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b05bfc6036
With all of the trivial parts of the memory interface moved over, we can get right into moving over the bits that are used. Note that this does require the use of GetInstance from the global system instance to be used within hle_ipc.cpp and the gdbstub. This is fine for the time being, as they both already rely on the global system instance in other functions. These will be removed in a change directed at both of these respectively. For now, it's sufficient, as it still accomplishes the goal of de-globalizing the memory code.
189 lines
5.2 KiB
C++
189 lines
5.2 KiB
C++
// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/memory.h"
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#include "core/tools/freezer.h"
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namespace Tools {
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namespace {
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constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
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u64 MemoryReadWidth(Memory::Memory& memory, u32 width, VAddr addr) {
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switch (width) {
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case 1:
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return memory.Read8(addr);
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case 2:
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return memory.Read16(addr);
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case 4:
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return memory.Read32(addr);
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case 8:
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return memory.Read64(addr);
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default:
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UNREACHABLE();
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return 0;
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}
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}
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void MemoryWriteWidth(Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
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switch (width) {
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case 1:
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Memory::Write8(addr, static_cast<u8>(value));
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break;
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case 2:
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Memory::Write16(addr, static_cast<u16>(value));
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break;
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case 4:
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Memory::Write32(addr, static_cast<u32>(value));
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break;
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case 8:
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Memory::Write64(addr, value);
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break;
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default:
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UNREACHABLE();
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}
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}
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} // Anonymous namespace
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Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Memory::Memory& memory_)
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: core_timing{core_timing_}, memory{memory_} {
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event = Core::Timing::CreateEvent(
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"MemoryFreezer::FrameCallback",
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[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
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core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event);
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}
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Freezer::~Freezer() {
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core_timing.UnscheduleEvent(event, 0);
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}
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void Freezer::SetActive(bool active) {
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if (!this->active.exchange(active)) {
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FillEntryReads();
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core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS, event);
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LOG_DEBUG(Common_Memory, "Memory freezer activated!");
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} else {
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LOG_DEBUG(Common_Memory, "Memory freezer deactivated!");
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}
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}
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bool Freezer::IsActive() const {
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return active.load(std::memory_order_relaxed);
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}
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void Freezer::Clear() {
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std::lock_guard lock{entries_mutex};
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LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
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entries.clear();
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}
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u64 Freezer::Freeze(VAddr address, u32 width) {
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std::lock_guard lock{entries_mutex};
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const auto current_value = MemoryReadWidth(memory, width, address);
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entries.push_back({address, width, current_value});
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LOG_DEBUG(Common_Memory,
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"Freezing memory for address={:016X}, width={:02X}, current_value={:016X}", address,
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width, current_value);
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return current_value;
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}
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void Freezer::Unfreeze(VAddr address) {
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std::lock_guard lock{entries_mutex};
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LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
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entries.erase(
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std::remove_if(entries.begin(), entries.end(),
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[&address](const Entry& entry) { return entry.address == address; }),
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entries.end());
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}
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bool Freezer::IsFrozen(VAddr address) const {
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std::lock_guard lock{entries_mutex};
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return std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
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return entry.address == address;
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}) != entries.end();
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}
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void Freezer::SetFrozenValue(VAddr address, u64 value) {
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std::lock_guard lock{entries_mutex};
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const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
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return entry.address == address;
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});
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if (iter == entries.end()) {
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LOG_ERROR(Common_Memory,
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"Tried to set freeze value for address={:016X} that is not frozen!", address);
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return;
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}
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LOG_DEBUG(Common_Memory,
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"Manually overridden freeze value for address={:016X}, width={:02X} to value={:016X}",
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iter->address, iter->width, value);
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iter->value = value;
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}
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std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
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std::lock_guard lock{entries_mutex};
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const auto iter = std::find_if(entries.begin(), entries.end(), [&address](const Entry& entry) {
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return entry.address == address;
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});
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if (iter == entries.end()) {
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return std::nullopt;
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}
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return *iter;
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}
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std::vector<Freezer::Entry> Freezer::GetEntries() const {
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std::lock_guard lock{entries_mutex};
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return entries;
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}
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void Freezer::FrameCallback(u64 userdata, s64 cycles_late) {
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if (!IsActive()) {
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LOG_DEBUG(Common_Memory, "Memory freezer has been deactivated, ending callback events.");
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return;
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}
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std::lock_guard lock{entries_mutex};
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for (const auto& entry : entries) {
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LOG_DEBUG(Common_Memory,
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"Enforcing memory freeze at address={:016X}, value={:016X}, width={:02X}",
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entry.address, entry.value, entry.width);
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MemoryWriteWidth(memory, entry.width, entry.address, entry.value);
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}
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core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS - cycles_late, event);
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}
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void Freezer::FillEntryReads() {
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std::lock_guard lock{entries_mutex};
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LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
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for (auto& entry : entries) {
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entry.value = MemoryReadWidth(memory, entry.width, entry.address);
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}
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}
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} // namespace Tools
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