffuseG:
|
|
||||||
case IR::Attribute::ColorFrontDiffuseB:
|
|
||||||
case IR::Attribute::ColorFrontDiffuseA: {
|
|
||||||
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
|
|
||||||
ctx.Const(element)));
|
|
||||||
}
|
|
||||||
case IR::Attribute::InstanceId:
|
case IR::Attribute::InstanceId:
|
||||||
if (ctx.profile.support_vertex_instance_id) {
|
if (ctx.profile.support_vertex_instance_id) {
|
||||||
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
|
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
|
||||||
|
|
Loading…
Reference in a new issue