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cdb240f3d4
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
205 lines
8.9 KiB
C++
205 lines
8.9 KiB
C++
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <chrono>
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#include <optional>
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#include <QFileDialog>
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#include <QGraphicsItem>
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#include <QMessageBox>
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/hle/service/time/time_manager.h"
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#include "ui_configure_system.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_system.h"
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ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
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ui->setupUi(this);
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connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
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&ConfigureSystem::RefreshConsoleID);
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connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
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ui->rng_seed_edit->setEnabled(state == Qt::Checked);
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if (state != Qt::Checked) {
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ui->rng_seed_edit->setText(QStringLiteral("00000000"));
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}
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});
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connect(ui->custom_rtc_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
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ui->custom_rtc_edit->setEnabled(state == Qt::Checked);
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if (state != Qt::Checked) {
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ui->custom_rtc_edit->setDateTime(QDateTime::currentDateTime());
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}
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});
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ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
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ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
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SetupPerGameUI();
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SetConfiguration();
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}
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ConfigureSystem::~ConfigureSystem() = default;
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void ConfigureSystem::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QWidget::changeEvent(event);
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}
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void ConfigureSystem::RetranslateUI() {
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ui->retranslateUi(this);
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}
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void ConfigureSystem::SetConfiguration() {
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enabled = !system.IsPoweredOn();
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const auto rng_seed =
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QStringLiteral("%1")
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.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
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.toUpper();
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const auto rtc_time = Settings::values.custom_rtc.value_or(QDateTime::currentSecsSinceEpoch());
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ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
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ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
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Settings::values.rng_seed.UsingGlobal());
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ui->rng_seed_edit->setText(rng_seed);
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ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
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ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
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ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
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if (Settings::IsConfiguringGlobal()) {
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ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
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ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
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ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
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ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
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} else {
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ConfigurationShared::SetPerGameSetting(ui->combo_language,
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&Settings::values.language_index);
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ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
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ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
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&Settings::values.time_zone_index);
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ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
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ConfigurationShared::SetHighlight(ui->label_language,
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!Settings::values.language_index.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->label_region,
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!Settings::values.region_index.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->label_timezone,
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!Settings::values.time_zone_index.UsingGlobal());
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ConfigurationShared::SetHighlight(ui->label_sound,
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!Settings::values.sound_index.UsingGlobal());
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}
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}
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void ConfigureSystem::ReadSystemSettings() {}
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void ConfigureSystem::ApplyConfiguration() {
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// Allow setting custom RTC even if system is powered on,
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// to allow in-game time to be fast forwarded
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if (Settings::IsConfiguringGlobal()) {
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if (ui->custom_rtc_checkbox->isChecked()) {
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Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
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if (system.IsPoweredOn()) {
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const s64 posix_time{*Settings::values.custom_rtc +
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Service::Time::TimeManager::GetExternalTimeZoneOffset()};
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system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
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}
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} else {
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Settings::values.custom_rtc = std::nullopt;
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}
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}
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if (!enabled) {
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return;
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}
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index, ui->combo_language);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
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ui->combo_time_zone);
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ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
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if (Settings::IsConfiguringGlobal()) {
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// Guard if during game and set to game-specific value
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if (Settings::values.rng_seed.UsingGlobal()) {
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if (ui->rng_seed_checkbox->isChecked()) {
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Settings::values.rng_seed.SetValue(ui->rng_seed_edit->text().toUInt(nullptr, 16));
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} else {
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Settings::values.rng_seed.SetValue(std::nullopt);
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}
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}
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} else {
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switch (use_rng_seed) {
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case ConfigurationShared::CheckState::On:
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case ConfigurationShared::CheckState::Off:
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Settings::values.rng_seed.SetGlobal(false);
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if (ui->rng_seed_checkbox->isChecked()) {
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Settings::values.rng_seed.SetValue(ui->rng_seed_edit->text().toUInt(nullptr, 16));
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} else {
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Settings::values.rng_seed.SetValue(std::nullopt);
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}
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break;
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case ConfigurationShared::CheckState::Global:
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Settings::values.rng_seed.SetGlobal(false);
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Settings::values.rng_seed.SetValue(std::nullopt);
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Settings::values.rng_seed.SetGlobal(true);
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break;
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case ConfigurationShared::CheckState::Count:
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break;
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}
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}
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}
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void ConfigureSystem::RefreshConsoleID() {
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QMessageBox::StandardButton reply;
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QString warning_text = tr("This will replace your current virtual Switch with a new one. "
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"Your current virtual Switch will not be recoverable. "
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"This might have unexpected effects in games. This might fail, "
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"if you use an outdated config savegame. Continue?");
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reply = QMessageBox::critical(this, tr("Warning"), warning_text,
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QMessageBox::No | QMessageBox::Yes);
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if (reply == QMessageBox::No) {
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return;
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}
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u64 console_id{};
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ui->label_console_id->setText(
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tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
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}
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void ConfigureSystem::SetupPerGameUI() {
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if (Settings::IsConfiguringGlobal()) {
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ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
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ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
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ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
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ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
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ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
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ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
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return;
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}
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ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language,
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Settings::values.language_index.GetValue(true));
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ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region,
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Settings::values.region_index.GetValue(true));
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ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
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Settings::values.time_zone_index.GetValue(true));
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ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
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Settings::values.sound_index.GetValue(true));
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ConfigurationShared::SetColoredTristate(
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ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
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Settings::values.rng_seed.GetValue().has_value(),
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Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
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ui->custom_rtc_checkbox->setVisible(false);
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ui->custom_rtc_edit->setVisible(false);
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}
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