yuzu/src/core/hle/service/service.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <vector>
#include <map>
#include <string>
#include "common/common.h"
#include "core/mem_map.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/svc.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service
namespace Service {
static const int kMaxPortSize = 0x08; ///< Maximum size of a port name (8 characters)
static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header
/**
* Returns a pointer to the command buffer in kernel memory
* @param offset Optional offset into command buffer
* @return Pointer to command buffer
*/
inline static u32* GetCommandBuffer(const int offset=0) {
return (u32*)Memory::GetPointer(Memory::KERNEL_MEMORY_VADDR + kCommandHeaderOffset + offset);
}
class Manager;
/// Interface to a CTROS service
class Interface : public Kernel::Object {
friend class Manager;
public:
std::string GetName() const override { return GetPortName(); }
std::string GetTypeName() const override { return GetPortName(); }
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Service; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Service; }
typedef void (*Function)(Interface*);
struct FunctionInfo {
u32 id;
Function func;
std::string name;
};
/**
* Gets the string name used by CTROS for a service
* @return Port name of service
*/
virtual std::string GetPortName() const {
return "[UNKNOWN SERVICE PORT]";
}
/// Allocates a new handle for the service
Handle CreateHandle(Kernel::Object *obj) {
Handle handle = Kernel::g_object_pool.Create(obj);
m_handles.push_back(handle);
return handle;
}
/// Frees a handle from the service
template <class T>
void DeleteHandle(const Handle handle) {
Kernel::g_object_pool.Destroy<T>(handle);
m_handles.erase(std::remove(m_handles.begin(), m_handles.end(), handle), m_handles.end());
}
/**
* Synchronize kernel object
* @param wait Boolean wait set if current thread should wait as a result of sync operation
* @return Result of operation, 0 on success, otherwise error code
*/
Result SyncRequest(bool* wait) override {
u32* cmd_buff = GetCommandBuffer();
auto itr = m_functions.find(cmd_buff[0]);
if (itr == m_functions.end()) {
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ERROR_LOG(OSHLE, "unknown/unimplemented function: port=%s, command=0x%08X",
GetPortName().c_str(), cmd_buff[0]);
// TODO(bunnei): Hack - ignore error
u32* cmd_buff = Service::GetCommandBuffer();
cmd_buff[1] = 0;
return 0;
}
if (itr->second.func == nullptr) {
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ERROR_LOG(OSHLE, "unimplemented function: port=%s, name=%s",
GetPortName().c_str(), itr->second.name.c_str());
// TODO(bunnei): Hack - ignore error
u32* cmd_buff = Service::GetCommandBuffer();
cmd_buff[1] = 0;
return 0;
}
itr->second.func(this);
return 0; // TODO: Implement return from actual function
}
/**
* Wait for kernel object to synchronize
* @param wait Boolean wait set if current thread should wait as a result of sync operation
* @return Result of operation, 0 on success, otherwise error code
*/
Result WaitSynchronization(bool* wait) override {
// TODO(bunnei): ImplementMe
ERROR_LOG(OSHLE, "unimplemented function");
return 0;
}
protected:
/**
* Registers the functions in the service
*/
void Register(const FunctionInfo* functions, int len) {
for (int i = 0; i < len; i++) {
m_functions[functions[i].id] = functions[i];
}
}
private:
std::vector<Handle> m_handles;
std::map<u32, FunctionInfo> m_functions;
};
/// Simple class to manage accessing services from ports and UID handles
class Manager {
public:
Manager();
~Manager();
/// Add a service to the manager (does not create it though)
void AddService(Interface* service);
/// Removes a service from the manager (does not delete it though)
void DeleteService(const std::string& port_name);
/// Get a Service Interface from its UID
Interface* FetchFromHandle(u32 uid);
/// Get a Service Interface from its port
Interface* FetchFromPortName(const std::string& port_name);
private:
std::vector<Interface*> m_services;
std::map<std::string, u32> m_port_map;
};
/// Initialize ServiceManager
void Init();
/// Shutdown ServiceManager
void Shutdown();
extern Manager* g_manager; ///< Service manager
} // namespace