yuzu-fork/src/yuzu/configuration/configure_vibration.h

53 lines
1.3 KiB
C++

// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <QDialog>
class QGroupBox;
class QSpinBox;
namespace Ui {
class ConfigureVibration;
}
namespace Core::HID {
enum class ControllerTriggerType;
class HIDCore;
} // namespace Core::HID
class ConfigureVibration : public QDialog {
Q_OBJECT
public:
explicit ConfigureVibration(QWidget* parent, Core::HID::HIDCore& hid_core_);
~ConfigureVibration() override;
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void VibrateController(Core::HID::ControllerTriggerType type, std::size_t player_index);
void StopVibrations();
std::unique_ptr<Ui::ConfigureVibration> ui;
static constexpr std::size_t NUM_PLAYERS = 8;
/// Groupboxes encapsulating the vibration strength spinbox.
std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
/// Spinboxes representing the vibration strength percentage.
std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
/// Callback index to stop the controllers events
std::array<int, NUM_PLAYERS> controller_callback_key;
Core::HID::HIDCore& hid_core;
};