Merge pull request #241 from linkmauve/better-loader
Improve the loader a bit
This commit is contained in:
commit
205170fa62
8 changed files with 364 additions and 372 deletions
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@ -13,10 +13,8 @@
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#include "3dsx.h"
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namespace Loader {
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/**
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* File layout:
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* - File header
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@ -46,7 +44,6 @@ enum THREEDSX_Error {
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static const u32 RELOCBUFSIZE = 512;
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// File header
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static const u32 THREEDSX_MAGIC = 0x58534433; // '3DSX'
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#pragma pack(1)
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struct THREEDSX_Header
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{
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@ -88,12 +85,7 @@ struct THREEloadinfo
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u32 seg_sizes[3];
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};
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class THREEDSXReader {
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public:
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static int Load3DSXFile(const std::string& filename, u32 base_addr);
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};
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static u32 TranslateAddr(u32 addr, THREEloadinfo *loadinfo, u32* offsets)
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static u32 TranslateAddr(u32 addr, const THREEloadinfo *loadinfo, u32* offsets)
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{
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if (addr < offsets[0])
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return loadinfo->seg_addrs[0] + addr;
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@ -102,12 +94,14 @@ static u32 TranslateAddr(u32 addr, THREEloadinfo *loadinfo, u32* offsets)
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return loadinfo->seg_addrs[2] + addr - offsets[1];
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}
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int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
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static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
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{
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FileUtil::IOFile file(filename, "rb");
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if (!file.IsOpen()) {
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if (!file.IsOpen())
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return ERROR_FILE;
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}
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// Reset read pointer in case this file has been read before.
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file.Seek(0, SEEK_SET);
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THREEDSX_Header hdr;
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if (file.ReadBytes(&hdr, sizeof(hdr)) != sizeof(hdr))
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return ERROR_READ;
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@ -136,8 +130,9 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
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// Read the relocation headers
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u32* relocs = (u32*)(loadinfo.seg_ptrs[2] + hdr.data_seg_size);
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for (u32 current_segment = 0; current_segment < 3; current_segment++) {
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if (file.ReadBytes(&relocs[current_segment*n_reloc_tables], n_reloc_tables * 4) != n_reloc_tables * 4)
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for (unsigned current_segment : {0, 1, 2}) {
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size_t size = n_reloc_tables * 4;
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if (file.ReadBytes(&relocs[current_segment * n_reloc_tables], size) != size)
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return ERROR_READ;
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}
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@ -153,8 +148,8 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
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memset((char*)loadinfo.seg_ptrs[2] + hdr.data_seg_size - hdr.bss_size, 0, hdr.bss_size);
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// Relocate the segments
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for (u32 current_segment = 0; current_segment < 3; current_segment++) {
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for (u32 current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) {
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for (unsigned current_segment : {0, 1, 2}) {
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for (unsigned current_segment_reloc_table = 0; current_segment_reloc_table < n_reloc_tables; current_segment_reloc_table++) {
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u32 n_relocs = relocs[current_segment * n_reloc_tables + current_segment_reloc_table];
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if (current_segment_reloc_table >= 2) {
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// We are not using this table - ignore it because we don't know what it dose
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@ -164,7 +159,7 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
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static THREEDSX_Reloc reloc_table[RELOCBUFSIZE];
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u32* pos = (u32*)loadinfo.seg_ptrs[current_segment];
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u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
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const u32* end_pos = pos + (loadinfo.seg_sizes[current_segment] / 4);
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while (n_relocs) {
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u32 remaining = std::min(RELOCBUFSIZE, n_relocs);
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@ -173,20 +168,26 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
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if (file.ReadBytes(reloc_table, remaining * sizeof(THREEDSX_Reloc)) != remaining * sizeof(THREEDSX_Reloc))
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return ERROR_READ;
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for (u32 current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) {
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LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)\n",
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current_segment_reloc_table, (u32)reloc_table[current_inprogress].skip, (u32)reloc_table[current_inprogress].patch);
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pos += reloc_table[current_inprogress].skip;
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s32 num_patches = reloc_table[current_inprogress].patch;
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for (unsigned current_inprogress = 0; current_inprogress < remaining && pos < end_pos; current_inprogress++) {
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const auto& table = reloc_table[current_inprogress];
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LOG_TRACE(Loader, "(t=%d,skip=%u,patch=%u)\n", current_segment_reloc_table,
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(u32)table.skip, (u32)table.patch);
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pos += table.skip;
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s32 num_patches = table.patch;
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while (0 < num_patches && pos < end_pos) {
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u32 in_addr = (char*)pos - (char*)&all_mem[0];
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u32 addr = TranslateAddr(*pos, &loadinfo, offsets);
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LOG_TRACE(Loader, "Patching %08X <-- rel(%08X,%d) (%08X)\n",
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base_addr + in_addr, addr, current_segment_reloc_table, *pos);
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switch (current_segment_reloc_table) {
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case 0: *pos = (addr); break;
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case 1: *pos = (addr - in_addr); break;
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default: break; //this should never happen
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case 0:
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*pos = (addr);
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break;
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case 1:
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*pos = (addr - in_addr);
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break;
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default:
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break; //this should never happen
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}
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pos++;
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num_patches--;
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@ -207,27 +208,29 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
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return ERROR_NONE;
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}
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/// AppLoader_DSX constructor
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AppLoader_THREEDSX::AppLoader_THREEDSX(const std::string& filename) : filename(filename) {
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FileType AppLoader_THREEDSX::IdentifyType(FileUtil::IOFile& file) {
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u32 magic;
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file.Seek(0, SEEK_SET);
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if (1 != file.ReadArray<u32>(&magic, 1))
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return FileType::Error;
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if (MakeMagic('3', 'D', 'S', 'X') == magic)
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return FileType::THREEDSX;
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return FileType::Error;
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}
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/// AppLoader_DSX destructor
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AppLoader_THREEDSX::~AppLoader_THREEDSX() {
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}
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/**
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* Loads a 3DSX file
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* @return Success on success, otherwise Error
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*/
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ResultStatus AppLoader_THREEDSX::Load() {
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LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str());
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FileUtil::IOFile file(filename, "rb");
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if (file.IsOpen()) {
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THREEDSXReader::Load3DSXFile(filename, 0x00100000);
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Kernel::LoadExec(0x00100000);
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} else {
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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if (!file->IsOpen())
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return ResultStatus::Error;
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}
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Load3DSXFile(*file, 0x00100000);
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Kernel::LoadExec(0x00100000);
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is_loaded = true;
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return ResultStatus::Success;
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}
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@ -15,18 +15,20 @@ namespace Loader {
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/// Loads an 3DSX file
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class AppLoader_THREEDSX final : public AppLoader {
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public:
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AppLoader_THREEDSX(const std::string& filename);
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~AppLoader_THREEDSX() override;
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AppLoader_THREEDSX(std::unique_ptr<FileUtil::IOFile>&& file) : AppLoader(std::move(file)) { }
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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private:
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std::string filename;
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bool is_loaded;
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};
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} // namespace Loader
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@ -54,12 +54,6 @@ enum ElfMachine {
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#define EI_PAD 7
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#define EI_NIDENT 16
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// Magic number
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#define ELFMAG0 0x7F
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#define ELFMAG1 'E'
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#define ELFMAG2 'L'
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#define ELFMAG3 'F'
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// Sections constants
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// Section types
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@ -188,7 +182,6 @@ private:
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public:
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ElfReader(void *ptr);
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~ElfReader() { }
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u32 Read32(int off) const { return base32[off >> 2]; }
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@ -197,7 +190,7 @@ public:
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ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
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u32 GetEntryPoint() const { return entryPoint; }
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u32 GetFlags() const { return (u32)(header->e_flags); }
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bool LoadInto(u32 vaddr);
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void LoadInto(u32 vaddr);
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bool LoadSymbols();
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int GetNumSegments() const { return (int)(header->e_phnum); }
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@ -245,7 +238,7 @@ const char *ElfReader::GetSectionName(int section) const {
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return nullptr;
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int name_offset = sections[section].sh_name;
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char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
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const char* ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
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if (ptr)
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return ptr + name_offset;
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@ -253,7 +246,7 @@ const char *ElfReader::GetSectionName(int section) const {
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return nullptr;
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}
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bool ElfReader::LoadInto(u32 vaddr) {
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void ElfReader::LoadInto(u32 vaddr) {
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LOG_DEBUG(Loader, "String section: %i", header->e_shstrndx);
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// Should we relocate?
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@ -271,7 +264,7 @@ bool ElfReader::LoadInto(u32 vaddr) {
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u32 segment_addr[32];
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u32 base_addr = relocate ? vaddr : 0;
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for (int i = 0; i < header->e_phnum; i++) {
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for (unsigned i = 0; i < header->e_phnum; i++) {
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Elf32_Phdr* p = segments + i;
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LOG_DEBUG(Loader, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr,
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p->p_filesz, p->p_memsz);
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@ -284,7 +277,6 @@ bool ElfReader::LoadInto(u32 vaddr) {
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}
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}
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LOG_DEBUG(Loader, "Done loading.");
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return true;
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}
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SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const {
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@ -307,7 +299,7 @@ bool ElfReader::LoadSymbols() {
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//We have a symbol table!
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Elf32_Sym* symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
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int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
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for (int sym = 0; sym < numSymbols; sym++) {
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for (unsigned sym = 0; sym < numSymbols; sym++) {
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int size = symtab[sym].st_size;
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if (size == 0)
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continue;
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@ -330,40 +322,38 @@ bool ElfReader::LoadSymbols() {
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namespace Loader {
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/// AppLoader_ELF constructor
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AppLoader_ELF::AppLoader_ELF(const std::string& filename) : is_loaded(false) {
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this->filename = filename;
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FileType AppLoader_ELF::IdentifyType(FileUtil::IOFile& file) {
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u32 magic;
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file.Seek(0, SEEK_SET);
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if (1 != file.ReadArray<u32>(&magic, 1))
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return FileType::Error;
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if (MakeMagic('\x7f', 'E', 'L', 'F') == magic)
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return FileType::ELF;
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return FileType::Error;
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}
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/// AppLoader_NCCH destructor
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AppLoader_ELF::~AppLoader_ELF() {
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}
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/**
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* Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
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* @param error_string Pointer to string to put error message if an error has occurred
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* @todo Move NCSD parsing out of here and create a separate function for loading these
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* @return True on success, otherwise false
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*/
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ResultStatus AppLoader_ELF::Load() {
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LOG_INFO(Loader, "Loading ELF file %s...", filename.c_str());
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if (is_loaded)
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return ResultStatus::ErrorAlreadyLoaded;
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FileUtil::IOFile file(filename, "rb");
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if (!file->IsOpen())
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return ResultStatus::Error;
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if (file.IsOpen()) {
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u32 size = (u32)file.GetSize();
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// Reset read pointer in case this file has been read before.
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file->Seek(0, SEEK_SET);
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u32 size = static_cast<u32>(file->GetSize());
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std::unique_ptr<u8[]> buffer(new u8[size]);
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file.ReadBytes(&buffer[0], size);
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if (file->ReadBytes(&buffer[0], size) != size)
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return ResultStatus::Error;
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ElfReader elf_reader(&buffer[0]);
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elf_reader.LoadInto(0x00100000);
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Kernel::LoadExec(elf_reader.GetEntryPoint());
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} else {
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return ResultStatus::Error;
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}
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is_loaded = true;
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return ResultStatus::Success;
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}
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@ -15,18 +15,20 @@ namespace Loader {
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/// Loads an ELF/AXF file
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class AppLoader_ELF final : public AppLoader {
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public:
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AppLoader_ELF(const std::string& filename);
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~AppLoader_ELF() override;
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AppLoader_ELF(std::unique_ptr<FileUtil::IOFile>&& file) : AppLoader(std::move(file)) { }
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/**
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* Returns the type of the file
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* @param file FileUtil::IOFile open file
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* @return FileType found, or FileType::Error if this loader doesn't know it
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*/
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static FileType IdentifyType(FileUtil::IOFile& file);
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/**
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* Load the bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus Load() override;
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private:
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std::string filename;
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bool is_loaded;
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};
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} // namespace Loader
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@ -19,11 +19,32 @@ namespace Loader {
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/**
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* Identifies the type of a bootable file
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* @param filename String filename of bootable file
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* @todo (ShizZy) this function sucks... make it actually check file contents etc.
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* @param file open file
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* @return FileType of file
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*/
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FileType IdentifyFile(const std::string &filename) {
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static FileType IdentifyFile(FileUtil::IOFile& file) {
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FileType type;
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#define CHECK_TYPE(loader) \
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type = AppLoader_##loader::IdentifyType(file); \
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if (FileType::Error != type) \
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return type;
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CHECK_TYPE(THREEDSX)
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CHECK_TYPE(ELF)
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CHECK_TYPE(NCCH)
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#undef CHECK_TYPE
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return FileType::Unknown;
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}
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/**
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* Guess the type of a bootable file from its extension
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* @param filename String filename of bootable file
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* @return FileType of file
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*/
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static FileType GuessFromFilename(const std::string& filename) {
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if (filename.size() == 0) {
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LOG_ERROR(Loader, "invalid filename %s", filename.c_str());
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return FileType::Error;
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@ -34,47 +55,74 @@ FileType IdentifyFile(const std::string &filename) {
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return FileType::Unknown;
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std::string extension = Common::ToLower(filename.substr(extension_loc));
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// TODO(bunnei): Do actual filetype checking instead of naively checking the extension
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if (extension == ".elf") {
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if (extension == ".elf")
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return FileType::ELF;
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} else if (extension == ".axf") {
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else if (extension == ".axf")
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return FileType::ELF;
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} else if (extension == ".cxi") {
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else if (extension == ".cxi")
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return FileType::CXI;
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} else if (extension == ".cci") {
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else if (extension == ".cci")
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return FileType::CCI;
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} else if (extension == ".bin") {
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else if (extension == ".bin")
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return FileType::BIN;
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} else if (extension == ".3ds") {
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else if (extension == ".3ds")
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return FileType::CCI;
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} else if (extension == ".3dsx") {
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else if (extension == ".3dsx")
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return FileType::THREEDSX;
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}
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return FileType::Unknown;
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}
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/**
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* Identifies and loads a bootable file
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* @param filename String filename of bootable file
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* @return ResultStatus result of function
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*/
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ResultStatus LoadFile(const std::string& filename) {
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LOG_INFO(Loader, "Loading file %s...", filename.c_str());
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static const char* GetFileTypeString(FileType type) {
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switch (type) {
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case FileType::CCI:
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return "NCSD";
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case FileType::CXI:
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return "NCCH";
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case FileType::ELF:
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return "ELF";
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case FileType::THREEDSX:
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return "3DSX";
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case FileType::BIN:
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||||
return "raw";
|
||||
case FileType::Error:
|
||||
case FileType::Unknown:
|
||||
return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
switch (IdentifyFile(filename)) {
|
||||
ResultStatus LoadFile(const std::string& filename) {
|
||||
std::unique_ptr<FileUtil::IOFile> file(new FileUtil::IOFile(filename, "rb"));
|
||||
if (!file->IsOpen()) {
|
||||
LOG_ERROR(Loader, "Failed to load file %s", filename.c_str());
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
FileType type = IdentifyFile(*file);
|
||||
FileType filename_type = GuessFromFilename(filename);
|
||||
|
||||
if (type != filename_type) {
|
||||
LOG_WARNING(Loader, "File %s has a different type than its extension.", filename.c_str());
|
||||
if (FileType::Unknown == type)
|
||||
type = filename_type;
|
||||
}
|
||||
|
||||
LOG_INFO(Loader, "Loading file %s as %s...", filename.c_str(), GetFileTypeString(type));
|
||||
|
||||
switch (type) {
|
||||
|
||||
//3DSX file format...
|
||||
case FileType::THREEDSX:
|
||||
return AppLoader_THREEDSX(filename).Load();
|
||||
return AppLoader_THREEDSX(std::move(file)).Load();
|
||||
|
||||
// Standard ELF file format...
|
||||
case FileType::ELF:
|
||||
return AppLoader_ELF(filename).Load();
|
||||
return AppLoader_ELF(std::move(file)).Load();
|
||||
|
||||
// NCCH/NCSD container formats...
|
||||
case FileType::CXI:
|
||||
case FileType::CCI: {
|
||||
AppLoader_NCCH app_loader(filename);
|
||||
case FileType::CCI:
|
||||
{
|
||||
AppLoader_NCCH app_loader(std::move(file));
|
||||
|
||||
// Load application and RomFS
|
||||
if (ResultStatus::Success == app_loader.Load()) {
|
||||
|
@ -88,16 +136,11 @@ ResultStatus LoadFile(const std::string& filename) {
|
|||
// Raw BIN file format...
|
||||
case FileType::BIN:
|
||||
{
|
||||
LOG_INFO(Loader, "Loading BIN file %s...", filename.c_str());
|
||||
|
||||
FileUtil::IOFile file(filename, "rb");
|
||||
|
||||
if (file.IsOpen()) {
|
||||
file.ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), (size_t)file.GetSize());
|
||||
Kernel::LoadExec(Memory::EXEFS_CODE_VADDR);
|
||||
} else {
|
||||
size_t size = (size_t)file->GetSize();
|
||||
if (file->ReadBytes(Memory::GetPointer(Memory::EXEFS_CODE_VADDR), size) != size)
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
Kernel::LoadExec(Memory::EXEFS_CODE_VADDR);
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
|
@ -106,10 +149,11 @@ ResultStatus LoadFile(const std::string& filename) {
|
|||
|
||||
// IdentifyFile could know identify file type...
|
||||
case FileType::Unknown:
|
||||
|
||||
default:
|
||||
{
|
||||
LOG_CRITICAL(Loader, "File %s is of unknown type.");
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
}
|
||||
}
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <vector>
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/file_util.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Loader namespace
|
||||
|
@ -37,10 +38,14 @@ enum class ResultStatus {
|
|||
ErrorMemoryAllocationFailed,
|
||||
};
|
||||
|
||||
static u32 MakeMagic(char a, char b, char c, char d) {
|
||||
return a | b << 8 | c << 16 | d << 24;
|
||||
}
|
||||
|
||||
/// Interface for loading an application
|
||||
class AppLoader : NonCopyable {
|
||||
public:
|
||||
AppLoader() { }
|
||||
AppLoader(std::unique_ptr<FileUtil::IOFile>&& file) : file(std::move(file)) { }
|
||||
virtual ~AppLoader() { }
|
||||
|
||||
/**
|
||||
|
@ -93,14 +98,11 @@ public:
|
|||
virtual ResultStatus ReadRomFS(std::vector<u8>& buffer) const {
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Identifies the type of a bootable file
|
||||
* @param filename String filename of bootable file
|
||||
* @return FileType of file
|
||||
*/
|
||||
FileType IdentifyFile(const std::string &filename);
|
||||
protected:
|
||||
std::unique_ptr<FileUtil::IOFile> file;
|
||||
bool is_loaded = false;
|
||||
};
|
||||
|
||||
/**
|
||||
* Identifies and loads a bootable file
|
||||
|
|
|
@ -4,8 +4,6 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "core/loader/ncch.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/mem_map.h"
|
||||
|
@ -24,7 +22,7 @@ static const int kBlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
|
|||
* @param size Size of compressed buffer
|
||||
* @return Size of decompressed buffer
|
||||
*/
|
||||
static u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) {
|
||||
static u32 LZSS_GetDecompressedSize(const u8* buffer, u32 size) {
|
||||
u32 offset_size = *(u32*)(buffer + size - 4);
|
||||
return offset_size + size;
|
||||
}
|
||||
|
@ -37,9 +35,9 @@ static u32 LZSS_GetDecompressedSize(u8* buffer, u32 size) {
|
|||
* @param decompressed_size Size of decompressed buffer
|
||||
* @return True on success, otherwise false
|
||||
*/
|
||||
static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) {
|
||||
u8* footer = compressed + compressed_size - 8;
|
||||
u32 buffer_top_and_bottom = *(u32*)footer;
|
||||
static bool LZSS_Decompress(const u8* compressed, u32 compressed_size, u8* decompressed, u32 decompressed_size) {
|
||||
const u8* footer = compressed + compressed_size - 8;
|
||||
u32 buffer_top_and_bottom = *reinterpret_cast<const u32*>(footer);
|
||||
u32 out = decompressed_size;
|
||||
u32 index = compressed_size - ((buffer_top_and_bottom >> 24) & 0xFF);
|
||||
u32 stop_index = compressed_size - (buffer_top_and_bottom & 0xFFFFFF);
|
||||
|
@ -50,7 +48,7 @@ static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompresse
|
|||
while (index > stop_index) {
|
||||
u8 control = compressed[--index];
|
||||
|
||||
for(u32 i = 0; i < 8; i++) {
|
||||
for (unsigned i = 0; i < 8; i++) {
|
||||
if (index <= stop_index)
|
||||
break;
|
||||
if (index <= 0)
|
||||
|
@ -60,9 +58,8 @@ static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompresse
|
|||
|
||||
if (control & 0x80) {
|
||||
// Check if compression is out of bounds
|
||||
if(index < 2) {
|
||||
if (index < 2)
|
||||
return false;
|
||||
}
|
||||
index -= 2;
|
||||
|
||||
u32 segment_offset = compressed[index] | (compressed[index + 1] << 8);
|
||||
|
@ -71,23 +68,21 @@ static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompresse
|
|||
segment_offset += 2;
|
||||
|
||||
// Check if compression is out of bounds
|
||||
if(out < segment_size) {
|
||||
if (out < segment_size)
|
||||
return false;
|
||||
}
|
||||
for(u32 j = 0; j < segment_size; j++) {
|
||||
|
||||
for (unsigned j = 0; j < segment_size; j++) {
|
||||
// Check if compression is out of bounds
|
||||
if(out + segment_offset >= decompressed_size) {
|
||||
if (out + segment_offset >= decompressed_size)
|
||||
return false;
|
||||
}
|
||||
|
||||
u8 data = decompressed[out + segment_offset];
|
||||
decompressed[--out] = data;
|
||||
}
|
||||
} else {
|
||||
// Check if compression is out of bounds
|
||||
if(out < 1) {
|
||||
if (out < 1)
|
||||
return false;
|
||||
}
|
||||
decompressed[--out] = compressed[--index];
|
||||
}
|
||||
control <<= 1;
|
||||
|
@ -99,24 +94,21 @@ static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompresse
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// AppLoader_NCCH class
|
||||
|
||||
/// AppLoader_NCCH constructor
|
||||
AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
|
||||
this->filename = filename;
|
||||
is_loaded = false;
|
||||
is_compressed = false;
|
||||
entry_point = 0;
|
||||
ncch_offset = 0;
|
||||
exefs_offset = 0;
|
||||
FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) {
|
||||
u32 magic;
|
||||
file.Seek(0x100, SEEK_SET);
|
||||
if (1 != file.ReadArray<u32>(&magic, 1))
|
||||
return FileType::Error;
|
||||
|
||||
if (MakeMagic('N', 'C', 'S', 'D') == magic)
|
||||
return FileType::CCI;
|
||||
|
||||
if (MakeMagic('N', 'C', 'C', 'H') == magic)
|
||||
return FileType::CXI;
|
||||
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
/// AppLoader_NCCH destructor
|
||||
AppLoader_NCCH::~AppLoader_NCCH() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads .code section into memory for booting
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::LoadExec() const {
|
||||
if (!is_loaded)
|
||||
return ResultStatus::ErrorNotLoaded;
|
||||
|
@ -130,94 +122,81 @@ ResultStatus AppLoader_NCCH::LoadExec() const {
|
|||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
|
||||
* @param name Name of section to read out of NCCH file
|
||||
* @param buffer Vector to read data into
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const {
|
||||
// Iterate through the ExeFs archive until we find the .code file...
|
||||
FileUtil::IOFile file(filename, "rb");
|
||||
if (file.IsOpen()) {
|
||||
if (!file->IsOpen())
|
||||
return ResultStatus::Error;
|
||||
|
||||
LOG_DEBUG(Loader, "%d sections:", kMaxSections);
|
||||
for (int i = 0; i < kMaxSections; i++) {
|
||||
// Iterate through the ExeFs archive until we find the .code file...
|
||||
for (unsigned section_number = 0; section_number < kMaxSections; section_number++) {
|
||||
const auto& section = exefs_header.section[section_number];
|
||||
|
||||
// Load the specified section...
|
||||
if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
|
||||
LOG_DEBUG(Loader, "%d - offset: 0x%08X, size: 0x%08X, name: %s", i,
|
||||
exefs_header.section[i].offset, exefs_header.section[i].size,
|
||||
exefs_header.section[i].name);
|
||||
if (strcmp(section.name, name) == 0) {
|
||||
LOG_DEBUG(Loader, "%d - offset: 0x%08X, size: 0x%08X, name: %s", section_number,
|
||||
section.offset, section.size, section.name);
|
||||
|
||||
s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
|
||||
sizeof(ExeFs_Header)+ncch_offset);
|
||||
file.Seek(section_offset, 0);
|
||||
s64 section_offset = (section.offset + exefs_offset + sizeof(ExeFs_Header) + ncch_offset);
|
||||
file->Seek(section_offset, SEEK_SET);
|
||||
|
||||
// Section is compressed...
|
||||
if (i == 0 && is_compressed) {
|
||||
// Read compressed .code section...
|
||||
if (is_compressed) {
|
||||
// Section is compressed, read compressed .code section...
|
||||
std::unique_ptr<u8[]> temp_buffer;
|
||||
try {
|
||||
temp_buffer.reset(new u8[exefs_header.section[i].size]);
|
||||
temp_buffer.reset(new u8[section.size]);
|
||||
} catch (std::bad_alloc&) {
|
||||
return ResultStatus::ErrorMemoryAllocationFailed;
|
||||
}
|
||||
file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
|
||||
|
||||
if (file->ReadBytes(&temp_buffer[0], section.size) != section.size)
|
||||
return ResultStatus::Error;
|
||||
|
||||
// Decompress .code section...
|
||||
u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0],
|
||||
exefs_header.section[i].size);
|
||||
u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0], section.size);
|
||||
buffer.resize(decompressed_size);
|
||||
if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0],
|
||||
decompressed_size)) {
|
||||
if (!LZSS_Decompress(&temp_buffer[0], section.size, &buffer[0], decompressed_size))
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
}
|
||||
} else {
|
||||
// Section is uncompressed...
|
||||
}
|
||||
else {
|
||||
buffer.resize(exefs_header.section[i].size);
|
||||
file.ReadBytes(&buffer[0], exefs_header.section[i].size);
|
||||
buffer.resize(section.size);
|
||||
if (file->ReadBytes(&buffer[0], section.size) != section.size)
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unable to read file %s!", filename.c_str());
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
|
||||
* @param error_string Pointer to string to put error message if an error has occurred
|
||||
* @todo Move NCSD parsing out of here and create a separate function for loading these
|
||||
* @return True on success, otherwise false
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::Load() {
|
||||
LOG_INFO(Loader, "Loading NCCH file %s...", filename.c_str());
|
||||
|
||||
if (is_loaded)
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
|
||||
FileUtil::IOFile file(filename, "rb");
|
||||
if (file.IsOpen()) {
|
||||
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
|
||||
if (!file->IsOpen())
|
||||
return ResultStatus::Error;
|
||||
|
||||
// Reset read pointer in case this file has been read before.
|
||||
file->Seek(0, SEEK_SET);
|
||||
|
||||
if (file->ReadBytes(&ncch_header, sizeof(NCCH_Header)) != sizeof(NCCH_Header))
|
||||
return ResultStatus::Error;
|
||||
|
||||
// Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)...
|
||||
if (0 == memcmp(&ncch_header.magic, "NCSD", 4)) {
|
||||
if (MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) {
|
||||
LOG_WARNING(Loader, "Only loading the first (bootable) NCCH within the NCSD file!");
|
||||
ncch_offset = 0x4000;
|
||||
file.Seek(ncch_offset, 0);
|
||||
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
|
||||
file->Seek(ncch_offset, SEEK_SET);
|
||||
file->ReadBytes(&ncch_header, sizeof(NCCH_Header));
|
||||
}
|
||||
|
||||
// Verify we are loading the correct file type...
|
||||
if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
|
||||
if (MakeMagic('N', 'C', 'C', 'H') != ncch_header.magic)
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
// Read ExHeader...
|
||||
|
||||
file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
|
||||
if (file->ReadBytes(&exheader_header, sizeof(ExHeader_Header)) != sizeof(ExHeader_Header))
|
||||
return ResultStatus::Error;
|
||||
|
||||
is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
|
||||
entry_point = exheader_header.codeset_info.text.address;
|
||||
|
@ -234,64 +213,35 @@ ResultStatus AppLoader_NCCH::Load() {
|
|||
LOG_DEBUG(Loader, "ExeFS offset: 0x%08X", exefs_offset);
|
||||
LOG_DEBUG(Loader, "ExeFS size: 0x%08X", exefs_size);
|
||||
|
||||
file.Seek(exefs_offset + ncch_offset, 0);
|
||||
file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
|
||||
file->Seek(exefs_offset + ncch_offset, SEEK_SET);
|
||||
if (file->ReadBytes(&exefs_header, sizeof(ExeFs_Header)) != sizeof(ExeFs_Header))
|
||||
return ResultStatus::Error;
|
||||
|
||||
is_loaded = true; // Set state to loaded
|
||||
|
||||
LoadExec(); // Load the executable into memory for booting
|
||||
|
||||
return ResultStatus::Success;
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unable to read file %s!", filename.c_str());
|
||||
}
|
||||
return ResultStatus::Error;
|
||||
return LoadExec(); // Load the executable into memory for booting
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the code (typically .code section) of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) const {
|
||||
return LoadSectionExeFS(".code", buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the icon (typically icon section) of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) const {
|
||||
return LoadSectionExeFS("icon", buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the banner (typically banner section) of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) const {
|
||||
return LoadSectionExeFS("banner", buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the logo (typically logo section) of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) const {
|
||||
return LoadSectionExeFS("logo", buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the RomFS of the application
|
||||
* @param buffer Reference to buffer to store data
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
|
||||
FileUtil::IOFile file(filename, "rb");
|
||||
if (file.IsOpen()) {
|
||||
if (!file->IsOpen())
|
||||
return ResultStatus::Error;
|
||||
|
||||
// Check if the NCCH has a RomFS...
|
||||
if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
|
||||
u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
|
||||
|
@ -302,17 +252,14 @@ ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
|
|||
|
||||
buffer.resize(romfs_size);
|
||||
|
||||
file.Seek(romfs_offset, 0);
|
||||
file.ReadBytes(&buffer[0], romfs_size);
|
||||
file->Seek(romfs_offset, SEEK_SET);
|
||||
if (file->ReadBytes(&buffer[0], romfs_size) != romfs_size)
|
||||
return ResultStatus::Error;
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
LOG_DEBUG(Loader, "NCCH has no RomFS");
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
} else {
|
||||
LOG_ERROR(Loader, "Unable to read file %s!", filename.c_str());
|
||||
}
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
u64 AppLoader_NCCH::GetProgramId() const {
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/file_util.h"
|
||||
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
|
@ -14,7 +13,7 @@
|
|||
|
||||
struct NCCH_Header {
|
||||
u8 signature[0x100];
|
||||
char magic[4];
|
||||
u32 magic;
|
||||
u32 content_size;
|
||||
u8 partition_id[8];
|
||||
u16 maker_code;
|
||||
|
@ -147,8 +146,14 @@ namespace Loader {
|
|||
/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
|
||||
class AppLoader_NCCH final : public AppLoader {
|
||||
public:
|
||||
AppLoader_NCCH(const std::string& filename);
|
||||
~AppLoader_NCCH() override;
|
||||
AppLoader_NCCH(std::unique_ptr<FileUtil::IOFile>&& file) : AppLoader(std::move(file)) { }
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file FileUtil::IOFile open file
|
||||
* @return FileType found, or FileType::Error if this loader doesn't know it
|
||||
*/
|
||||
static FileType IdentifyType(FileUtil::IOFile& file);
|
||||
|
||||
/**
|
||||
* Load the application
|
||||
|
@ -213,14 +218,11 @@ private:
|
|||
*/
|
||||
ResultStatus LoadExec() const;
|
||||
|
||||
std::string filename;
|
||||
bool is_compressed = false;
|
||||
|
||||
bool is_loaded;
|
||||
bool is_compressed;
|
||||
|
||||
u32 entry_point;
|
||||
u32 ncch_offset; // Offset to NCCH header, can be 0 or after NCSD header
|
||||
u32 exefs_offset;
|
||||
u32 entry_point = 0;
|
||||
u32 ncch_offset = 0; // Offset to NCCH header, can be 0 or after NCSD header
|
||||
u32 exefs_offset = 0;
|
||||
|
||||
NCCH_Header ncch_header;
|
||||
ExeFs_Header exefs_header;
|
||||
|
|
Loading…
Reference in a new issue