Merge pull request #7867 from german77/amiibo
nfp: Improve amiibo support
This commit is contained in:
commit
2984695265
7 changed files with 1030 additions and 335 deletions
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@ -885,6 +885,12 @@ bool EmulatedController::TestVibration(std::size_t device_index) {
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return SetVibration(device_index, DEFAULT_VIBRATION_VALUE);
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}
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bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
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LOG_INFO(Service_HID, "Set polling mode {}", polling_mode);
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auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
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return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None;
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}
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void EmulatedController::SetLedPattern() {
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for (auto& device : output_devices) {
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if (!device) {
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@ -299,16 +299,23 @@ public:
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/**
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* Sends a specific vibration to the output device
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* @return returns true if vibration had no errors
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* @return true if vibration had no errors
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*/
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bool SetVibration(std::size_t device_index, VibrationValue vibration);
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/**
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* Sends a small vibration to the output device
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* @return returns true if SetVibration was successfull
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* @return true if SetVibration was successfull
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*/
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bool TestVibration(std::size_t device_index);
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/**
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* Sets the desired data to be polled from a controller
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* @param polling_mode type of input desired buttons, gyro, nfc, ir, etc.
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* @return true if SetPollingMode was successfull
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*/
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bool SetPollingMode(Common::Input::PollingMode polling_mode);
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/// Returns the led pattern corresponding to this emulated controller
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LedPattern GetLedPattern() const;
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File diff suppressed because it is too large
Load diff
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@ -7,15 +7,132 @@
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#include <array>
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#include <vector>
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#include "common/common_funcs.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/mii/mii_manager.h"
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#include "core/hle/service/service.h"
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namespace Kernel {
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class KEvent;
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}
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class KReadableEvent;
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} // namespace Kernel
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namespace Core::HID {
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enum class NpadIdType : u32;
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} // namespace Core::HID
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namespace Service::NFP {
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enum class ServiceType : u32 {
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User,
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Debug,
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System,
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};
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enum class State : u32 {
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NonInitialized,
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Initialized,
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};
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enum class DeviceState : u32 {
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Initialized,
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SearchingForTag,
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TagFound,
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TagRemoved,
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TagMounted,
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Unaviable,
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Finalized,
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};
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enum class ModelType : u32 {
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Amiibo,
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};
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enum class MountTarget : u32 {
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Rom,
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Ram,
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All,
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};
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enum class AmiiboType : u8 {
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Figure,
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Card,
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Yarn,
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};
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enum class AmiiboSeries : u8 {
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SuperSmashBros,
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SuperMario,
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ChibiRobo,
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YoshiWoollyWorld,
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Splatoon,
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AnimalCrossing,
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EightBitMario,
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Skylanders,
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Unknown8,
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TheLegendOfZelda,
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ShovelKnight,
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Unknown11,
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Kiby,
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Pokemon,
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MarioSportsSuperstars,
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MonsterHunter,
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BoxBoy,
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Pikmin,
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FireEmblem,
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Metroid,
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Others,
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MegaMan,
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Diablo
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};
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using TagUuid = std::array<u8, 10>;
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struct TagInfo {
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TagUuid uuid;
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u8 uuid_length;
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INSERT_PADDING_BYTES(0x15);
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s32 protocol;
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u32 tag_type;
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INSERT_PADDING_BYTES(0x30);
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};
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static_assert(sizeof(TagInfo) == 0x58, "TagInfo is an invalid size");
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struct CommonInfo {
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u16 last_write_year;
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u8 last_write_month;
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u8 last_write_day;
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u16 write_counter;
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u16 version;
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u32 application_area_size;
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INSERT_PADDING_BYTES(0x34);
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};
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static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
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struct ModelInfo {
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u16 character_id;
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u8 character_variant;
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AmiiboType amiibo_type;
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u16 model_number;
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AmiiboSeries series;
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u8 fixed; // Must be 02
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INSERT_PADDING_BYTES(0x4); // Unknown
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INSERT_PADDING_BYTES(0x20); // Probably a SHA256-(HMAC?) hash
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INSERT_PADDING_BYTES(0x14); // SHA256-HMAC
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};
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static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
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struct RegisterInfo {
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Service::Mii::MiiInfo mii_char_info;
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u16 first_write_year;
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u8 first_write_month;
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u8 first_write_day;
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std::array<u8, 11> amiibo_name;
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u8 unknown;
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INSERT_PADDING_BYTES(0x98);
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};
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static_assert(sizeof(RegisterInfo) == 0x100, "RegisterInfo is an invalid size");
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class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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@ -24,34 +141,131 @@ public:
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const char* name);
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~Interface() override;
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struct ModelInfo {
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std::array<u8, 0x8> amiibo_identification_block;
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INSERT_PADDING_BYTES(0x38);
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struct EncryptedAmiiboFile {
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u16 crypto_init; // Must be A5 XX
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u16 write_count; // Number of times the amiibo has been written?
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INSERT_PADDING_BYTES(0x20); // System crypts
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INSERT_PADDING_BYTES(0x20); // SHA256-(HMAC?) hash
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ModelInfo model_info; // This struct is bigger than documentation
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INSERT_PADDING_BYTES(0xC); // SHA256-HMAC
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INSERT_PADDING_BYTES(0x114); // section 1 encrypted buffer
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INSERT_PADDING_BYTES(0x54); // section 2 encrypted buffer
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};
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static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
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static_assert(sizeof(EncryptedAmiiboFile) == 0x1F8, "AmiiboFile is an invalid size");
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struct AmiiboFile {
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std::array<u8, 10> uuid;
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INSERT_PADDING_BYTES(0x4a);
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ModelInfo model_info;
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struct NTAG215Password {
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u32 PWD; // Password to allow write access
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u16 PACK; // Password acknowledge reply
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u16 RFUI; // Reserved for future use
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};
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static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
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static_assert(sizeof(NTAG215Password) == 0x8, "NTAG215Password is an invalid size");
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struct NTAG215File {
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TagUuid uuid; // Unique serial number
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u16 lock_bytes; // Set defined pages as read only
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u32 compability_container; // Defines available memory
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EncryptedAmiiboFile user_memory; // Writable data
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u32 dynamic_lock; // Dynamic lock
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u32 CFG0; // Defines memory protected by password
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u32 CFG1; // Defines number of verification attempts
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NTAG215Password password; // Password data
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};
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static_assert(sizeof(NTAG215File) == 0x21C, "NTAG215File is an invalid size");
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void CreateUserInterface(Kernel::HLERequestContext& ctx);
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bool LoadAmiibo(const std::vector<u8>& buffer);
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Kernel::KReadableEvent& GetNFCEvent();
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const AmiiboFile& GetAmiiboBuffer() const;
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void CloseAmiibo();
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void Initialize();
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void Finalize();
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ResultCode StartDetection(s32 protocol_);
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ResultCode StopDetection();
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ResultCode Mount();
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ResultCode Unmount();
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ResultCode GetTagInfo(TagInfo& tag_info) const;
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ResultCode GetCommonInfo(CommonInfo& common_info) const;
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ResultCode GetModelInfo(ModelInfo& model_info) const;
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ResultCode GetRegisterInfo(RegisterInfo& register_info) const;
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ResultCode OpenApplicationArea(u32 access_id);
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ResultCode GetApplicationArea(std::vector<u8>& data) const;
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ResultCode SetApplicationArea(const std::vector<u8>& data);
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ResultCode CreateApplicationArea(u32 access_id, const std::vector<u8>& data);
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u64 GetHandle() const;
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DeviceState GetCurrentState() const;
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Core::HID::NpadIdType GetNpadId() const;
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Kernel::KReadableEvent& GetActivateEvent() const;
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Kernel::KReadableEvent& GetDeactivateEvent() const;
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protected:
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std::shared_ptr<Module> module;
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private:
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/// Validates that the amiibo file is not corrupted
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bool IsAmiiboValid() const;
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bool AmiiboApplicationDataExist(u32 access_id) const;
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std::vector<u8> LoadAmiiboApplicationData(u32 access_id) const;
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void SaveAmiiboApplicationData(u32 access_id, const std::vector<u8>& data) const;
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/// return password needed to allow write access to protected memory
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u32 GetTagPassword(const TagUuid& uuid) const;
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const Core::HID::NpadIdType npad_id;
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DeviceState device_state{DeviceState::Unaviable};
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KernelHelpers::ServiceContext service_context;
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Kernel::KEvent* nfc_tag_load;
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AmiiboFile amiibo{};
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Kernel::KEvent* activate_event;
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Kernel::KEvent* deactivate_event;
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NTAG215File tag_data{};
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s32 protocol;
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bool is_application_area_initialized{};
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u32 application_area_id;
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std::vector<u8> application_area_data;
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};
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};
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class IUser final : public ServiceFramework<IUser> {
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public:
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explicit IUser(Module::Interface& nfp_interface_, Core::System& system_);
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private:
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void Initialize(Kernel::HLERequestContext& ctx);
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void Finalize(Kernel::HLERequestContext& ctx);
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void ListDevices(Kernel::HLERequestContext& ctx);
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void StartDetection(Kernel::HLERequestContext& ctx);
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void StopDetection(Kernel::HLERequestContext& ctx);
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void Mount(Kernel::HLERequestContext& ctx);
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void Unmount(Kernel::HLERequestContext& ctx);
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void OpenApplicationArea(Kernel::HLERequestContext& ctx);
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void GetApplicationArea(Kernel::HLERequestContext& ctx);
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void SetApplicationArea(Kernel::HLERequestContext& ctx);
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void CreateApplicationArea(Kernel::HLERequestContext& ctx);
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void GetTagInfo(Kernel::HLERequestContext& ctx);
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void GetRegisterInfo(Kernel::HLERequestContext& ctx);
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void GetCommonInfo(Kernel::HLERequestContext& ctx);
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void GetModelInfo(Kernel::HLERequestContext& ctx);
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void AttachActivateEvent(Kernel::HLERequestContext& ctx);
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void AttachDeactivateEvent(Kernel::HLERequestContext& ctx);
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void GetState(Kernel::HLERequestContext& ctx);
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void GetDeviceState(Kernel::HLERequestContext& ctx);
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void GetNpadId(Kernel::HLERequestContext& ctx);
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void GetApplicationAreaSize(Kernel::HLERequestContext& ctx);
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void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx);
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KernelHelpers::ServiceContext service_context;
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// TODO(german77): We should have a vector of interfaces
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Module::Interface& nfp_interface;
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State state{State::NonInitialized};
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Kernel::KEvent* availability_change_event;
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};
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void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
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} // namespace Service::NFP
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@ -77,13 +77,13 @@ const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
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{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
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{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
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{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Load/Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
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{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
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@ -934,7 +934,7 @@ void GMainWindow::InitializeHotkeys() {
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hotkey_registry.LoadHotkeys();
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LinkActionShortcut(ui->action_Load_File, QStringLiteral("Load File"));
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LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load Amiibo"));
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LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load/Remove Amiibo"));
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LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit yuzu"));
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LinkActionShortcut(ui->action_Restart, QStringLiteral("Restart Emulation"));
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LinkActionShortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation"));
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@ -2927,6 +2927,24 @@ void GMainWindow::OnLoadAmiibo() {
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return;
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}
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Service::SM::ServiceManager& sm = system->ServiceManager();
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auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
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if (nfc == nullptr) {
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QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos"));
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return;
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}
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const auto nfc_state = nfc->GetCurrentState();
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if (nfc_state == Service::NFP::DeviceState::TagFound ||
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nfc_state == Service::NFP::DeviceState::TagMounted) {
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nfc->CloseAmiibo();
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return;
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}
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if (nfc_state != Service::NFP::DeviceState::SearchingForTag) {
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QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos"));
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return;
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}
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is_amiibo_file_select_active = true;
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const QString extensions{QStringLiteral("*.bin")};
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const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
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@ -266,7 +266,7 @@
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Load &Amiibo...</string>
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<string>Load/Remove &Amiibo...</string>
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</property>
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</action>
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<action name="action_Report_Compatibility">
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