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https://github.com/yuzu-mirror/yuzu.git
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153 lines
4.4 KiB
C++
153 lines
4.4 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <cstring>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include <boost/intrusive/list.hpp>
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#include "common/bit_cast.h"
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#include "common/common_types.h"
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#include "shader_recompiler/frontend/ir/opcodes.h"
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#include "shader_recompiler/frontend/ir/type.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::IR {
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class Block;
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struct AssociatedInsts;
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class Inst : public boost::intrusive::list_base_hook<> {
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public:
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explicit Inst(Opcode op_, u32 flags_) noexcept;
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~Inst();
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Inst& operator=(const Inst&) = delete;
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Inst(const Inst&) = delete;
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Inst& operator=(Inst&&) = delete;
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Inst(Inst&&) = delete;
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/// Get the number of uses this instruction has.
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[[nodiscard]] int UseCount() const noexcept {
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return use_count;
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}
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/// Determines whether this instruction has uses or not.
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[[nodiscard]] bool HasUses() const noexcept {
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return use_count > 0;
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}
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/// Get the opcode this microinstruction represents.
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[[nodiscard]] IR::Opcode Opcode() const noexcept {
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return op;
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}
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/// Determines if there is a pseudo-operation associated with this instruction.
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[[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept {
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return associated_insts != nullptr;
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}
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/// Determines whether or not this instruction may have side effects.
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[[nodiscard]] bool MayHaveSideEffects() const noexcept;
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/// Determines whether or not this instruction is a pseudo-instruction.
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/// Pseudo-instructions depend on their parent instructions for their semantics.
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[[nodiscard]] bool IsPseudoInstruction() const noexcept;
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/// Determines if all arguments of this instruction are immediates.
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[[nodiscard]] bool AreAllArgsImmediates() const;
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/// Gets a pseudo-operation associated with this instruction
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[[nodiscard]] Inst* GetAssociatedPseudoOperation(IR::Opcode opcode);
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/// Get the type this instruction returns.
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[[nodiscard]] IR::Type Type() const;
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/// Get the number of arguments this instruction has.
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[[nodiscard]] size_t NumArgs() const;
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/// Get the value of a given argument index.
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[[nodiscard]] Value Arg(size_t index) const;
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/// Set the value of a given argument index.
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void SetArg(size_t index, Value value);
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/// Get a pointer to the block of a phi argument.
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[[nodiscard]] Block* PhiBlock(size_t index) const;
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/// Add phi operand to a phi instruction.
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void AddPhiOperand(Block* predecessor, const Value& value);
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void Invalidate();
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void ClearArgs();
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void ReplaceUsesWith(Value replacement);
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void ReplaceOpcode(IR::Opcode opcode);
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template <typename FlagsType>
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requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
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[[nodiscard]] FlagsType Flags() const noexcept {
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FlagsType ret;
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std::memcpy(&ret, &flags, sizeof(ret));
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return ret;
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}
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template <typename FlagsType>
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requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
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[[nodiscard]] void SetFlags(FlagsType value) noexcept {
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std::memcpy(&flags, &value, sizeof(value));
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}
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/// Intrusively store the host definition of this instruction.
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template <typename DefinitionType>
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void SetDefinition(DefinitionType def) {
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definition = Common::BitCast<u32>(def);
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}
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/// Return the intrusively stored host definition of this instruction.
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template <typename DefinitionType>
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[[nodiscard]] DefinitionType Definition() const noexcept {
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return Common::BitCast<DefinitionType>(definition);
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}
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private:
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struct NonTriviallyDummy {
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NonTriviallyDummy() noexcept {}
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};
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void Use(const Value& value);
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void UndoUse(const Value& value);
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IR::Opcode op{};
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int use_count{};
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u32 flags{};
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u32 definition{};
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union {
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NonTriviallyDummy dummy{};
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std::vector<std::pair<Block*, Value>> phi_args;
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std::array<Value, 5> args;
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};
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std::unique_ptr<AssociatedInsts> associated_insts;
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};
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static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
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struct AssociatedInsts {
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union {
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Inst* in_bounds_inst;
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Inst* sparse_inst;
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Inst* zero_inst{};
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};
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Inst* sign_inst{};
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Inst* carry_inst{};
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Inst* overflow_inst{};
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};
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} // namespace Shader::IR
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