yuzu-fork/src/yuzu/debugger/wait_tree.h
Lioncash 414cc1eb1f kernel: Remove the Timer class
A holdover from citra, the Horizon kernel on the switch has no
prominent kernel object that functions as a timer. At least not
to the degree of sophistication that this class provided.

As such, this can be removed entirely. This class also wasn't used at
all in any meaningful way within the core, so this was just code sitting
around doing nothing. This also allows removing a few things from the
main KernelCore class that allows it to use slightly less resources
overall (though very minor and not anything really noticeable).
2019-01-31 23:05:15 -05:00

203 lines
5.2 KiB
C++

// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <vector>
#include <QAbstractItemModel>
#include <QDockWidget>
#include <QTreeView>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
class EmuThread;
namespace Kernel {
class ReadableEvent;
class WaitObject;
class Thread;
} // namespace Kernel
class WaitTreeThread;
class WaitTreeItem : public QObject {
Q_OBJECT
public:
WaitTreeItem();
~WaitTreeItem() override;
virtual bool IsExpandable() const;
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
virtual QString GetText() const = 0;
virtual QColor GetColor() const;
void Expand();
WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
std::size_t Row() const;
static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList();
private:
std::size_t row;
bool expanded = false;
WaitTreeItem* parent = nullptr;
std::vector<std::unique_ptr<WaitTreeItem>> children;
};
class WaitTreeText : public WaitTreeItem {
Q_OBJECT
public:
explicit WaitTreeText(QString text);
~WaitTreeText() override;
QString GetText() const override;
private:
QString text;
};
class WaitTreeExpandableItem : public WaitTreeItem {
Q_OBJECT
public:
WaitTreeExpandableItem();
~WaitTreeExpandableItem() override;
bool IsExpandable() const override;
};
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeMutexInfo(VAddr mutex_address);
~WaitTreeMutexInfo() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
VAddr mutex_address;
u32 mutex_value;
Kernel::Handle owner_handle;
Kernel::SharedPtr<Kernel::Thread> owner;
};
class WaitTreeCallstack : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeCallstack(const Kernel::Thread& thread);
~WaitTreeCallstack() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const Kernel::Thread& thread;
};
class WaitTreeWaitObject : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeWaitObject(const Kernel::WaitObject& object);
~WaitTreeWaitObject() override;
static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object);
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
protected:
const Kernel::WaitObject& object;
static QString GetResetTypeQString(Kernel::ResetType reset_type);
};
class WaitTreeObjectList : public WaitTreeExpandableItem {
Q_OBJECT
public:
WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list,
bool wait_all);
~WaitTreeObjectList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list;
bool wait_all;
};
class WaitTreeThread : public WaitTreeWaitObject {
Q_OBJECT
public:
explicit WaitTreeThread(const Kernel::Thread& thread);
~WaitTreeThread() override;
QString GetText() const override;
QColor GetColor() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
};
class WaitTreeEvent : public WaitTreeWaitObject {
Q_OBJECT
public:
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
~WaitTreeEvent() override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
};
class WaitTreeThreadList : public WaitTreeExpandableItem {
Q_OBJECT
public:
explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list);
~WaitTreeThreadList() override;
QString GetText() const override;
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
private:
const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list;
};
class WaitTreeModel : public QAbstractItemModel {
Q_OBJECT
public:
explicit WaitTreeModel(QObject* parent = nullptr);
~WaitTreeModel() override;
QVariant data(const QModelIndex& index, int role) const override;
QModelIndex index(int row, int column, const QModelIndex& parent) const override;
QModelIndex parent(const QModelIndex& index) const override;
int rowCount(const QModelIndex& parent) const override;
int columnCount(const QModelIndex& parent) const override;
void ClearItems();
void InitItems();
private:
std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
};
class WaitTreeWidget : public QDockWidget {
Q_OBJECT
public:
explicit WaitTreeWidget(QWidget* parent = nullptr);
~WaitTreeWidget() override;
public slots:
void OnDebugModeEntered();
void OnDebugModeLeft();
void OnEmulationStarting(EmuThread* emu_thread);
void OnEmulationStopping();
private:
QTreeView* view;
WaitTreeModel* model;
};