yuzu-fork/src/common/hex_util.cpp
Lioncash 7f0f37fca7 partition_data_manager: Make data arrays constexpr
Previously the constructor for all of these would run at program
startup, consuming time before the application can enter main().

This is also particularly dangerous, given the logging system wouldn't
have been initialized properly yet, yet the program would use the logs
to signify an error.

To rectify this, we can replace the literals with constexpr functions
that perform the conversion at compile-time, completely eliminating the
runtime cost of initializing these arrays.
2020-08-06 02:41:58 -04:00

22 lines
700 B
C++

// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/hex_util.h"
namespace Common {
std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) {
std::vector<u8> out(str.size() / 2);
if (little_endian) {
for (std::size_t i = str.size() - 2; i <= str.size(); i -= 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
} else {
for (std::size_t i = 0; i < str.size(); i += 2)
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
}
return out;
}
} // namespace Common