service: mii: Complete structs and fix mistakes

This commit is contained in:
german77 2023-09-17 10:41:57 -06:00
parent e18ff5cb4e
commit 1e8616bd01
9 changed files with 387 additions and 138 deletions

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@ -13,8 +13,15 @@ constexpr Result ResultNotUpdated{ErrorModule::Mii, 3};
constexpr Result ResultNotFound{ErrorModule::Mii, 4};
constexpr Result ResultDatabaseFull{ErrorModule::Mii, 5};
constexpr Result ResultInvalidCharInfo{ErrorModule::Mii, 100};
constexpr Result ResultInvalidDatabaseChecksum{ErrorModule::Mii, 101};
constexpr Result ResultInvalidDatabaseSignature{ErrorModule::Mii, 103};
constexpr Result ResultInvalidDatabaseVersion{ErrorModule::Mii, 104};
constexpr Result ResultInvalidDatabaseLength{ErrorModule::Mii, 105};
constexpr Result ResultInvalidCharInfo2{ErrorModule::Mii, 107};
constexpr Result ResultInvalidStoreData{ErrorModule::Mii, 109};
constexpr Result ResultInvalidOperation{ErrorModule::Mii, 202};
constexpr Result ResultPermissionDenied{ErrorModule::Mii, 203};
constexpr Result ResultTestModeOnly{ErrorModule::Mii, 204};
constexpr Result ResultInvalidCharInfoType{ErrorModule::Mii, 205};
}; // namespace Service::Mii

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@ -26,14 +26,14 @@ constexpr u8 MaxEyebrowScale = 8;
constexpr u8 MaxEyebrowAspect = 6;
constexpr u8 MaxEyebrowRotate = 11;
constexpr u8 MaxEyebrowX = 12;
constexpr u8 MaxEyebrowY = 18;
constexpr u8 MaxEyebrowY = 15;
constexpr u8 MaxNoseScale = 8;
constexpr u8 MaxNoseY = 18;
constexpr u8 MaxMouthScale = 8;
constexpr u8 MaxMoutAspect = 6;
constexpr u8 MaxMouthY = 18;
constexpr u8 MaxMustacheScale = 8;
constexpr u8 MasMustacheY = 16;
constexpr u8 MaxMustacheY = 16;
constexpr u8 MaxGlassScale = 7;
constexpr u8 MaxGlassY = 20;
constexpr u8 MaxMoleScale = 8;
@ -599,6 +599,7 @@ enum class ValidationResult : u32 {
InvalidRegionMove = 0x31,
InvalidCreateId = 0x32,
InvalidName = 0x33,
InvalidChecksum = 0x34,
InvalidType = 0x35,
};

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@ -37,7 +37,7 @@ void CharInfo::SetFromStoreData(const StoreData& store_data) {
eyebrow_aspect = store_data.GetEyebrowAspect();
eyebrow_rotate = store_data.GetEyebrowRotate();
eyebrow_x = store_data.GetEyebrowX();
eyebrow_y = store_data.GetEyebrowY();
eyebrow_y = store_data.GetEyebrowY() + 3;
nose_type = store_data.GetNoseType();
nose_scale = store_data.GetNoseScale();
nose_y = store_data.GetNoseY();
@ -150,7 +150,7 @@ ValidationResult CharInfo::Verify() const {
if (eyebrow_x > MaxEyebrowX) {
return ValidationResult::InvalidEyebrowX;
}
if (eyebrow_y > MaxEyebrowY) {
if (eyebrow_y - 3 > MaxEyebrowY) {
return ValidationResult::InvalidEyebrowY;
}
if (nose_type > NoseType::Max) {
@ -189,7 +189,7 @@ ValidationResult CharInfo::Verify() const {
if (mustache_scale > MaxMustacheScale) {
return ValidationResult::InvalidMustacheScale;
}
if (mustache_y > MasMustacheY) {
if (mustache_y > MaxMustacheY) {
return ValidationResult::InvalidMustacheY;
}
if (glass_type > GlassType::Max) {

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@ -70,59 +70,59 @@ public:
bool operator==(const CharInfo& info);
private:
Common::UUID create_id;
Nickname name;
u16 null_terminator;
FontRegion font_region;
FavoriteColor favorite_color;
Gender gender;
u8 height;
u8 build;
u8 type;
u8 region_move;
FacelineType faceline_type;
FacelineColor faceline_color;
FacelineWrinkle faceline_wrinkle;
FacelineMake faceline_make;
HairType hair_type;
CommonColor hair_color;
HairFlip hair_flip;
EyeType eye_type;
CommonColor eye_color;
u8 eye_scale;
u8 eye_aspect;
u8 eye_rotate;
u8 eye_x;
u8 eye_y;
EyebrowType eyebrow_type;
CommonColor eyebrow_color;
u8 eyebrow_scale;
u8 eyebrow_aspect;
u8 eyebrow_rotate;
u8 eyebrow_x;
u8 eyebrow_y;
NoseType nose_type;
u8 nose_scale;
u8 nose_y;
MouthType mouth_type;
CommonColor mouth_color;
u8 mouth_scale;
u8 mouth_aspect;
u8 mouth_y;
CommonColor beard_color;
BeardType beard_type;
MustacheType mustache_type;
u8 mustache_scale;
u8 mustache_y;
GlassType glass_type;
CommonColor glass_color;
u8 glass_scale;
u8 glass_y;
MoleType mole_type;
u8 mole_scale;
u8 mole_x;
u8 mole_y;
u8 padding;
Common::UUID create_id{};
Nickname name{};
u16 null_terminator{};
FontRegion font_region{};
FavoriteColor favorite_color{};
Gender gender{};
u8 height{};
u8 build{};
u8 type{};
u8 region_move{};
FacelineType faceline_type{};
FacelineColor faceline_color{};
FacelineWrinkle faceline_wrinkle{};
FacelineMake faceline_make{};
HairType hair_type{};
CommonColor hair_color{};
HairFlip hair_flip{};
EyeType eye_type{};
CommonColor eye_color{};
u8 eye_scale{};
u8 eye_aspect{};
u8 eye_rotate{};
u8 eye_x{};
u8 eye_y{};
EyebrowType eyebrow_type{};
CommonColor eyebrow_color{};
u8 eyebrow_scale{};
u8 eyebrow_aspect{};
u8 eyebrow_rotate{};
u8 eyebrow_x{};
u8 eyebrow_y{};
NoseType nose_type{};
u8 nose_scale{};
u8 nose_y{};
MouthType mouth_type{};
CommonColor mouth_color{};
u8 mouth_scale{};
u8 mouth_aspect{};
u8 mouth_y{};
CommonColor beard_color{};
BeardType beard_type{};
MustacheType mustache_type{};
u8 mustache_scale{};
u8 mustache_y{};
GlassType glass_type{};
CommonColor glass_color{};
u8 glass_scale{};
u8 glass_y{};
MoleType mole_type{};
u8 mole_scale{};
u8 mole_x{};
u8 mole_y{};
u8 padding{};
};
static_assert(sizeof(CharInfo) == 0x58, "CharInfo has incorrect size.");
static_assert(std::has_unique_object_representations_v<CharInfo>,

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@ -3,6 +3,7 @@
#include "common/assert.h"
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/char_info.h"
#include "core/hle/service/mii/types/core_data.h"
#include "core/hle/service/mii/types/raw_data.h"
@ -185,9 +186,211 @@ void CoreData::BuildRandom(Age age, Gender gender, Race race) {
SetMoleY(20);
}
u32 CoreData::IsValid() const {
// TODO: Complete this
return 0;
void CoreData::BuildFromCharInfo(const CharInfo& char_info) {
name = char_info.GetNickname();
SetFontRegion(char_info.GetFontRegion());
SetFavoriteColor(char_info.GetFavoriteColor());
SetGender(char_info.GetGender());
SetHeight(char_info.GetHeight());
SetBuild(char_info.GetBuild());
SetType(char_info.GetType());
SetRegionMove(char_info.GetRegionMove());
SetFacelineType(char_info.GetFacelineType());
SetFacelineColor(char_info.GetFacelineColor());
SetFacelineWrinkle(char_info.GetFacelineWrinkle());
SetFacelineMake(char_info.GetFacelineMake());
SetHairType(char_info.GetHairType());
SetHairColor(char_info.GetHairColor());
SetHairFlip(char_info.GetHairFlip());
SetEyeType(char_info.GetEyeType());
SetEyeColor(char_info.GetEyeColor());
SetEyeScale(char_info.GetEyeScale());
SetEyeAspect(char_info.GetEyeAspect());
SetEyeRotate(char_info.GetEyeRotate());
SetEyeX(char_info.GetEyeX());
SetEyeY(char_info.GetEyeY());
SetEyebrowType(char_info.GetEyebrowType());
SetEyebrowColor(char_info.GetEyebrowColor());
SetEyebrowScale(char_info.GetEyebrowScale());
SetEyebrowAspect(char_info.GetEyebrowAspect());
SetEyebrowRotate(char_info.GetEyebrowRotate());
SetEyebrowX(char_info.GetEyebrowX());
SetEyebrowY(char_info.GetEyebrowY() - 3);
SetNoseType(char_info.GetNoseType());
SetNoseScale(char_info.GetNoseScale());
SetNoseY(char_info.GetNoseY());
SetMouthType(char_info.GetMouthType());
SetMouthColor(char_info.GetMouthColor());
SetMouthScale(char_info.GetMouthScale());
SetMouthAspect(char_info.GetMouthAspect());
SetMouthY(char_info.GetMouthY());
SetBeardColor(char_info.GetBeardColor());
SetBeardType(char_info.GetBeardType());
SetMustacheType(char_info.GetMustacheType());
SetMustacheScale(char_info.GetMustacheScale());
SetMustacheY(char_info.GetMustacheY());
SetGlassType(char_info.GetGlassType());
SetGlassColor(char_info.GetGlassColor());
SetGlassScale(char_info.GetGlassScale());
SetGlassY(char_info.GetGlassY());
SetMoleType(char_info.GetMoleType());
SetMoleScale(char_info.GetMoleScale());
SetMoleX(char_info.GetMoleX());
SetMoleY(char_info.GetMoleY());
}
ValidationResult CoreData::IsValid() const {
if (!name.IsValid()) {
return ValidationResult::InvalidName;
}
if (GetFontRegion() > FontRegion::Max) {
return ValidationResult::InvalidFont;
}
if (GetFavoriteColor() > FavoriteColor::Max) {
return ValidationResult::InvalidColor;
}
if (GetGender() > Gender::Max) {
return ValidationResult::InvalidGender;
}
if (GetHeight() > MaxHeight) {
return ValidationResult::InvalidHeight;
}
if (GetBuild() > MaxBuild) {
return ValidationResult::InvalidBuild;
}
if (GetType() > MaxType) {
return ValidationResult::InvalidType;
}
if (GetRegionMove() > MaxRegionMove) {
return ValidationResult::InvalidRegionMove;
}
if (GetFacelineType() > FacelineType::Max) {
return ValidationResult::InvalidFacelineType;
}
if (GetFacelineColor() > FacelineColor::Max) {
return ValidationResult::InvalidFacelineColor;
}
if (GetFacelineWrinkle() > FacelineWrinkle::Max) {
return ValidationResult::InvalidFacelineWrinkle;
}
if (GetFacelineMake() > FacelineMake::Max) {
return ValidationResult::InvalidFacelineMake;
}
if (GetHairType() > HairType::Max) {
return ValidationResult::InvalidHairType;
}
if (GetHairColor() > CommonColor::Max) {
return ValidationResult::InvalidHairColor;
}
if (GetHairFlip() > HairFlip::Max) {
return ValidationResult::InvalidHairFlip;
}
if (GetEyeType() > EyeType::Max) {
return ValidationResult::InvalidEyeType;
}
if (GetEyeColor() > CommonColor::Max) {
return ValidationResult::InvalidEyeColor;
}
if (GetEyeScale() > MaxEyeScale) {
return ValidationResult::InvalidEyeScale;
}
if (GetEyeAspect() > MaxEyeAspect) {
return ValidationResult::InvalidEyeAspect;
}
if (GetEyeRotate() > MaxEyeRotate) {
return ValidationResult::InvalidEyeRotate;
}
if (GetEyeX() > MaxEyeX) {
return ValidationResult::InvalidEyeX;
}
if (GetEyeY() > MaxEyeY) {
return ValidationResult::InvalidEyeY;
}
if (GetEyebrowType() > EyebrowType::Max) {
return ValidationResult::InvalidEyebrowType;
}
if (GetEyebrowColor() > CommonColor::Max) {
return ValidationResult::InvalidEyebrowColor;
}
if (GetEyebrowScale() > MaxEyebrowScale) {
return ValidationResult::InvalidEyebrowScale;
}
if (GetEyebrowAspect() > MaxEyebrowAspect) {
return ValidationResult::InvalidEyebrowAspect;
}
if (GetEyebrowRotate() > MaxEyebrowRotate) {
return ValidationResult::InvalidEyebrowRotate;
}
if (GetEyebrowX() > MaxEyebrowX) {
return ValidationResult::InvalidEyebrowX;
}
if (GetEyebrowY() > MaxEyebrowY) {
return ValidationResult::InvalidEyebrowY;
}
if (GetNoseType() > NoseType::Max) {
return ValidationResult::InvalidNoseType;
}
if (GetNoseScale() > MaxNoseScale) {
return ValidationResult::InvalidNoseScale;
}
if (GetNoseY() > MaxNoseY) {
return ValidationResult::InvalidNoseY;
}
if (GetMouthType() > MouthType::Max) {
return ValidationResult::InvalidMouthType;
}
if (GetMouthColor() > CommonColor::Max) {
return ValidationResult::InvalidMouthColor;
}
if (GetMouthScale() > MaxMouthScale) {
return ValidationResult::InvalidMouthScale;
}
if (GetMouthAspect() > MaxMoutAspect) {
return ValidationResult::InvalidMouthAspect;
}
if (GetMouthY() > MaxMouthY) {
return ValidationResult::InvalidMouthY;
}
if (GetBeardColor() > CommonColor::Max) {
return ValidationResult::InvalidBeardColor;
}
if (GetBeardType() > BeardType::Max) {
return ValidationResult::InvalidBeardType;
}
if (GetMustacheType() > MustacheType::Max) {
return ValidationResult::InvalidMustacheType;
}
if (GetMustacheScale() > MaxMustacheScale) {
return ValidationResult::InvalidMustacheScale;
}
if (GetMustacheY() > MaxMustacheY) {
return ValidationResult::InvalidMustacheY;
}
if (GetGlassType() > GlassType::Max) {
return ValidationResult::InvalidGlassType;
}
if (GetGlassColor() > CommonColor::Max) {
return ValidationResult::InvalidGlassColor;
}
if (GetGlassScale() > MaxGlassScale) {
return ValidationResult::InvalidGlassScale;
}
if (GetGlassY() > MaxGlassY) {
return ValidationResult::InvalidGlassY;
}
if (GetMoleType() > MoleType::Max) {
return ValidationResult::InvalidMoleType;
}
if (GetMoleScale() > MaxMoleScale) {
return ValidationResult::InvalidMoleScale;
}
if (GetMoleX() > MaxMoleX) {
return ValidationResult::InvalidMoleX;
}
if (GetMoleY() > MaxMoleY) {
return ValidationResult::InvalidMoleY;
}
return ValidationResult::NoErrors;
}
void CoreData::SetFontRegion(FontRegion value) {
@ -314,8 +517,8 @@ void CoreData::SetNoseY(u8 value) {
data.nose_y.Assign(value);
}
void CoreData::SetMouthType(u8 value) {
data.mouth_type.Assign(value);
void CoreData::SetMouthType(MouthType value) {
data.mouth_type.Assign(static_cast<u32>(value));
}
void CoreData::SetMouthColor(CommonColor value) {

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@ -6,6 +6,7 @@
#include "core/hle/service/mii/mii_types.h"
namespace Service::Mii {
class CharInfo;
struct StoreDataBitFields {
union {
@ -100,8 +101,9 @@ class CoreData {
public:
void SetDefault();
void BuildRandom(Age age, Gender gender, Race race);
void BuildFromCharInfo(const CharInfo& char_info);
u32 IsValid() const;
ValidationResult IsValid() const;
void SetFontRegion(FontRegion value);
void SetFavoriteColor(FavoriteColor value);
@ -134,7 +136,7 @@ public:
void SetNoseType(NoseType value);
void SetNoseScale(u8 value);
void SetNoseY(u8 value);
void SetMouthType(u8 value);
void SetMouthType(MouthType value);
void SetMouthColor(CommonColor value);
void SetMouthScale(u8 value);
void SetMouthAspect(u8 value);

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@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_result.h"
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/raw_data.h"
#include "core/hle/service/mii/types/store_data.h"
@ -35,13 +36,13 @@ void StoreData::BuildDefault(u32 mii_index) {
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y - 3));
core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
core_data.SetMouthType(static_cast<MouthType>(default_mii.mouth_type));
core_data.SetMouthColor(
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
@ -75,10 +76,8 @@ void StoreData::BuildDefault(u32 mii_index) {
core_data.SetType(static_cast<u8>(default_mii.type));
core_data.SetNickname(default_mii.nickname);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
SetChecksum();
}
void StoreData::BuildBase(Gender gender) {
@ -109,13 +108,13 @@ void StoreData::BuildBase(Gender gender) {
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y - 3));
core_data.SetNoseType(static_cast<NoseType>(default_mii.nose_type));
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
core_data.SetMouthType(static_cast<MouthType>(default_mii.mouth_type));
core_data.SetMouthColor(
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
@ -149,37 +148,51 @@ void StoreData::BuildBase(Gender gender) {
core_data.SetType(static_cast<u8>(default_mii.type));
core_data.SetNickname(default_mii.nickname);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
SetChecksum();
}
void StoreData::BuildRandom(Age age, Gender gender, Race race) {
core_data.BuildRandom(age, gender, race);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
SetChecksum();
}
void StoreData::SetInvalidName() {
const auto& invalid_name = core_data.GetInvalidNickname();
void StoreData::BuildWithCharInfo(const CharInfo& char_info) {
core_data.BuildFromCharInfo(char_info);
create_id = MiiUtil::MakeCreateId();
SetChecksum();
}
void StoreData::BuildWithCoreData(const CoreData& in_core_data) {
core_data = in_core_data;
create_id = MiiUtil::MakeCreateId();
SetChecksum();
}
Result StoreData::Restore() {
// TODO: Implement this
return ResultNotUpdated;
}
ValidationResult StoreData::IsValid() const {
if (core_data.IsValid() != ValidationResult::NoErrors) {
return core_data.IsValid();
}
if (data_crc != MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData) + sizeof(Common::UUID))) {
return ValidationResult::InvalidChecksum;
}
const auto device_id = MiiUtil::GetDeviceId();
core_data.SetNickname(invalid_name);
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
if (device_crc != MiiUtil::CalculateDeviceCrc16(device_id, sizeof(StoreData))) {
return ValidationResult::InvalidChecksum;
}
return ValidationResult::NoErrors;
}
bool StoreData::IsSpecial() const {
return GetType() == 1;
}
u32 StoreData::IsValid() const {
// TODO: complete this
return 0;
}
void StoreData::SetFontRegion(FontRegion value) {
core_data.SetFontRegion(value);
}
@ -304,7 +317,7 @@ void StoreData::SetNoseY(u8 value) {
core_data.SetNoseY(value);
}
void StoreData::SetMouthType(u8 value) {
void StoreData::SetMouthType(MouthType value) {
core_data.SetMouthType(value);
}
@ -380,6 +393,26 @@ void StoreData::SetNickname(Nickname value) {
core_data.SetNickname(value);
}
void StoreData::SetInvalidName() {
const auto& invalid_name = core_data.GetInvalidNickname();
core_data.SetNickname(invalid_name);
SetChecksum();
}
void StoreData::SetChecksum() {
SetDataChecksum();
SetDeviceChecksum();
}
void StoreData::SetDataChecksum() {
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData) + sizeof(Common::UUID));
}
void StoreData::SetDeviceChecksum() {
const auto device_id = MiiUtil::GetDeviceId();
device_crc = MiiUtil::CalculateDeviceCrc16(device_id, sizeof(StoreData));
}
Common::UUID StoreData::GetCreateId() const {
return create_id;
}
@ -585,7 +618,7 @@ Nickname StoreData::GetNickname() const {
}
bool StoreData::operator==(const StoreData& data) {
bool is_identical = data.core_data.IsValid() == 0;
bool is_identical = data.core_data.IsValid() == ValidationResult::NoErrors;
is_identical &= core_data.GetNickname().data == data.core_data.GetNickname().data;
is_identical &= GetCreateId() == data.GetCreateId();
is_identical &= GetFontRegion() == data.GetFontRegion();

View file

@ -3,6 +3,7 @@
#pragma once
#include "core/hle/result.h"
#include "core/hle/service/mii/mii_types.h"
#include "core/hle/service/mii/types/core_data.h"
@ -10,18 +11,17 @@ namespace Service::Mii {
class StoreData {
public:
// nn::mii::detail::StoreDataRaw::BuildDefault
void BuildDefault(u32 mii_index);
// nn::mii::detail::StoreDataRaw::BuildDefault
void BuildBase(Gender gender);
// nn::mii::detail::StoreDataRaw::BuildRandom
void BuildRandom(Age age, Gender gender, Race race);
void BuildWithCharInfo(const CharInfo& char_info);
void BuildWithCoreData(const CoreData& in_core_data);
Result Restore();
ValidationResult IsValid() const;
bool IsSpecial() const;
u32 IsValid() const;
void SetFontRegion(FontRegion value);
void SetFavoriteColor(FavoriteColor value);
void SetGender(Gender value);
@ -53,7 +53,7 @@ public:
void SetNoseType(NoseType value);
void SetNoseScale(u8 value);
void SetNoseY(u8 value);
void SetMouthType(u8 value);
void SetMouthType(MouthType value);
void SetMouthColor(CommonColor value);
void SetMouthScale(u8 value);
void SetMouthAspect(u8 value);
@ -73,6 +73,9 @@ public:
void SetMoleY(u8 value);
void SetNickname(Nickname nickname);
void SetInvalidName();
void SetChecksum();
void SetDataChecksum();
void SetDeviceChecksum();
Common::UUID GetCreateId() const;
FontRegion GetFontRegion() const;

View file

@ -22,12 +22,6 @@ void NfpStoreDataExtension::SetFromStoreData(const StoreData& store_data) {
void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
out_store_data.BuildBase(Gender::Male);
if (!IsValid()) {
return;
}
// TODO: We are ignoring a bunch of data from the mii_v3
out_store_data.SetGender(static_cast<Gender>(mii_information.gender.Value()));
out_store_data.SetFavoriteColor(
static_cast<FavoriteColor>(mii_information.favorite_color.Value()));
@ -36,65 +30,71 @@ void Ver3StoreData::BuildToStoreData(StoreData& out_store_data) const {
out_store_data.SetNickname(mii_name);
out_store_data.SetFontRegion(
static_cast<FontRegion>(static_cast<u8>(region_information.font_region)));
static_cast<FontRegion>(static_cast<u8>(region_information.font_region.Value())));
out_store_data.SetFacelineType(
static_cast<FacelineType>(appearance_bits1.faceline_type.Value()));
out_store_data.SetFacelineColor(
static_cast<FacelineColor>(appearance_bits1.faceline_color.Value()));
RawData::GetFacelineColorFromVer3(appearance_bits1.faceline_color.Value()));
out_store_data.SetFacelineWrinkle(
static_cast<FacelineWrinkle>(appearance_bits2.faceline_wrinkle.Value()));
out_store_data.SetFacelineMake(
static_cast<FacelineMake>(appearance_bits2.faceline_make.Value()));
out_store_data.SetHairType(static_cast<HairType>(hair_type));
out_store_data.SetHairColor(static_cast<CommonColor>(appearance_bits3.hair_color.Value()));
out_store_data.SetHairColor(RawData::GetHairColorFromVer3(appearance_bits3.hair_color.Value()));
out_store_data.SetHairFlip(static_cast<HairFlip>(appearance_bits3.hair_flip.Value()));
out_store_data.SetEyeType(static_cast<EyeType>(appearance_bits4.eye_type.Value()));
out_store_data.SetEyeColor(static_cast<CommonColor>(appearance_bits4.eye_color.Value()));
out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale));
out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect));
out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate));
out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x));
out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y));
out_store_data.SetEyeColor(RawData::GetEyeColorFromVer3(appearance_bits4.eye_color.Value()));
out_store_data.SetEyeScale(static_cast<u8>(appearance_bits4.eye_scale.Value()));
out_store_data.SetEyeAspect(static_cast<u8>(appearance_bits4.eye_aspect.Value()));
out_store_data.SetEyeRotate(static_cast<u8>(appearance_bits4.eye_rotate.Value()));
out_store_data.SetEyeX(static_cast<u8>(appearance_bits4.eye_x.Value()));
out_store_data.SetEyeY(static_cast<u8>(appearance_bits4.eye_y.Value()));
out_store_data.SetEyebrowType(static_cast<EyebrowType>(appearance_bits5.eyebrow_type.Value()));
out_store_data.SetEyebrowColor(
static_cast<CommonColor>(appearance_bits5.eyebrow_color.Value()));
out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale));
out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect));
out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate));
out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x));
out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y));
RawData::GetHairColorFromVer3(appearance_bits5.eyebrow_color.Value()));
out_store_data.SetEyebrowScale(static_cast<u8>(appearance_bits5.eyebrow_scale.Value()));
out_store_data.SetEyebrowAspect(static_cast<u8>(appearance_bits5.eyebrow_aspect.Value()));
out_store_data.SetEyebrowRotate(static_cast<u8>(appearance_bits5.eyebrow_rotate.Value()));
out_store_data.SetEyebrowX(static_cast<u8>(appearance_bits5.eyebrow_x.Value()));
out_store_data.SetEyebrowY(static_cast<u8>(appearance_bits5.eyebrow_y.Value() - 3));
out_store_data.SetNoseType(static_cast<NoseType>(appearance_bits6.nose_type.Value()));
out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale));
out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y));
out_store_data.SetNoseScale(static_cast<u8>(appearance_bits6.nose_scale.Value()));
out_store_data.SetNoseY(static_cast<u8>(appearance_bits6.nose_y.Value()));
out_store_data.SetMouthType(static_cast<u8>(appearance_bits7.mouth_type));
out_store_data.SetMouthColor(static_cast<CommonColor>(appearance_bits7.mouth_color.Value()));
out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale));
out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect));
out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y));
out_store_data.SetMouthType(static_cast<MouthType>(appearance_bits7.mouth_type.Value()));
out_store_data.SetMouthColor(
RawData::GetMouthColorFromVer3(appearance_bits7.mouth_color.Value()));
out_store_data.SetMouthScale(static_cast<u8>(appearance_bits7.mouth_scale.Value()));
out_store_data.SetMouthAspect(static_cast<u8>(appearance_bits7.mouth_aspect.Value()));
out_store_data.SetMouthY(static_cast<u8>(appearance_bits8.mouth_y.Value()));
out_store_data.SetMustacheType(
static_cast<MustacheType>(appearance_bits8.mustache_type.Value()));
out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale));
out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y));
out_store_data.SetMustacheScale(static_cast<u8>(appearance_bits9.mustache_scale.Value()));
out_store_data.SetMustacheY(static_cast<u8>(appearance_bits9.mustache_y.Value()));
out_store_data.SetBeardType(static_cast<BeardType>(appearance_bits9.beard_type.Value()));
out_store_data.SetBeardColor(static_cast<CommonColor>(appearance_bits9.beard_color.Value()));
out_store_data.SetBeardColor(
RawData::GetHairColorFromVer3(appearance_bits9.beard_color.Value()));
// Glass type is compatible as it is. It doesn't need a table
out_store_data.SetGlassType(static_cast<GlassType>(appearance_bits10.glass_type.Value()));
out_store_data.SetGlassColor(static_cast<CommonColor>(appearance_bits10.glass_color.Value()));
out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale));
out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y));
out_store_data.SetGlassColor(
RawData::GetGlassColorFromVer3(appearance_bits10.glass_color.Value()));
out_store_data.SetGlassScale(static_cast<u8>(appearance_bits10.glass_scale.Value()));
out_store_data.SetGlassY(static_cast<u8>(appearance_bits10.glass_y.Value()));
out_store_data.SetMoleType(static_cast<MoleType>(appearance_bits11.mole_type.Value()));
out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale));
out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x));
out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y));
out_store_data.SetMoleScale(static_cast<u8>(appearance_bits11.mole_scale.Value()));
out_store_data.SetMoleX(static_cast<u8>(appearance_bits11.mole_x.Value()));
out_store_data.SetMoleY(static_cast<u8>(appearance_bits11.mole_y.Value()));
out_store_data.SetChecksum();
}
void Ver3StoreData::BuildFromStoreData(const StoreData& store_data) {
@ -220,7 +220,7 @@ u32 Ver3StoreData::IsValid() const {
is_valid = is_valid && (appearance_bits8.mustache_type <= static_cast<u8>(MustacheType::Max));
is_valid = is_valid && (appearance_bits9.mustache_scale < MaxMustacheScale);
is_valid = is_valid && (appearance_bits9.mustache_y <= MasMustacheY);
is_valid = is_valid && (appearance_bits9.mustache_y <= MaxMustacheY);
is_valid = is_valid && (appearance_bits9.beard_type <= static_cast<u8>(BeardType::Max));
is_valid = is_valid && (appearance_bits9.beard_color <= MaxVer3CommonColor);
@ -228,7 +228,7 @@ u32 Ver3StoreData::IsValid() const {
is_valid = is_valid && (appearance_bits10.glass_type <= MaxVer3GlassType);
is_valid = is_valid && (appearance_bits10.glass_color <= MaxVer3CommonColor - 2);
is_valid = is_valid && (appearance_bits10.glass_scale <= MaxGlassScale);
is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassScale);
is_valid = is_valid && (appearance_bits10.glass_y <= MaxGlassY);
is_valid = is_valid && (appearance_bits11.mole_type <= static_cast<u8>(MoleType::Max));
is_valid = is_valid && (appearance_bits11.mole_scale <= MaxMoleScale);