android: frontend: Implement game grid view. (#9)

This commit is contained in:
bunnei 2023-02-12 00:17:19 -08:00
parent 5ed8d46340
commit 0e52d11ede
15 changed files with 272 additions and 174 deletions

View file

@ -11,7 +11,7 @@ def abiFilter = "arm64-v8a" //, "x86"
android {
compileSdkVersion 32
ndkVersion "25.1.8937393"
ndkVersion "25.2.9519653"
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8

View file

@ -141,9 +141,9 @@ public final class NativeLibrary {
* Gets the embedded icon within the given ROM.
*
* @param filename the file path to the ROM.
* @return an integer array containing the color data for the icon.
* @return a byte array containing the JPEG data for the icon.
*/
public static native int[] GetIcon(String filename);
public static native byte[] GetIcon(String filename);
/**
* Gets the embedded title of the given ISO/ROM.
@ -204,6 +204,11 @@ public final class NativeLibrary {
*/
public static native void StopEmulation();
/**
* Resets the in-memory ROM metadata cache.
*/
public static native void ResetRomMetadata();
/**
* Returns true if emulation is running (or is paused).
*/

View file

@ -86,11 +86,7 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
mCursor.getString(GameDatabase.GAME_COLUMN_PATH));
holder.textGameTitle.setText(mCursor.getString(GameDatabase.GAME_COLUMN_TITLE).replaceAll("[\\t\\n\\r]+", " "));
holder.textCompany.setText(mCursor.getString(GameDatabase.GAME_COLUMN_COMPANY));
String filepath = mCursor.getString(GameDatabase.GAME_COLUMN_PATH);
String filename = FileUtil.getFilename(YuzuApplication.getAppContext(), filepath);
holder.textFileName.setText(filename);
holder.textGameCaption.setText(mCursor.getString(GameDatabase.GAME_COLUMN_CAPTION));
// TODO These shouldn't be necessary once the move to a DB-based model is complete.
holder.gameId = mCursor.getString(GameDatabase.GAME_COLUMN_GAME_ID);
@ -98,7 +94,7 @@ public final class GameAdapter extends RecyclerView.Adapter<GameViewHolder> impl
holder.title = mCursor.getString(GameDatabase.GAME_COLUMN_TITLE);
holder.description = mCursor.getString(GameDatabase.GAME_COLUMN_DESCRIPTION);
holder.regions = mCursor.getString(GameDatabase.GAME_COLUMN_REGIONS);
holder.company = mCursor.getString(GameDatabase.GAME_COLUMN_COMPANY);
holder.company = mCursor.getString(GameDatabase.GAME_COLUMN_CAPTION);
final int backgroundColorId = isValidGame(holder.path) ? R.color.view_background : R.color.view_disabled;
View itemView = holder.getItemView();

View file

@ -47,7 +47,7 @@ public final class Game {
cursor.getString(GameDatabase.GAME_COLUMN_REGIONS),
cursor.getString(GameDatabase.GAME_COLUMN_PATH),
cursor.getString(GameDatabase.GAME_COLUMN_GAME_ID),
cursor.getString(GameDatabase.GAME_COLUMN_COMPANY));
cursor.getString(GameDatabase.GAME_COLUMN_CAPTION));
}
public String getTitle() {

View file

@ -29,7 +29,7 @@ public final class GameDatabase extends SQLiteOpenHelper {
public static final int GAME_COLUMN_DESCRIPTION = 3;
public static final int GAME_COLUMN_REGIONS = 4;
public static final int GAME_COLUMN_GAME_ID = 5;
public static final int GAME_COLUMN_COMPANY = 6;
public static final int GAME_COLUMN_CAPTION = 6;
public static final int FOLDER_COLUMN_PATH = 1;
public static final String KEY_DB_ID = "_id";
public static final String KEY_GAME_PATH = "path";
@ -176,6 +176,9 @@ public final class GameDatabase extends SQLiteOpenHelper {
return;
}
// Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.ReloadKeys();
MinimalDocumentFile[] children = FileUtil.listFiles(context, parent);
for (MinimalDocumentFile file : children) {
if (file.isDirectory()) {

View file

@ -161,6 +161,7 @@ public final class MainActivity extends AppCompatActivity implements MainView {
if (FileUtil.copyUriToInternalStorage(this, result.getData(), dstPath, "prod.keys")) {
if (NativeLibrary.ReloadKeys()) {
Toast.makeText(this, R.string.install_keys_success, Toast.LENGTH_SHORT).show();
refreshFragment();
} else {
Toast.makeText(this, R.string.install_keys_failure, Toast.LENGTH_SHORT).show();
launchFileListActivity(MainPresenter.REQUEST_INSTALL_KEYS);
@ -184,6 +185,7 @@ public final class MainActivity extends AppCompatActivity implements MainView {
private void refreshFragment() {
if (mPlatformGamesFragment != null) {
NativeLibrary.ResetRomMetadata();
mPlatformGamesFragment.refresh();
}
}

View file

@ -5,6 +5,7 @@ import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewTreeObserver;
import android.widget.TextView;
import androidx.core.content.ContextCompat;
@ -13,6 +14,7 @@ import androidx.recyclerview.widget.GridLayoutManager;
import androidx.recyclerview.widget.RecyclerView;
import androidx.swiperefreshlayout.widget.SwipeRefreshLayout;
import org.yuzu.yuzu_emu.NativeLibrary;
import org.yuzu.yuzu_emu.YuzuApplication;
import org.yuzu.yuzu_emu.R;
import org.yuzu.yuzu_emu.adapters.GameAdapter;
@ -43,19 +45,34 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
@Override
public void onViewCreated(View view, Bundle savedInstanceState) {
int columns = getResources().getInteger(R.integer.game_grid_columns);
RecyclerView.LayoutManager layoutManager = new GridLayoutManager(getActivity(), columns);
mAdapter = new GameAdapter();
// Organize our grid layout based on the current view.
if (isAdded()) {
view.getViewTreeObserver()
.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
if (view.getMeasuredWidth() == 0) {
return;
}
int columns = view.getMeasuredWidth() /
requireContext().getResources().getDimensionPixelSize(R.dimen.card_width);
if (columns == 0) {
columns = 1;
}
view.getViewTreeObserver().removeOnGlobalLayoutListener(this);
GridLayoutManager layoutManager = new GridLayoutManager(getActivity(), columns);
mRecyclerView.setLayoutManager(layoutManager);
mRecyclerView.setAdapter(mAdapter);
mRecyclerView.addItemDecoration(new GameAdapter.SpacesItemDecoration(ContextCompat.getDrawable(getActivity(), R.drawable.gamelist_divider), 1));
}
});
}
// Add swipe down to refresh gesture
final SwipeRefreshLayout pullToRefresh = view.findViewById(R.id.refresh_grid_games);
final SwipeRefreshLayout pullToRefresh = view.findViewById(R.id.swipe_refresh);
pullToRefresh.setOnRefreshListener(() -> {
GameDatabase databaseHelper = YuzuApplication.databaseHelper;
databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
refresh();
pullToRefresh.setRefreshing(false);
});
@ -63,6 +80,8 @@ public final class PlatformGamesFragment extends Fragment implements PlatformGam
@Override
public void refresh() {
GameDatabase databaseHelper = YuzuApplication.databaseHelper;
databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
mPresenter.refresh();
updateTextView();
}

View file

@ -1,6 +1,7 @@
package org.yuzu.yuzu_emu.utils;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import com.squareup.picasso.Picasso;
import com.squareup.picasso.Request;
@ -13,15 +14,16 @@ import java.nio.IntBuffer;
public class GameIconRequestHandler extends RequestHandler {
@Override
public boolean canHandleRequest(Request data) {
return "iso".equals(data.uri.getScheme());
return "content".equals(data.uri.getScheme());
}
@Override
public Result load(Request request, int networkPolicy) {
String url = request.uri.getHost() + request.uri.getPath();
int[] vector = NativeLibrary.GetIcon(url);
Bitmap bitmap = Bitmap.createBitmap(48, 48, Bitmap.Config.RGB_565);
bitmap.copyPixelsFromBuffer(IntBuffer.wrap(vector));
String gamePath = request.uri.toString();
byte[] data = NativeLibrary.GetIcon(gamePath);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inMutable = true;
Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0, data.length, options);
return new Result(bitmap, Picasso.LoadedFrom.DISK);
}
}

View file

@ -31,7 +31,7 @@ public class PicassoUtils {
public static void loadGameIcon(ImageView imageView, String gamePath) {
Picasso
.get()
.load(Uri.parse("iso:/" + gamePath))
.load(Uri.parse(gamePath))
.fit()
.centerInside()
.config(Bitmap.Config.RGB_565)

View file

@ -16,8 +16,7 @@ public class GameViewHolder extends RecyclerView.ViewHolder {
private View itemView;
public ImageView imageIcon;
public TextView textGameTitle;
public TextView textCompany;
public TextView textFileName;
public TextView textGameCaption;
public String gameId;
@ -36,8 +35,7 @@ public class GameViewHolder extends RecyclerView.ViewHolder {
imageIcon = itemView.findViewById(R.id.image_game_screen);
textGameTitle = itemView.findViewById(R.id.text_game_title);
textCompany = itemView.findViewById(R.id.text_company);
textFileName = itemView.findViewById(R.id.text_filename);
textGameCaption = itemView.findViewById(R.id.text_game_caption);
}
public View getItemView() {

View file

@ -24,6 +24,7 @@
#include "core/file_sys/vfs_real.h"
#include "core/hid/hid_core.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/perf_stats.h"
#include "jni/config.h"
#include "jni/emu_window/emu_window.h"
@ -34,7 +35,11 @@ namespace {
class EmulationSession final {
public:
EmulationSession() = default;
EmulationSession() {
m_system.Initialize();
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
~EmulationSession() = default;
static EmulationSession& GetInstance() {
@ -42,151 +47,205 @@ public:
}
const Core::System& System() const {
return system;
return m_system;
}
Core::System& System() {
return system;
return m_system;
}
const EmuWindow_Android& Window() const {
return *window;
return *m_window;
}
EmuWindow_Android& Window() {
return *window;
return *m_window;
}
ANativeWindow* NativeWindow() const {
return native_window;
return m_native_window;
}
void SetNativeWindow(ANativeWindow* native_window_) {
native_window = native_window_;
void SetNativeWindow(ANativeWindow* m_native_window_) {
m_native_window = m_native_window_;
}
bool IsRunning() const {
std::scoped_lock lock(mutex);
return is_running;
std::scoped_lock lock(m_mutex);
return m_is_running;
}
const Core::PerfStatsResults& PerfStats() const {
std::scoped_lock perf_stats_lock(perf_stats_mutex);
return perf_stats;
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
}
void SurfaceChanged() {
if (!IsRunning()) {
return;
}
window->OnSurfaceChanged(native_window);
m_window->OnSurfaceChanged(m_native_window);
}
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(mutex);
std::scoped_lock lock(m_mutex);
// Loads the configuration.
Config{};
// Create the render window.
window = std::make_unique<EmuWindow_Android>(&input_subsystem, native_window);
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window);
// Initialize system.
system.SetShuttingDown(false);
system.Initialize();
system.ApplySettings();
system.HIDCore().ReloadInputDevices();
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
m_system.SetShuttingDown(false);
m_system.Initialize();
m_system.ApplySettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
m_system.GetFileSystemController().CreateFactories(*m_system.GetFilesystem());
// Load the ROM.
load_result = system.Load(EmulationSession::GetInstance().Window(), filepath);
if (load_result != Core::SystemResultStatus::Success) {
return load_result;
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
// Complete initialization.
system.GPU().Start();
system.GetCpuManager().OnGpuReady();
system.RegisterExitCallback([&] { HaltEmulation(); });
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
void ShutdownEmulation() {
std::scoped_lock lock(mutex);
std::scoped_lock lock(m_mutex);
is_running = false;
m_is_running = false;
// Unload user input.
system.HIDCore().UnloadInputDevices();
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (load_result == Core::SystemResultStatus::Success) {
system.DetachDebugger();
system.ShutdownMainProcess();
detached_tasks.WaitForAllTasks();
load_result = Core::SystemResultStatus::ErrorNotInitialized;
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
}
// Tear down the render window.
window.reset();
m_window.reset();
}
void PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
}
void UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
}
void HaltEmulation() {
std::scoped_lock lock(mutex);
is_running = false;
cv.notify_one();
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void RunEmulation() {
{
std::scoped_lock lock(mutex);
is_running = true;
std::scoped_lock lock(m_mutex);
m_is_running = true;
}
void(system.Run());
void(m_system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
}
while (true) {
{
std::unique_lock lock(mutex);
if (cv.wait_for(lock, std::chrono::milliseconds(100),
[&]() { return !is_running; })) {
std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(100),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
}
}
{
// Refresh performance stats.
std::scoped_lock perf_stats_lock(perf_stats_mutex);
perf_stats = system.GetAndResetPerfStats();
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
m_perf_stats = m_system.GetAndResetPerfStats();
}
}
}
std::string GetRomTitle(const std::string& path) {
return GetRomMetadata(path).title;
}
std::vector<u8> GetRomIcon(const std::string& path) {
return GetRomMetadata(path).icon;
}
void ResetRomMetadata() {
m_rom_metadata_cache.clear();
}
private:
struct RomMetadata {
std::string title;
std::vector<u8> icon;
};
RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second;
}
return CacheRomMetadata(path);
}
RomMetadata CacheRomMetadata(const std::string& path) {
const auto file = Core::GetGameFileFromPath(m_vfs, path);
const auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry;
loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon);
m_rom_metadata_cache[path] = entry;
return entry;
}
private:
static EmulationSession s_instance;
ANativeWindow* native_window{};
// Frontend management
std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache;
InputCommon::InputSubsystem input_subsystem;
Common::DetachedTasks detached_tasks;
Core::System system;
// Window management
std::unique_ptr<EmuWindow_Android> m_window;
ANativeWindow* m_native_window{};
Core::PerfStatsResults perf_stats{};
// Core emulation
Core::System m_system;
InputCommon::InputSubsystem m_input_subsystem;
Common::DetachedTasks m_detached_tasks;
Core::PerfStatsResults m_perf_stats{};
std::shared_ptr<FileSys::RealVfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
bool m_is_running{};
std::unique_ptr<EmuWindow_Android> window;
std::condition_variable_any cv;
bool is_running{};
Core::SystemResultStatus load_result{Core::SystemResultStatus::ErrorNotInitialized};
mutable std::mutex perf_stats_mutex;
mutable std::mutex mutex;
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
mutable std::mutex m_mutex;
};
/*static*/ EmulationSession EmulationSession::s_instance;
@ -275,16 +334,25 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {}
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().UnPauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_PauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {}
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().PauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_StopEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().HaltEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_ResetRomMetadata([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
EmulationSession::GetInstance().ResetRomMetadata();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_IsRunning([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
@ -347,16 +415,21 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv*
}
}
jintArray Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon([[maybe_unused]] JNIEnv* env,
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_file) {
return {};
[[maybe_unused]] jstring j_filename) {
auto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data()));
return icon;
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetTitle([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return env->NewStringUTF("");
auto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str());
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_GetDescription([[maybe_unused]] JNIEnv* env,

View file

@ -19,6 +19,9 @@ JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_PauseEmulation(JNIE
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_StopEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_ResetRomMetadata(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_IsRunning(JNIEnv* env,
jclass clazz);
@ -39,7 +42,8 @@ JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchEvent(JN
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved(JNIEnv* env, jclass clazz,
jfloat x, jfloat y);
JNIEXPORT jintArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon(JNIEnv* env, jclass clazz,
JNIEXPORT jbyteArray JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetIcon(JNIEnv* env,
jclass clazz,
jstring j_file);
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_GetTitle(JNIEnv* env, jclass clazz,

View file

@ -1,81 +1,76 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.cardview.widget.CardView xmlns:android="http://schemas.android.com/apk/res/android"
<androidx.constraintlayout.widget.ConstraintLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/selectableItemBackground"
android:clickable="true"
android:clipToPadding="false"
android:focusable="true"
android:foreground="?android:attr/selectableItemBackground"
android:transitionName="card_game"
tools:layout_width="match_parent">
android:paddingStart="4dp"
android:paddingTop="8dp"
android:paddingEnd="4dp"
android:paddingBottom="8dp"
android:transitionName="card_game">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/linearLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="8dp">
<androidx.cardview.widget.CardView
android:id="@+id/card_game_art"
android:layout_width="150dp"
android:layout_height="150dp"
app:cardCornerRadius="4dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<ImageView
android:id="@+id/image_game_screen"
android:layout_width="56dp"
android:layout_height="56dp"
android:adjustViewBounds="false"
android:cropToPadding="false"
android:scaleType="fitCenter"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:scaleType="fitCenter" />
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1" />
<TextView
android:id="@+id/text_game_title_inner"
style="@android:style/TextAppearance.Material.Subhead"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:ellipsize="end"
android:gravity="center|top"
android:maxLines="2"
android:paddingLeft="2dp"
android:paddingRight="2dp"
android:paddingTop="8dp"
android:visibility="visible"
tools:text="The Legend of Zelda: The Wind Waker" />
</androidx.cardview.widget.CardView>
<TextView
android:id="@+id/text_game_title"
style="@android:style/TextAppearance.Material.Subhead"
android:layout_width="0dp"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:layout_marginStart="8dp"
android:baselineAligned="false"
android:ellipsize="end"
android:gravity="center_vertical"
android:lines="1"
android:maxLines="1"
android:textAlignment="viewStart"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toEndOf="@+id/image_game_screen"
app:layout_constraintTop_toTopOf="parent"
tools:text="The Legend of Zelda\nOcarina of Time 3D"
android:textColor="@color/header_text" />
android:maxLines="2"
android:paddingTop="8dp"
app:layout_constraintEnd_toEndOf="@+id/card_game_art"
app:layout_constraintStart_toStartOf="@+id/card_game_art"
app:layout_constraintTop_toBottomOf="@+id/card_game_art"
tools:text="The Legend of Zelda: The Wind Waker" />
<TextView
android:id="@+id/text_company"
android:id="@+id/text_game_caption"
style="@android:style/TextAppearance.Material.Caption"
android:layout_width="wrap_content"
android:layout_width="150dp"
android:layout_height="wrap_content"
android:ellipsize="end"
android:lines="1"
android:maxLines="1"
app:layout_constraintBottom_toBottomOf="@+id/image_game_screen"
app:layout_constraintStart_toStartOf="@+id/text_game_title"
android:paddingTop="8dp"
app:layout_constraintEnd_toEndOf="@+id/card_game_art"
app:layout_constraintStart_toStartOf="@+id/card_game_art"
app:layout_constraintTop_toBottomOf="@+id/text_game_title"
app:layout_constraintVertical_bias="0.842"
tools:text="Nintendo"
android:textColor="@color/header_subtext" />
<TextView
android:id="@+id/text_filename"
style="@android:style/TextAppearance.Material.Caption"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:ellipsize="end"
android:lines="1"
android:maxLines="1"
app:layout_constraintBottom_toBottomOf="@+id/image_game_screen"
app:layout_constraintStart_toStartOf="@+id/text_game_title"
app:layout_constraintTop_toBottomOf="@+id/text_game_title"
app:layout_constraintVertical_bias="0.0"
tools:text="Pilotwings_Resort.cxi"
android:textColor="@color/header_subtext" />
tools:text="Nintendo" />
</androidx.constraintlayout.widget.ConstraintLayout>
</androidx.cardview.widget.CardView>

View file

@ -5,8 +5,8 @@
android:layout_height="match_parent">
<androidx.swiperefreshlayout.widget.SwipeRefreshLayout
android:id="@+id/refresh_grid_games"
android:layout_width="match_parent"
android:id="@+id/swipe_refresh"
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<RelativeLayout
@ -26,6 +26,7 @@
android:id="@+id/grid_games"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
tools:listitem="@layout/card_game" />
</RelativeLayout>

View file

@ -6,7 +6,7 @@
<dimen name="spacing_list">64dp</dimen>
<dimen name="spacing_fab">72dp</dimen>
<dimen name="menu_width">256dp</dimen>
<dimen name="card_width">135dp</dimen>
<dimen name="card_width">150dp</dimen>
<dimen name="dialog_margin">20dp</dimen>
<dimen name="elevated_app_bar">3dp</dimen>