yuzu/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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namespace Shader::Backend::SPIRV {
Id EmitLogicalOr(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalOr(ctx.U1, a, b);
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}
Id EmitLogicalAnd(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalAnd(ctx.U1, a, b);
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}
Id EmitLogicalXor(EmitContext& ctx, Id a, Id b) {
return ctx.OpLogicalNotEqual(ctx.U1, a, b);
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}
Id EmitLogicalNot(EmitContext& ctx, Id value) {
return ctx.OpLogicalNot(ctx.U1, value);
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}
} // namespace Shader::Backend::SPIRV