yuzu/loading_screen: Remove unused shader progress mode
This commit is contained in:
parent
e1932351a9
commit
120f688272
2 changed files with 1 additions and 17 deletions
|
@ -25,7 +25,6 @@ constexpr std::size_t NumQueryTypes = 1;
|
||||||
|
|
||||||
enum class LoadCallbackStage {
|
enum class LoadCallbackStage {
|
||||||
Prepare,
|
Prepare,
|
||||||
Decompile,
|
|
||||||
Build,
|
Build,
|
||||||
Complete,
|
Complete,
|
||||||
};
|
};
|
||||||
|
|
|
@ -34,18 +34,6 @@ constexpr char PROGRESSBAR_STYLE_PREPARE[] = R"(
|
||||||
QProgressBar {}
|
QProgressBar {}
|
||||||
QProgressBar::chunk {})";
|
QProgressBar::chunk {})";
|
||||||
|
|
||||||
constexpr char PROGRESSBAR_STYLE_DECOMPILE[] = R"(
|
|
||||||
QProgressBar {
|
|
||||||
background-color: black;
|
|
||||||
border: 2px solid white;
|
|
||||||
border-radius: 4px;
|
|
||||||
padding: 2px;
|
|
||||||
}
|
|
||||||
QProgressBar::chunk {
|
|
||||||
background-color: #0ab9e6;
|
|
||||||
width: 1px;
|
|
||||||
})";
|
|
||||||
|
|
||||||
constexpr char PROGRESSBAR_STYLE_BUILD[] = R"(
|
constexpr char PROGRESSBAR_STYLE_BUILD[] = R"(
|
||||||
QProgressBar {
|
QProgressBar {
|
||||||
background-color: black;
|
background-color: black;
|
||||||
|
@ -100,13 +88,11 @@ LoadingScreen::LoadingScreen(QWidget* parent)
|
||||||
|
|
||||||
stage_translations = {
|
stage_translations = {
|
||||||
{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
|
{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
|
||||||
{VideoCore::LoadCallbackStage::Decompile, tr("Preparing Shaders %1 / %2")},
|
|
||||||
{VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")},
|
{VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")},
|
||||||
{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
|
{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
|
||||||
};
|
};
|
||||||
progressbar_style = {
|
progressbar_style = {
|
||||||
{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
|
{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
|
||||||
{VideoCore::LoadCallbackStage::Decompile, PROGRESSBAR_STYLE_DECOMPILE},
|
|
||||||
{VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD},
|
{VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD},
|
||||||
{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
|
{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
|
||||||
};
|
};
|
||||||
|
@ -192,8 +178,7 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
|
||||||
}
|
}
|
||||||
|
|
||||||
// update labels and progress bar
|
// update labels and progress bar
|
||||||
if (stage == VideoCore::LoadCallbackStage::Decompile ||
|
if (stage == VideoCore::LoadCallbackStage::Build) {
|
||||||
stage == VideoCore::LoadCallbackStage::Build) {
|
|
||||||
ui->stage->setText(stage_translations[stage].arg(value).arg(total));
|
ui->stage->setText(stage_translations[stage].arg(value).arg(total));
|
||||||
} else {
|
} else {
|
||||||
ui->stage->setText(stage_translations[stage]);
|
ui->stage->setText(stage_translations[stage]);
|
||||||
|
|
Loading…
Reference in a new issue