backend
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glsl: Add gl_PerVertex in for GS
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2021-07-22 21:51:37 -04:00 |
frontend
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shader: Fix loop safety to SSA pass
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2021-07-22 21:51:35 -04:00 |
ir_opt
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glsl: Fix ATOM and implement ATOMS
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2021-07-22 21:51:37 -04:00 |
environment.h
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shader: Implement D3D samplers
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2021-07-22 21:51:28 -04:00 |
object_pool.h
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shader: Address feedback + clang format
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2021-07-22 21:51:26 -04:00 |
profile.h
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glsl: Implement fswzadd
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2021-07-22 21:51:37 -04:00 |
shader_info.h
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glsl: Track S32 atomics
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2021-07-22 21:51:36 -04:00 |
stage.h
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vk_pipeline_cache: Add pipeline cache
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2021-07-22 21:51:24 -04:00 |