mirror of
https://github.com/yuzu-mirror/yuzu.git
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1487 lines
59 KiB
C++
1487 lines
59 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include <QGridLayout>
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#include <QInputDialog>
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#include <QKeyEvent>
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#include <QMenu>
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#include <QMessageBox>
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#include <QTimer>
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#include "common/param_package.h"
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#include "core/hid/emulated_controller.h"
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#include "core/hid/hid_core.h"
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#include "core/hid/hid_types.h"
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#include "input_common/drivers/keyboard.h"
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#include "input_common/drivers/mouse.h"
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#include "input_common/main.h"
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#include "ui_configure_input_player.h"
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#include "yuzu/bootmanager.h"
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#include "yuzu/configuration/config.h"
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#include "yuzu/configuration/configure_input_player.h"
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#include "yuzu/configuration/configure_input_player_widget.h"
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#include "yuzu/configuration/configure_vibration.h"
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#include "yuzu/configuration/input_profiles.h"
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#include "yuzu/util/limitable_input_dialog.h"
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const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
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ConfigureInputPlayer::analog_sub_buttons{{
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"up",
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"down",
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"left",
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"right",
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}};
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namespace {
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QString GetKeyName(int key_code) {
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switch (key_code) {
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case Qt::Key_Shift:
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return QObject::tr("Shift");
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case Qt::Key_Control:
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return QObject::tr("Ctrl");
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case Qt::Key_Alt:
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return QObject::tr("Alt");
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case Qt::Key_Meta:
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return {};
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default:
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return QKeySequence(key_code).toString();
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}
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}
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QString GetButtonName(Common::Input::ButtonNames button_name) {
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switch (button_name) {
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case Common::Input::ButtonNames::ButtonLeft:
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return QObject::tr("Left");
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case Common::Input::ButtonNames::ButtonRight:
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return QObject::tr("Right");
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case Common::Input::ButtonNames::ButtonDown:
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return QObject::tr("Down");
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case Common::Input::ButtonNames::ButtonUp:
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return QObject::tr("Up");
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case Common::Input::ButtonNames::TriggerZ:
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return QObject::tr("Z");
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case Common::Input::ButtonNames::TriggerR:
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return QObject::tr("R");
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case Common::Input::ButtonNames::TriggerL:
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return QObject::tr("L");
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case Common::Input::ButtonNames::ButtonA:
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return QObject::tr("A");
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case Common::Input::ButtonNames::ButtonB:
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return QObject::tr("B");
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case Common::Input::ButtonNames::ButtonX:
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return QObject::tr("X");
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case Common::Input::ButtonNames::ButtonY:
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return QObject::tr("Y");
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case Common::Input::ButtonNames::ButtonStart:
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return QObject::tr("Start");
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case Common::Input::ButtonNames::L1:
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return QObject::tr("L1");
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case Common::Input::ButtonNames::L2:
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return QObject::tr("L2");
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case Common::Input::ButtonNames::L3:
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return QObject::tr("L3");
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case Common::Input::ButtonNames::R1:
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return QObject::tr("R1");
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case Common::Input::ButtonNames::R2:
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return QObject::tr("R2");
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case Common::Input::ButtonNames::R3:
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return QObject::tr("R3");
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case Common::Input::ButtonNames::Circle:
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return QObject::tr("Circle");
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case Common::Input::ButtonNames::Cross:
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return QObject::tr("Cross");
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case Common::Input::ButtonNames::Square:
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return QObject::tr("Square");
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case Common::Input::ButtonNames::Triangle:
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return QObject::tr("Triangle");
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case Common::Input::ButtonNames::Share:
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return QObject::tr("Share");
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case Common::Input::ButtonNames::Options:
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return QObject::tr("Options");
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case Common::Input::ButtonNames::ButtonMouseWheel:
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return QObject::tr("Wheel", "Indicates the mouse wheel");
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case Common::Input::ButtonNames::ButtonBackward:
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return QObject::tr("Backward");
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case Common::Input::ButtonNames::ButtonForward:
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return QObject::tr("Forward");
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case Common::Input::ButtonNames::ButtonTask:
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return QObject::tr("Task");
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case Common::Input::ButtonNames::ButtonExtra:
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return QObject::tr("Extra");
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default:
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return QObject::tr("[undefined]");
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}
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}
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void SetAnalogParam(const Common::ParamPackage& input_param, Common::ParamPackage& analog_param,
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const std::string& button_name) {
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// The poller returned a complete axis, so set all the buttons
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if (input_param.Has("axis_x") && input_param.Has("axis_y")) {
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analog_param = input_param;
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return;
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}
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// Check if the current configuration has either no engine or an axis binding.
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// Clears out the old binding and adds one with analog_from_button.
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if (!analog_param.Has("engine") || analog_param.Has("axis_x") || analog_param.Has("axis_y")) {
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analog_param = {
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{"engine", "analog_from_button"},
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};
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}
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analog_param.Set(button_name, input_param.Serialize());
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}
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} // namespace
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QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
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if (!param.Has("engine")) {
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return QObject::tr("[not set]");
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}
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const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
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const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
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const auto common_button_name = input_subsystem->GetButtonName(param);
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// Retrieve the names from Qt
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if (param.Get("engine", "") == "keyboard") {
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const QString button_str = GetKeyName(param.Get("code", 0));
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return QObject::tr("%1%2%3").arg(toggle, inverted, button_str);
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}
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if (common_button_name == Common::Input::ButtonNames::Invalid) {
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return QObject::tr("[invalid]");
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}
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if (common_button_name == Common::Input::ButtonNames::Engine) {
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return QString::fromStdString(param.Get("engine", ""));
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}
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if (common_button_name == Common::Input::ButtonNames::Value) {
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if (param.Has("hat")) {
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const QString hat = QString::fromStdString(param.Get("direction", ""));
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return QObject::tr("%1%2Hat %3").arg(toggle, inverted, hat);
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}
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if (param.Has("axis")) {
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const QString axis = QString::fromStdString(param.Get("axis", ""));
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return QObject::tr("%1%2Axis %3").arg(toggle, inverted, axis);
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}
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if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
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const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
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const QString axis_y = QString::fromStdString(param.Get("axis_y", ""));
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const QString axis_z = QString::fromStdString(param.Get("axis_z", ""));
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return QObject::tr("%1%2Axis %3,%4,%5").arg(toggle, inverted, axis_x, axis_y, axis_z);
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}
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if (param.Has("motion")) {
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const QString motion = QString::fromStdString(param.Get("motion", ""));
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return QObject::tr("%1%2Motion %3").arg(toggle, inverted, motion);
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}
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if (param.Has("button")) {
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const QString button = QString::fromStdString(param.Get("button", ""));
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return QObject::tr("%1%2Button %3").arg(toggle, inverted, button);
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}
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}
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QString button_name = GetButtonName(common_button_name);
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if (param.Has("hat")) {
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return QObject::tr("%1%2Hat %3").arg(toggle, inverted, button_name);
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}
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if (param.Has("axis")) {
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return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
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}
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if (param.Has("motion")) {
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return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name);
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}
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if (param.Has("button")) {
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return QObject::tr("%1%2Button %3").arg(toggle, inverted, button_name);
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}
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return QObject::tr("[unknown]");
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}
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QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param,
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const std::string& dir) {
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if (!param.Has("engine")) {
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return QObject::tr("[not set]");
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}
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if (param.Get("engine", "") == "analog_from_button") {
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return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
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}
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if (!param.Has("axis_x") || !param.Has("axis_y")) {
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return QObject::tr("[unknown]");
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}
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const auto engine_str = param.Get("engine", "");
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const QString axis_x_str = QString::fromStdString(param.Get("axis_x", ""));
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const QString axis_y_str = QString::fromStdString(param.Get("axis_y", ""));
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const bool invert_x = param.Get("invert_x", "+") == "-";
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const bool invert_y = param.Get("invert_y", "+") == "-";
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if (dir == "modifier") {
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return QObject::tr("[unused]");
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}
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if (dir == "left") {
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const QString invert_x_str = QString::fromStdString(invert_x ? "+" : "-");
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return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
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}
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if (dir == "right") {
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const QString invert_x_str = QString::fromStdString(invert_x ? "-" : "+");
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return QObject::tr("Axis %1%2").arg(axis_x_str, invert_x_str);
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}
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if (dir == "up") {
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const QString invert_y_str = QString::fromStdString(invert_y ? "-" : "+");
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return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
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}
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if (dir == "down") {
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const QString invert_y_str = QString::fromStdString(invert_y ? "+" : "-");
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return QObject::tr("Axis %1%2").arg(axis_y_str, invert_y_str);
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}
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return QObject::tr("[unknown]");
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}
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ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
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QWidget* bottom_row,
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InputCommon::InputSubsystem* input_subsystem_,
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InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
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bool is_powered_on_, bool debug)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
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debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_},
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profiles(profiles_), timeout_timer(std::make_unique<QTimer>()),
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poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} {
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if (player_index == 0) {
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auto* emulated_controller_p1 =
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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auto* emulated_controller_handheld =
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hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
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emulated_controller_p1->SaveCurrentConfig();
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emulated_controller_p1->EnableConfiguration();
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emulated_controller_handheld->SaveCurrentConfig();
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emulated_controller_handheld->EnableConfiguration();
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if (emulated_controller_handheld->IsConnected(true)) {
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emulated_controller_p1->Disconnect();
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emulated_controller = emulated_controller_handheld;
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} else {
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emulated_controller = emulated_controller_p1;
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}
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} else {
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emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index);
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emulated_controller->SaveCurrentConfig();
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emulated_controller->EnableConfiguration();
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}
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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button_map = {
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
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ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
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ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
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ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
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ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
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};
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analog_map_buttons = {{
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{
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ui->buttonLStickUp,
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ui->buttonLStickDown,
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ui->buttonLStickLeft,
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ui->buttonLStickRight,
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},
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{
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ui->buttonRStickUp,
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ui->buttonRStickDown,
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ui->buttonRStickLeft,
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ui->buttonRStickRight,
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},
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}};
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motion_map = {
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ui->buttonMotionLeft,
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ui->buttonMotionRight,
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};
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analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
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analog_map_deadzone_slider = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
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analog_map_modifier_groupbox = {ui->buttonLStickModGroup, ui->buttonRStickModGroup};
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analog_map_modifier_button = {ui->buttonLStickMod, ui->buttonRStickMod};
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analog_map_modifier_label = {ui->labelLStickModifierRange, ui->labelRStickModifierRange};
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analog_map_modifier_slider = {ui->sliderLStickModifierRange, ui->sliderRStickModifierRange};
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analog_map_range_groupbox = {ui->buttonLStickRangeGroup, ui->buttonRStickRangeGroup};
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analog_map_range_spinbox = {ui->spinboxLStickRange, ui->spinboxRStickRange};
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ui->controllerFrame->SetController(emulated_controller);
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
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auto* const button = button_map[button_id];
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if (button == nullptr) {
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continue;
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}
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connect(button, &QPushButton::clicked, [=, this] {
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HandleClick(
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button, button_id,
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[=, this](const Common::ParamPackage& params) {
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emulated_controller->SetButtonParam(button_id, params);
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},
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InputCommon::Polling::InputType::Button);
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});
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button, &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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Common::ParamPackage param = emulated_controller->GetButtonParam(button_id);
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context_menu.addAction(tr("Clear"), [&] {
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emulated_controller->SetButtonParam(button_id, {});
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button_map[button_id]->setText(tr("[not set]"));
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});
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if (param.Has("code") || param.Has("button") || param.Has("hat")) {
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context_menu.addAction(tr("Toggle button"), [&] {
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const bool toggle_value = !param.Get("toggle", false);
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param.Set("toggle", toggle_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Invert button"), [&] {
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const bool invert_value = !param.Get("inverted", false);
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param.Set("inverted", invert_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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}
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if (param.Has("axis")) {
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context_menu.addAction(tr("Invert axis"), [&] {
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const bool toggle_value = !(param.Get("invert", "+") == "-");
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param.Set("invert", toggle_value ? "-" : "+");
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Set threshold"), [&] {
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const int button_threshold =
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static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);
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const int new_threshold = QInputDialog::getInt(
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this, tr("Set threshold"), tr("Choose a value between 0% and 100%"),
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button_threshold, 0, 100);
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param.Set("threshold", new_threshold / 100.0f);
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if (button_id == Settings::NativeButton::ZL) {
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ui->sliderZLThreshold->setValue(new_threshold);
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}
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if (button_id == Settings::NativeButton::ZR) {
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ui->sliderZRThreshold->setValue(new_threshold);
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}
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emulated_controller->SetButtonParam(button_id, param);
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});
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}
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context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
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});
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}
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for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
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auto* const button = motion_map[motion_id];
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if (button == nullptr) {
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continue;
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}
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connect(button, &QPushButton::clicked, [=, this] {
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HandleClick(
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button, motion_id,
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[=, this](const Common::ParamPackage& params) {
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emulated_controller->SetMotionParam(motion_id, params);
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},
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InputCommon::Polling::InputType::Motion);
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});
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button->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(button, &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id);
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context_menu.addAction(tr("Clear"), [&] {
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emulated_controller->SetMotionParam(motion_id, {});
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motion_map[motion_id]->setText(tr("[not set]"));
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});
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if (param.Has("motion")) {
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context_menu.addAction(tr("Set gyro threshold"), [&] {
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const int gyro_threshold =
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static_cast<int>(param.Get("threshold", 0.007f) * 1000.0f);
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const int new_threshold = QInputDialog::getInt(
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this, tr("Set threshold"), tr("Choose a value between 0% and 100%"),
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gyro_threshold, 0, 100);
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param.Set("threshold", new_threshold / 1000.0f);
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emulated_controller->SetMotionParam(motion_id, param);
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});
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}
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context_menu.exec(motion_map[motion_id]->mapToGlobal(menu_location));
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});
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}
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connect(ui->sliderZLThreshold, &QSlider::valueChanged, [=, this] {
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Common::ParamPackage param =
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emulated_controller->GetButtonParam(Settings::NativeButton::ZL);
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if (param.Has("threshold")) {
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const auto slider_value = ui->sliderZLThreshold->value();
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param.Set("threshold", slider_value / 100.0f);
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emulated_controller->SetButtonParam(Settings::NativeButton::ZL, param);
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}
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});
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connect(ui->sliderZRThreshold, &QSlider::valueChanged, [=, this] {
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Common::ParamPackage param =
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emulated_controller->GetButtonParam(Settings::NativeButton::ZR);
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if (param.Has("threshold")) {
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const auto slider_value = ui->sliderZRThreshold->value();
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param.Set("threshold", slider_value / 100.0f);
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|
emulated_controller->SetButtonParam(Settings::NativeButton::ZR, param);
|
|
}
|
|
});
|
|
|
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
|
|
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
|
|
|
if (analog_button == nullptr) {
|
|
continue;
|
|
}
|
|
|
|
connect(analog_button, &QPushButton::clicked, [=, this] {
|
|
if (!map_analog_stick_accepted) {
|
|
map_analog_stick_accepted =
|
|
QMessageBox::information(
|
|
this, tr("Map Analog Stick"),
|
|
tr("After pressing OK, first move your joystick horizontally, and then "
|
|
"vertically.\nTo invert the axes, first move your joystick "
|
|
"vertically, and then horizontally."),
|
|
QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok;
|
|
if (!map_analog_stick_accepted) {
|
|
return;
|
|
}
|
|
}
|
|
HandleClick(
|
|
analog_map_buttons[analog_id][sub_button_id], analog_id,
|
|
[=, this](const Common::ParamPackage& params) {
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
SetAnalogParam(params, param, analog_sub_buttons[sub_button_id]);
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
},
|
|
InputCommon::Polling::InputType::Stick);
|
|
});
|
|
|
|
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
|
|
|
|
connect(analog_button, &QPushButton::customContextMenuRequested,
|
|
[=, this](const QPoint& menu_location) {
|
|
QMenu context_menu;
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
context_menu.addAction(tr("Clear"), [&] {
|
|
emulated_controller->SetStickParam(analog_id, {});
|
|
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
|
|
});
|
|
context_menu.addAction(tr("Invert axis"), [&] {
|
|
if (sub_button_id == 2 || sub_button_id == 3) {
|
|
const bool invert_value = param.Get("invert_x", "+") == "-";
|
|
const std::string invert_str = invert_value ? "+" : "-";
|
|
param.Set("invert_x", invert_str);
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
}
|
|
if (sub_button_id == 0 || sub_button_id == 1) {
|
|
const bool invert_value = param.Get("invert_y", "+") == "-";
|
|
const std::string invert_str = invert_value ? "+" : "-";
|
|
param.Set("invert_y", invert_str);
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
}
|
|
for (int analog_sub_button_id = 0;
|
|
analog_sub_button_id < ANALOG_SUB_BUTTONS_NUM;
|
|
++analog_sub_button_id) {
|
|
analog_map_buttons[analog_id][analog_sub_button_id]->setText(
|
|
AnalogToText(param, analog_sub_buttons[analog_sub_button_id]));
|
|
}
|
|
});
|
|
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
|
|
menu_location));
|
|
});
|
|
}
|
|
|
|
// Handle clicks for the modifier buttons as well.
|
|
connect(analog_map_modifier_button[analog_id], &QPushButton::clicked, [=, this] {
|
|
HandleClick(
|
|
analog_map_modifier_button[analog_id], analog_id,
|
|
[=, this](const Common::ParamPackage& params) {
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
param.Set("modifier", params.Serialize());
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
},
|
|
InputCommon::Polling::InputType::Button);
|
|
});
|
|
|
|
analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
|
|
|
|
connect(
|
|
analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
|
|
[=, this](const QPoint& menu_location) {
|
|
QMenu context_menu;
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
context_menu.addAction(tr("Clear"), [&] {
|
|
param.Set("modifier", "");
|
|
analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
});
|
|
context_menu.addAction(tr("Toggle button"), [&] {
|
|
Common::ParamPackage modifier_param =
|
|
Common::ParamPackage{param.Get("modifier", "")};
|
|
const bool toggle_value = !modifier_param.Get("toggle", false);
|
|
modifier_param.Set("toggle", toggle_value);
|
|
param.Set("modifier", modifier_param.Serialize());
|
|
analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param));
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
});
|
|
context_menu.addAction(tr("Invert button"), [&] {
|
|
Common::ParamPackage modifier_param =
|
|
Common::ParamPackage{param.Get("modifier", "")};
|
|
const bool invert_value = !modifier_param.Get("inverted", false);
|
|
modifier_param.Set("inverted", invert_value);
|
|
param.Set("modifier", modifier_param.Serialize());
|
|
analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param));
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
});
|
|
context_menu.exec(
|
|
analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
|
|
});
|
|
|
|
connect(analog_map_range_spinbox[analog_id], qOverload<int>(&QSpinBox::valueChanged),
|
|
[=, this] {
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
const auto spinbox_value = analog_map_range_spinbox[analog_id]->value();
|
|
param.Set("range", spinbox_value / 100.0f);
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
});
|
|
|
|
connect(analog_map_deadzone_slider[analog_id], &QSlider::valueChanged, [=, this] {
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
const auto slider_value = analog_map_deadzone_slider[analog_id]->value();
|
|
analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1%").arg(slider_value));
|
|
param.Set("deadzone", slider_value / 100.0f);
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
});
|
|
|
|
connect(analog_map_modifier_slider[analog_id], &QSlider::valueChanged, [=, this] {
|
|
Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
const auto slider_value = analog_map_modifier_slider[analog_id]->value();
|
|
analog_map_modifier_label[analog_id]->setText(
|
|
tr("Modifier Range: %1%").arg(slider_value));
|
|
param.Set("modifier_scale", slider_value / 100.0f);
|
|
emulated_controller->SetStickParam(analog_id, param);
|
|
});
|
|
}
|
|
|
|
// Player Connected checkbox
|
|
connect(ui->groupConnectedController, &QGroupBox::toggled,
|
|
[this](bool checked) { emit Connected(checked); });
|
|
|
|
if (player_index == 0) {
|
|
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
|
|
[this](int index) {
|
|
emit HandheldStateChanged(GetControllerTypeFromIndex(index) ==
|
|
Core::HID::NpadStyleIndex::Handheld);
|
|
});
|
|
}
|
|
|
|
if (debug || player_index == 9) {
|
|
ui->groupConnectedController->setCheckable(false);
|
|
}
|
|
|
|
// The Debug Controller can only choose the Pro Controller.
|
|
if (debug) {
|
|
ui->buttonScreenshot->setEnabled(false);
|
|
ui->buttonHome->setEnabled(false);
|
|
ui->comboControllerType->addItem(tr("Pro Controller"));
|
|
} else {
|
|
SetConnectableControllers();
|
|
}
|
|
|
|
UpdateControllerAvailableButtons();
|
|
UpdateControllerEnabledButtons();
|
|
UpdateControllerButtonNames();
|
|
UpdateMotionButtons();
|
|
connect(ui->comboControllerType, qOverload<int>(&QComboBox::currentIndexChanged),
|
|
[this, player_index](int) {
|
|
UpdateControllerAvailableButtons();
|
|
UpdateControllerEnabledButtons();
|
|
UpdateControllerButtonNames();
|
|
UpdateMotionButtons();
|
|
const Core::HID::NpadStyleIndex type =
|
|
GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
|
|
|
if (player_index == 0) {
|
|
auto* emulated_controller_p1 =
|
|
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
|
auto* emulated_controller_handheld =
|
|
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
|
bool is_connected = emulated_controller->IsConnected(true);
|
|
|
|
emulated_controller_p1->SetNpadStyleIndex(type);
|
|
emulated_controller_handheld->SetNpadStyleIndex(type);
|
|
if (is_connected) {
|
|
if (type == Core::HID::NpadStyleIndex::Handheld) {
|
|
emulated_controller_p1->Disconnect();
|
|
emulated_controller_handheld->Connect(true);
|
|
emulated_controller = emulated_controller_handheld;
|
|
} else {
|
|
emulated_controller_handheld->Disconnect();
|
|
emulated_controller_p1->Connect(true);
|
|
emulated_controller = emulated_controller_p1;
|
|
}
|
|
}
|
|
ui->controllerFrame->SetController(emulated_controller);
|
|
}
|
|
emulated_controller->SetNpadStyleIndex(type);
|
|
});
|
|
|
|
connect(ui->comboDevices, qOverload<int>(&QComboBox::activated), this,
|
|
&ConfigureInputPlayer::UpdateMappingWithDefaults);
|
|
|
|
ui->comboDevices->setCurrentIndex(-1);
|
|
|
|
ui->buttonRefreshDevices->setIcon(QIcon::fromTheme(QStringLiteral("view-refresh")));
|
|
connect(ui->buttonRefreshDevices, &QPushButton::clicked,
|
|
[this] { emit RefreshInputDevices(); });
|
|
|
|
timeout_timer->setSingleShot(true);
|
|
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
|
|
|
|
connect(poll_timer.get(), &QTimer::timeout, [this] {
|
|
const auto& params = input_subsystem->GetNextInput();
|
|
if (params.Has("engine") && IsInputAcceptable(params)) {
|
|
SetPollingResult(params, false);
|
|
return;
|
|
}
|
|
});
|
|
|
|
UpdateInputProfiles();
|
|
|
|
connect(ui->buttonProfilesNew, &QPushButton::clicked, this,
|
|
&ConfigureInputPlayer::CreateProfile);
|
|
connect(ui->buttonProfilesDelete, &QPushButton::clicked, this,
|
|
&ConfigureInputPlayer::DeleteProfile);
|
|
connect(ui->comboProfiles, qOverload<int>(&QComboBox::activated), this,
|
|
&ConfigureInputPlayer::LoadProfile);
|
|
connect(ui->buttonProfilesSave, &QPushButton::clicked, this,
|
|
&ConfigureInputPlayer::SaveProfile);
|
|
|
|
LoadConfiguration();
|
|
}
|
|
|
|
ConfigureInputPlayer::~ConfigureInputPlayer() {
|
|
if (player_index == 0) {
|
|
auto* emulated_controller_p1 =
|
|
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
|
auto* emulated_controller_handheld =
|
|
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
|
emulated_controller_p1->DisableConfiguration();
|
|
emulated_controller_handheld->DisableConfiguration();
|
|
} else {
|
|
emulated_controller->DisableConfiguration();
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::ApplyConfiguration() {
|
|
if (player_index == 0) {
|
|
auto* emulated_controller_p1 =
|
|
hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
|
|
auto* emulated_controller_handheld =
|
|
hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
|
emulated_controller_p1->DisableConfiguration();
|
|
emulated_controller_p1->SaveCurrentConfig();
|
|
emulated_controller_p1->EnableConfiguration();
|
|
emulated_controller_handheld->DisableConfiguration();
|
|
emulated_controller_handheld->SaveCurrentConfig();
|
|
emulated_controller_handheld->EnableConfiguration();
|
|
return;
|
|
}
|
|
emulated_controller->DisableConfiguration();
|
|
emulated_controller->SaveCurrentConfig();
|
|
emulated_controller->EnableConfiguration();
|
|
}
|
|
|
|
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
|
|
if (bottom_row == nullptr) {
|
|
return;
|
|
}
|
|
QWidget::showEvent(event);
|
|
ui->main->addWidget(bottom_row);
|
|
}
|
|
|
|
void ConfigureInputPlayer::changeEvent(QEvent* event) {
|
|
if (event->type() == QEvent::LanguageChange) {
|
|
RetranslateUI();
|
|
}
|
|
|
|
QWidget::changeEvent(event);
|
|
}
|
|
|
|
void ConfigureInputPlayer::RetranslateUI() {
|
|
ui->retranslateUi(this);
|
|
UpdateUI();
|
|
}
|
|
|
|
void ConfigureInputPlayer::LoadConfiguration() {
|
|
emulated_controller->ReloadFromSettings();
|
|
|
|
UpdateUI();
|
|
UpdateInputDeviceCombobox();
|
|
|
|
if (debug) {
|
|
return;
|
|
}
|
|
|
|
const int comboBoxIndex =
|
|
GetIndexFromControllerType(emulated_controller->GetNpadStyleIndex(true));
|
|
ui->comboControllerType->setCurrentIndex(comboBoxIndex);
|
|
ui->groupConnectedController->setChecked(emulated_controller->IsConnected(true));
|
|
}
|
|
|
|
void ConfigureInputPlayer::ConnectPlayer(bool connected) {
|
|
ui->groupConnectedController->setChecked(connected);
|
|
if (connected) {
|
|
emulated_controller->Connect(true);
|
|
} else {
|
|
emulated_controller->Disconnect();
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
|
|
// Skip input device persistence if "Input Devices" is set to "Any".
|
|
if (ui->comboDevices->currentIndex() == 0) {
|
|
UpdateInputDevices();
|
|
return;
|
|
}
|
|
|
|
const auto devices =
|
|
emulated_controller->GetMappedDevices(Core::HID::EmulatedDeviceIndex::AllDevices);
|
|
UpdateInputDevices();
|
|
|
|
if (devices.empty()) {
|
|
return;
|
|
}
|
|
|
|
if (devices.size() > 2) {
|
|
ui->comboDevices->setCurrentIndex(0);
|
|
return;
|
|
}
|
|
|
|
const auto first_engine = devices[0].Get("engine", "");
|
|
const auto first_guid = devices[0].Get("guid", "");
|
|
const auto first_port = devices[0].Get("port", 0);
|
|
const auto first_pad = devices[0].Get("pad", 0);
|
|
|
|
if (devices.size() == 1) {
|
|
const auto devices_it = std::find_if(
|
|
input_devices.begin(), input_devices.end(),
|
|
[first_engine, first_guid, first_port, first_pad](const Common::ParamPackage& param) {
|
|
return param.Get("engine", "") == first_engine &&
|
|
param.Get("guid", "") == first_guid && param.Get("port", 0) == first_port &&
|
|
param.Get("pad", 0) == first_pad;
|
|
});
|
|
const int device_index =
|
|
devices_it != input_devices.end()
|
|
? static_cast<int>(std::distance(input_devices.begin(), devices_it))
|
|
: 0;
|
|
ui->comboDevices->setCurrentIndex(device_index);
|
|
return;
|
|
}
|
|
|
|
const auto second_engine = devices[1].Get("engine", "");
|
|
const auto second_guid = devices[1].Get("guid", "");
|
|
const auto second_port = devices[1].Get("port", 0);
|
|
|
|
const bool is_keyboard_mouse = (first_engine == "keyboard" || first_engine == "mouse") &&
|
|
(second_engine == "keyboard" || second_engine == "mouse");
|
|
|
|
if (is_keyboard_mouse) {
|
|
ui->comboDevices->setCurrentIndex(2);
|
|
return;
|
|
}
|
|
|
|
const bool is_engine_equal = first_engine == second_engine;
|
|
const bool is_port_equal = first_port == second_port;
|
|
|
|
if (is_engine_equal && is_port_equal) {
|
|
const auto devices_it = std::find_if(
|
|
input_devices.begin(), input_devices.end(),
|
|
[first_engine, first_guid, second_guid, first_port](const Common::ParamPackage& param) {
|
|
const bool is_guid_valid =
|
|
(param.Get("guid", "") == first_guid &&
|
|
param.Get("guid2", "") == second_guid) ||
|
|
(param.Get("guid", "") == second_guid && param.Get("guid2", "") == first_guid);
|
|
return param.Get("engine", "") == first_engine && is_guid_valid &&
|
|
param.Get("port", 0) == first_port;
|
|
});
|
|
const int device_index =
|
|
devices_it != input_devices.end()
|
|
? static_cast<int>(std::distance(input_devices.begin(), devices_it))
|
|
: 0;
|
|
ui->comboDevices->setCurrentIndex(device_index);
|
|
} else {
|
|
ui->comboDevices->setCurrentIndex(0);
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::RestoreDefaults() {
|
|
UpdateMappingWithDefaults();
|
|
}
|
|
|
|
void ConfigureInputPlayer::ClearAll() {
|
|
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
|
|
const auto* const button = button_map[button_id];
|
|
if (button == nullptr) {
|
|
continue;
|
|
}
|
|
emulated_controller->SetButtonParam(button_id, {});
|
|
}
|
|
|
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
|
|
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
|
if (analog_button == nullptr) {
|
|
continue;
|
|
}
|
|
emulated_controller->SetStickParam(analog_id, {});
|
|
}
|
|
}
|
|
|
|
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
|
|
const auto* const motion_button = motion_map[motion_id];
|
|
if (motion_button == nullptr) {
|
|
continue;
|
|
}
|
|
emulated_controller->SetMotionParam(motion_id, {});
|
|
}
|
|
|
|
UpdateUI();
|
|
UpdateInputDevices();
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateUI() {
|
|
for (int button = 0; button < Settings::NativeButton::NumButtons; ++button) {
|
|
const Common::ParamPackage param = emulated_controller->GetButtonParam(button);
|
|
button_map[button]->setText(ButtonToText(param));
|
|
}
|
|
|
|
const Common::ParamPackage ZL_param =
|
|
emulated_controller->GetButtonParam(Settings::NativeButton::ZL);
|
|
if (ZL_param.Has("threshold")) {
|
|
const int button_threshold = static_cast<int>(ZL_param.Get("threshold", 0.5f) * 100.0f);
|
|
ui->sliderZLThreshold->setValue(button_threshold);
|
|
}
|
|
|
|
const Common::ParamPackage ZR_param =
|
|
emulated_controller->GetButtonParam(Settings::NativeButton::ZR);
|
|
if (ZR_param.Has("threshold")) {
|
|
const int button_threshold = static_cast<int>(ZR_param.Get("threshold", 0.5f) * 100.0f);
|
|
ui->sliderZRThreshold->setValue(button_threshold);
|
|
}
|
|
|
|
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
|
|
const Common::ParamPackage param = emulated_controller->GetMotionParam(motion_id);
|
|
motion_map[motion_id]->setText(ButtonToText(param));
|
|
}
|
|
|
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
|
const Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
|
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
|
|
auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
|
|
|
if (analog_button == nullptr) {
|
|
continue;
|
|
}
|
|
|
|
analog_button->setText(AnalogToText(param, analog_sub_buttons[sub_button_id]));
|
|
}
|
|
|
|
analog_map_modifier_button[analog_id]->setText(
|
|
ButtonToText(Common::ParamPackage{param.Get("modifier", "")}));
|
|
|
|
const auto deadzone_label = analog_map_deadzone_label[analog_id];
|
|
const auto deadzone_slider = analog_map_deadzone_slider[analog_id];
|
|
const auto modifier_groupbox = analog_map_modifier_groupbox[analog_id];
|
|
const auto modifier_label = analog_map_modifier_label[analog_id];
|
|
const auto modifier_slider = analog_map_modifier_slider[analog_id];
|
|
const auto range_groupbox = analog_map_range_groupbox[analog_id];
|
|
const auto range_spinbox = analog_map_range_spinbox[analog_id];
|
|
|
|
int slider_value;
|
|
const bool is_controller = input_subsystem->IsController(param);
|
|
|
|
if (is_controller) {
|
|
slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100);
|
|
deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
|
|
deadzone_slider->setValue(slider_value);
|
|
range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
|
|
} else {
|
|
slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
|
|
modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
|
|
modifier_slider->setValue(slider_value);
|
|
}
|
|
|
|
deadzone_label->setVisible(is_controller);
|
|
deadzone_slider->setVisible(is_controller);
|
|
modifier_groupbox->setVisible(!is_controller);
|
|
modifier_label->setVisible(!is_controller);
|
|
modifier_slider->setVisible(!is_controller);
|
|
range_groupbox->setVisible(is_controller);
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::SetConnectableControllers() {
|
|
const auto npad_style_set = hid_core.GetSupportedStyleTag();
|
|
index_controller_type_pairs.clear();
|
|
ui->comboControllerType->clear();
|
|
|
|
const auto add_item = [&](Core::HID::NpadStyleIndex controller_type,
|
|
const QString& controller_name) {
|
|
index_controller_type_pairs.emplace_back(ui->comboControllerType->count(), controller_type);
|
|
ui->comboControllerType->addItem(controller_name);
|
|
};
|
|
|
|
if (npad_style_set.fullkey == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::ProController, tr("Pro Controller"));
|
|
}
|
|
|
|
if (npad_style_set.joycon_dual == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::JoyconDual, tr("Dual Joycons"));
|
|
}
|
|
|
|
if (npad_style_set.joycon_left == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::JoyconLeft, tr("Left Joycon"));
|
|
}
|
|
|
|
if (npad_style_set.joycon_right == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::JoyconRight, tr("Right Joycon"));
|
|
}
|
|
|
|
if (player_index == 0 && npad_style_set.handheld == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::Handheld, tr("Handheld"));
|
|
}
|
|
|
|
if (npad_style_set.gamecube == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::GameCube, tr("GameCube Controller"));
|
|
}
|
|
|
|
// Disable all unsupported controllers
|
|
if (!Settings::values.enable_all_controllers) {
|
|
return;
|
|
}
|
|
|
|
if (npad_style_set.palma == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::Pokeball, tr("Poke Ball Plus"));
|
|
}
|
|
|
|
if (npad_style_set.lark == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::NES, tr("NES Controller"));
|
|
}
|
|
|
|
if (npad_style_set.lucia == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::SNES, tr("SNES Controller"));
|
|
}
|
|
|
|
if (npad_style_set.lagoon == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::N64, tr("N64 Controller"));
|
|
}
|
|
|
|
if (npad_style_set.lager == 1) {
|
|
add_item(Core::HID::NpadStyleIndex::SegaGenesis, tr("Sega Genesis"));
|
|
}
|
|
}
|
|
|
|
Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const {
|
|
const auto it =
|
|
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
|
|
[index](const auto& pair) { return pair.first == index; });
|
|
|
|
if (it == index_controller_type_pairs.end()) {
|
|
return Core::HID::NpadStyleIndex::ProController;
|
|
}
|
|
|
|
return it->second;
|
|
}
|
|
|
|
int ConfigureInputPlayer::GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const {
|
|
const auto it =
|
|
std::find_if(index_controller_type_pairs.begin(), index_controller_type_pairs.end(),
|
|
[type](const auto& pair) { return pair.second == type; });
|
|
|
|
if (it == index_controller_type_pairs.end()) {
|
|
return -1;
|
|
}
|
|
|
|
return it->first;
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateInputDevices() {
|
|
input_devices = input_subsystem->GetInputDevices();
|
|
ui->comboDevices->clear();
|
|
for (const auto& device : input_devices) {
|
|
ui->comboDevices->addItem(QString::fromStdString(device.Get("display", "Unknown")), {});
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateControllerAvailableButtons() {
|
|
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
|
if (debug) {
|
|
layout = Core::HID::NpadStyleIndex::ProController;
|
|
}
|
|
|
|
// List of all the widgets that will be hidden by any of the following layouts that need
|
|
// "unhidden" after the controller type changes
|
|
const std::array<QWidget*, 11> layout_show = {
|
|
ui->buttonShoulderButtonsSLSR,
|
|
ui->horizontalSpacerShoulderButtonsWidget,
|
|
ui->horizontalSpacerShoulderButtonsWidget2,
|
|
ui->buttonShoulderButtonsLeft,
|
|
ui->buttonMiscButtonsMinusScreenshot,
|
|
ui->bottomLeft,
|
|
ui->buttonShoulderButtonsRight,
|
|
ui->buttonMiscButtonsPlusHome,
|
|
ui->bottomRight,
|
|
ui->buttonMiscButtonsMinusGroup,
|
|
ui->buttonMiscButtonsScreenshotGroup,
|
|
};
|
|
|
|
for (auto* widget : layout_show) {
|
|
widget->show();
|
|
}
|
|
|
|
std::vector<QWidget*> layout_hidden;
|
|
switch (layout) {
|
|
case Core::HID::NpadStyleIndex::ProController:
|
|
case Core::HID::NpadStyleIndex::JoyconDual:
|
|
case Core::HID::NpadStyleIndex::Handheld:
|
|
layout_hidden = {
|
|
ui->buttonShoulderButtonsSLSR,
|
|
ui->horizontalSpacerShoulderButtonsWidget2,
|
|
};
|
|
break;
|
|
case Core::HID::NpadStyleIndex::JoyconLeft:
|
|
layout_hidden = {
|
|
ui->horizontalSpacerShoulderButtonsWidget2,
|
|
ui->buttonShoulderButtonsRight,
|
|
ui->buttonMiscButtonsPlusHome,
|
|
ui->bottomRight,
|
|
};
|
|
break;
|
|
case Core::HID::NpadStyleIndex::JoyconRight:
|
|
layout_hidden = {
|
|
ui->horizontalSpacerShoulderButtonsWidget,
|
|
ui->buttonShoulderButtonsLeft,
|
|
ui->buttonMiscButtonsMinusScreenshot,
|
|
ui->bottomLeft,
|
|
};
|
|
break;
|
|
case Core::HID::NpadStyleIndex::GameCube:
|
|
layout_hidden = {
|
|
ui->buttonShoulderButtonsSLSR,
|
|
ui->horizontalSpacerShoulderButtonsWidget2,
|
|
ui->buttonMiscButtonsMinusGroup,
|
|
ui->buttonMiscButtonsScreenshotGroup,
|
|
};
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
for (auto* widget : layout_hidden) {
|
|
widget->hide();
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateControllerEnabledButtons() {
|
|
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
|
if (debug) {
|
|
layout = Core::HID::NpadStyleIndex::ProController;
|
|
}
|
|
|
|
// List of all the widgets that will be disabled by any of the following layouts that need
|
|
// "enabled" after the controller type changes
|
|
const std::array<QWidget*, 3> layout_enable = {
|
|
ui->buttonLStickPressedGroup,
|
|
ui->groupRStickPressed,
|
|
ui->buttonShoulderButtonsButtonLGroup,
|
|
};
|
|
|
|
for (auto* widget : layout_enable) {
|
|
widget->setEnabled(true);
|
|
}
|
|
|
|
std::vector<QWidget*> layout_disable;
|
|
switch (layout) {
|
|
case Core::HID::NpadStyleIndex::ProController:
|
|
case Core::HID::NpadStyleIndex::JoyconDual:
|
|
case Core::HID::NpadStyleIndex::Handheld:
|
|
case Core::HID::NpadStyleIndex::JoyconLeft:
|
|
case Core::HID::NpadStyleIndex::JoyconRight:
|
|
break;
|
|
case Core::HID::NpadStyleIndex::GameCube:
|
|
layout_disable = {
|
|
ui->buttonHome,
|
|
ui->buttonLStickPressedGroup,
|
|
ui->groupRStickPressed,
|
|
ui->buttonShoulderButtonsButtonLGroup,
|
|
};
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
for (auto* widget : layout_disable) {
|
|
widget->setEnabled(false);
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateMotionButtons() {
|
|
if (debug) {
|
|
// Motion isn't used with the debug controller, hide both groupboxes.
|
|
ui->buttonMotionLeftGroup->hide();
|
|
ui->buttonMotionRightGroup->hide();
|
|
return;
|
|
}
|
|
|
|
// Show/hide the "Motion 1/2" groupboxes depending on the currently selected controller.
|
|
switch (GetControllerTypeFromIndex(ui->comboControllerType->currentIndex())) {
|
|
case Core::HID::NpadStyleIndex::ProController:
|
|
case Core::HID::NpadStyleIndex::JoyconLeft:
|
|
case Core::HID::NpadStyleIndex::Handheld:
|
|
// Show "Motion 1" and hide "Motion 2".
|
|
ui->buttonMotionLeftGroup->show();
|
|
ui->buttonMotionRightGroup->hide();
|
|
break;
|
|
case Core::HID::NpadStyleIndex::JoyconRight:
|
|
// Show "Motion 2" and hide "Motion 1".
|
|
ui->buttonMotionLeftGroup->hide();
|
|
ui->buttonMotionRightGroup->show();
|
|
break;
|
|
case Core::HID::NpadStyleIndex::GameCube:
|
|
// Hide both "Motion 1/2".
|
|
ui->buttonMotionLeftGroup->hide();
|
|
ui->buttonMotionRightGroup->hide();
|
|
break;
|
|
case Core::HID::NpadStyleIndex::JoyconDual:
|
|
default:
|
|
// Show both "Motion 1/2".
|
|
ui->buttonMotionLeftGroup->show();
|
|
ui->buttonMotionRightGroup->show();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateControllerButtonNames() {
|
|
auto layout = GetControllerTypeFromIndex(ui->comboControllerType->currentIndex());
|
|
if (debug) {
|
|
layout = Core::HID::NpadStyleIndex::ProController;
|
|
}
|
|
|
|
switch (layout) {
|
|
case Core::HID::NpadStyleIndex::ProController:
|
|
case Core::HID::NpadStyleIndex::JoyconDual:
|
|
case Core::HID::NpadStyleIndex::Handheld:
|
|
case Core::HID::NpadStyleIndex::JoyconLeft:
|
|
case Core::HID::NpadStyleIndex::JoyconRight:
|
|
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Plus"));
|
|
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("ZL"));
|
|
ui->buttonShoulderButtonsZRGroup->setTitle(tr("ZR"));
|
|
ui->buttonShoulderButtonsRGroup->setTitle(tr("R"));
|
|
ui->LStick->setTitle(tr("Left Stick"));
|
|
ui->RStick->setTitle(tr("Right Stick"));
|
|
break;
|
|
case Core::HID::NpadStyleIndex::GameCube:
|
|
ui->buttonMiscButtonsPlusGroup->setTitle(tr("Start / Pause"));
|
|
ui->buttonShoulderButtonsButtonZLGroup->setTitle(tr("L"));
|
|
ui->buttonShoulderButtonsZRGroup->setTitle(tr("R"));
|
|
ui->buttonShoulderButtonsRGroup->setTitle(tr("Z"));
|
|
ui->LStick->setTitle(tr("Control Stick"));
|
|
ui->RStick->setTitle(tr("C-Stick"));
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateMappingWithDefaults() {
|
|
if (ui->comboDevices->currentIndex() == 0) {
|
|
return;
|
|
}
|
|
|
|
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
|
|
const auto* const button = button_map[button_id];
|
|
if (button == nullptr) {
|
|
continue;
|
|
}
|
|
emulated_controller->SetButtonParam(button_id, {});
|
|
}
|
|
|
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
|
|
const auto* const analog_button = analog_map_buttons[analog_id][sub_button_id];
|
|
if (analog_button == nullptr) {
|
|
continue;
|
|
}
|
|
emulated_controller->SetStickParam(analog_id, {});
|
|
}
|
|
}
|
|
|
|
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
|
|
const auto* const motion_button = motion_map[motion_id];
|
|
if (motion_button == nullptr) {
|
|
continue;
|
|
}
|
|
emulated_controller->SetMotionParam(motion_id, {});
|
|
}
|
|
|
|
// Reset keyboard or mouse bindings
|
|
if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
|
|
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
|
|
emulated_controller->SetButtonParam(
|
|
button_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
|
|
Config::default_buttons[button_id])});
|
|
}
|
|
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
|
|
Common::ParamPackage analog_param{};
|
|
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
|
|
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
|
|
Config::default_analogs[analog_id][sub_button_id])};
|
|
SetAnalogParam(params, analog_param, analog_sub_buttons[sub_button_id]);
|
|
}
|
|
|
|
analog_param.Set("modifier", InputCommon::GenerateKeyboardParam(
|
|
Config::default_stick_mod[analog_id]));
|
|
emulated_controller->SetStickParam(analog_id, analog_param);
|
|
}
|
|
|
|
for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
|
|
emulated_controller->SetMotionParam(
|
|
motion_id, Common::ParamPackage{InputCommon::GenerateKeyboardParam(
|
|
Config::default_motions[motion_id])});
|
|
}
|
|
|
|
// If mouse is selected we want to override with mappings from the driver
|
|
if (ui->comboDevices->currentIndex() == 1) {
|
|
UpdateUI();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Reset controller bindings
|
|
const auto& device = input_devices[ui->comboDevices->currentIndex()];
|
|
auto button_mappings = input_subsystem->GetButtonMappingForDevice(device);
|
|
auto analog_mappings = input_subsystem->GetAnalogMappingForDevice(device);
|
|
auto motion_mappings = input_subsystem->GetMotionMappingForDevice(device);
|
|
|
|
for (const auto& button_mapping : button_mappings) {
|
|
const std::size_t index = button_mapping.first;
|
|
emulated_controller->SetButtonParam(index, button_mapping.second);
|
|
}
|
|
for (const auto& analog_mapping : analog_mappings) {
|
|
const std::size_t index = analog_mapping.first;
|
|
emulated_controller->SetStickParam(index, analog_mapping.second);
|
|
}
|
|
for (const auto& motion_mapping : motion_mappings) {
|
|
const std::size_t index = motion_mapping.first;
|
|
emulated_controller->SetMotionParam(index, motion_mapping.second);
|
|
}
|
|
|
|
UpdateUI();
|
|
}
|
|
|
|
void ConfigureInputPlayer::HandleClick(
|
|
QPushButton* button, std::size_t button_id,
|
|
std::function<void(const Common::ParamPackage&)> new_input_setter,
|
|
InputCommon::Polling::InputType type) {
|
|
if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
|
|
button->setText(tr("Shake!"));
|
|
} else {
|
|
button->setText(tr("[waiting]"));
|
|
}
|
|
button->setFocus();
|
|
|
|
input_setter = std::move(new_input_setter);
|
|
|
|
input_subsystem->BeginMapping(type);
|
|
|
|
QWidget::grabMouse();
|
|
QWidget::grabKeyboard();
|
|
|
|
if (type == InputCommon::Polling::InputType::Button) {
|
|
ui->controllerFrame->BeginMappingButton(button_id);
|
|
} else if (type == InputCommon::Polling::InputType::Stick) {
|
|
ui->controllerFrame->BeginMappingAnalog(button_id);
|
|
}
|
|
|
|
timeout_timer->start(2500); // Cancel after 2.5 seconds
|
|
poll_timer->start(25); // Check for new inputs every 25ms
|
|
}
|
|
|
|
void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params, bool abort) {
|
|
timeout_timer->stop();
|
|
poll_timer->stop();
|
|
input_subsystem->StopMapping();
|
|
|
|
QWidget::releaseMouse();
|
|
QWidget::releaseKeyboard();
|
|
|
|
if (!abort) {
|
|
(*input_setter)(params);
|
|
}
|
|
|
|
UpdateUI();
|
|
UpdateInputDeviceCombobox();
|
|
ui->controllerFrame->EndMapping();
|
|
|
|
input_setter = std::nullopt;
|
|
}
|
|
|
|
bool ConfigureInputPlayer::IsInputAcceptable(const Common::ParamPackage& params) const {
|
|
if (ui->comboDevices->currentIndex() == 0) {
|
|
return true;
|
|
}
|
|
|
|
if (params.Has("motion")) {
|
|
return true;
|
|
}
|
|
|
|
// Keyboard/Mouse
|
|
if (ui->comboDevices->currentIndex() == 1 || ui->comboDevices->currentIndex() == 2) {
|
|
return params.Get("engine", "") == "keyboard" || params.Get("engine", "") == "mouse";
|
|
}
|
|
|
|
const auto& current_input_device = input_devices[ui->comboDevices->currentIndex()];
|
|
return params.Get("engine", "") == current_input_device.Get("engine", "") &&
|
|
(params.Get("guid", "") == current_input_device.Get("guid", "") ||
|
|
params.Get("guid", "") == current_input_device.Get("guid2", "")) &&
|
|
params.Get("port", 0) == current_input_device.Get("port", 0);
|
|
}
|
|
|
|
void ConfigureInputPlayer::mousePressEvent(QMouseEvent* event) {
|
|
if (!input_setter || !event) {
|
|
return;
|
|
}
|
|
|
|
const auto button = GRenderWindow::QtButtonToMouseButton(event->button());
|
|
input_subsystem->GetMouse()->PressButton(0, 0, 0, 0, button);
|
|
}
|
|
|
|
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
|
|
event->ignore();
|
|
if (!input_setter || !event) {
|
|
return;
|
|
}
|
|
if (event->key() != Qt::Key_Escape) {
|
|
input_subsystem->GetKeyboard()->PressKey(event->key());
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::CreateProfile() {
|
|
const auto profile_name =
|
|
LimitableInputDialog::GetText(this, tr("New Profile"), tr("Enter a profile name:"), 1, 20,
|
|
LimitableInputDialog::InputLimiter::Filesystem);
|
|
|
|
if (profile_name.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
if (!InputProfiles::IsProfileNameValid(profile_name.toStdString())) {
|
|
QMessageBox::critical(this, tr("Create Input Profile"),
|
|
tr("The given profile name is not valid!"));
|
|
return;
|
|
}
|
|
|
|
ApplyConfiguration();
|
|
|
|
if (!profiles->CreateProfile(profile_name.toStdString(), player_index)) {
|
|
QMessageBox::critical(this, tr("Create Input Profile"),
|
|
tr("Failed to create the input profile \"%1\"").arg(profile_name));
|
|
UpdateInputProfiles();
|
|
emit RefreshInputProfiles(player_index);
|
|
return;
|
|
}
|
|
|
|
emit RefreshInputProfiles(player_index);
|
|
|
|
ui->comboProfiles->addItem(profile_name);
|
|
ui->comboProfiles->setCurrentIndex(ui->comboProfiles->count() - 1);
|
|
}
|
|
|
|
void ConfigureInputPlayer::DeleteProfile() {
|
|
const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
|
|
|
|
if (profile_name.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
if (!profiles->DeleteProfile(profile_name.toStdString())) {
|
|
QMessageBox::critical(this, tr("Delete Input Profile"),
|
|
tr("Failed to delete the input profile \"%1\"").arg(profile_name));
|
|
UpdateInputProfiles();
|
|
emit RefreshInputProfiles(player_index);
|
|
return;
|
|
}
|
|
|
|
emit RefreshInputProfiles(player_index);
|
|
|
|
ui->comboProfiles->removeItem(ui->comboProfiles->currentIndex());
|
|
ui->comboProfiles->setCurrentIndex(-1);
|
|
}
|
|
|
|
void ConfigureInputPlayer::LoadProfile() {
|
|
const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
|
|
|
|
if (profile_name.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
ApplyConfiguration();
|
|
|
|
if (!profiles->LoadProfile(profile_name.toStdString(), player_index)) {
|
|
QMessageBox::critical(this, tr("Load Input Profile"),
|
|
tr("Failed to load the input profile \"%1\"").arg(profile_name));
|
|
UpdateInputProfiles();
|
|
emit RefreshInputProfiles(player_index);
|
|
return;
|
|
}
|
|
|
|
LoadConfiguration();
|
|
}
|
|
|
|
void ConfigureInputPlayer::SaveProfile() {
|
|
const QString profile_name = ui->comboProfiles->itemText(ui->comboProfiles->currentIndex());
|
|
|
|
if (profile_name.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
ApplyConfiguration();
|
|
|
|
if (!profiles->SaveProfile(profile_name.toStdString(), player_index)) {
|
|
QMessageBox::critical(this, tr("Save Input Profile"),
|
|
tr("Failed to save the input profile \"%1\"").arg(profile_name));
|
|
UpdateInputProfiles();
|
|
emit RefreshInputProfiles(player_index);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void ConfigureInputPlayer::UpdateInputProfiles() {
|
|
ui->comboProfiles->clear();
|
|
|
|
for (const auto& profile_name : profiles->GetInputProfileNames()) {
|
|
ui->comboProfiles->addItem(QString::fromStdString(profile_name));
|
|
}
|
|
|
|
ui->comboProfiles->setCurrentIndex(-1);
|
|
}
|