gl_texture_cache: Use Snorm internal format for ABGR8S
This commit is contained in:
parent
64cd46579b
commit
02624c35ec
1 changed files with 1 additions and 1 deletions
|
@ -44,7 +44,7 @@ struct FormatTuple {
|
||||||
|
|
||||||
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format_tuples = {{
|
||||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
|
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U
|
||||||
{GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S
|
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, false}, // ABGR8S
|
||||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
|
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI
|
||||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
|
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U
|
||||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
|
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U
|
||||||
|
|
Loading…
Reference in a new issue