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https://github.com/yuzu-mirror/yuzu.git
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44ccec7846
yuzu qt: Add option to create Windows crash dumps
1572 lines
68 KiB
C++
1572 lines
68 KiB
C++
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <QKeySequence>
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#include <QSettings>
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "core/core.h"
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#include "core/hle/service/acc/profile_manager.h"
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#include "core/hle/service/hid/controllers/npad.h"
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#include "input_common/main.h"
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#include "network/network.h"
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#include "yuzu/configuration/config.h"
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namespace FS = Common::FS;
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Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
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global = config_type == ConfigType::GlobalConfig;
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Initialize(config_name);
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}
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Config::~Config() {
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if (global) {
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Save();
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}
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}
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const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
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Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
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Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
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Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
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Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
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};
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const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
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Qt::Key_7,
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Qt::Key_8,
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};
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const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
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{
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Qt::Key_W,
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Qt::Key_S,
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Qt::Key_A,
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Qt::Key_D,
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},
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{
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Qt::Key_I,
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Qt::Key_K,
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Qt::Key_J,
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Qt::Key_L,
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},
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}};
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const std::array<int, 2> Config::default_stick_mod = {
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Qt::Key_Shift,
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0,
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};
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const std::array<int, 2> Config::default_ringcon_analogs{{
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Qt::Key_A,
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Qt::Key_D,
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}};
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// This shouldn't have anything except static initializers (no functions). So
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// QKeySequence(...).toString() is NOT ALLOWED HERE.
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Mute/Unmute")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Down")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Audio Volume Up")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("="), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Capture Screenshot")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Adapting Filter")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change Docked Mode")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Change GPU Accuracy")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Continue/Pause Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Exit yuzu")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Fullscreen")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load File")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Load/Remove Amiibo")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Restart Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Stop Emulation")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Record")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Reset")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "TAS Start/Stop")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Filter Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Framerate Limit")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Mouse Panning")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
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{QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Toggle Status Bar")), QStringLiteral(QT_TRANSLATE_NOOP("Hotkeys", "Main Window")), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}},
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}};
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// clang-format on
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void Config::Initialize(const std::string& config_name) {
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const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
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const auto config_file = fmt::format("{}.ini", config_name);
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switch (type) {
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case ConfigType::GlobalConfig:
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qt_config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
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void(FS::CreateParentDir(qt_config_loc));
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qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
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QSettings::IniFormat);
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Reload();
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break;
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case ConfigType::PerGameConfig:
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qt_config_loc =
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FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
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void(FS::CreateParentDir(qt_config_loc));
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qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
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QSettings::IniFormat);
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Reload();
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break;
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case ConfigType::InputProfile:
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qt_config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
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void(FS::CreateParentDir(qt_config_loc));
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qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc),
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QSettings::IniFormat);
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break;
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}
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}
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/* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
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* usages later in this file. This allows explicit definition of some types that don't work
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* nicely with the general version.
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*/
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// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
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// can it implicitly convert a QVariant back to a {std::,Q}string
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template <>
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void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
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const QString name = QString::fromStdString(setting.GetLabel());
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const auto default_value = QString::fromStdString(setting.GetDefault());
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if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
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setting.SetValue(default_value.toStdString());
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} else {
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setting.SetValue(qt_config->value(name, default_value).toString().toStdString());
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}
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}
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template <typename Type, bool ranged>
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void Config::ReadBasicSetting(Settings::Setting<Type, ranged>& setting) {
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const QString name = QString::fromStdString(setting.GetLabel());
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const Type default_value = setting.GetDefault();
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if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
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setting.SetValue(default_value);
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} else {
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setting.SetValue(
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static_cast<QVariant>(qt_config->value(name, default_value)).value<Type>());
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}
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}
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// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
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template <>
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void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
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const QString name = QString::fromStdString(setting.GetLabel());
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const std::string& value = setting.GetValue();
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qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
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qt_config->setValue(name, QString::fromStdString(value));
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}
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template <typename Type, bool ranged>
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void Config::WriteBasicSetting(const Settings::Setting<Type, ranged>& setting) {
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const QString name = QString::fromStdString(setting.GetLabel());
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const Type value = setting.GetValue();
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qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
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qt_config->setValue(name, value);
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}
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template <typename Type, bool ranged>
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void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>& setting) {
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const QString name = QString::fromStdString(setting.GetLabel());
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const Type& value = setting.GetValue(global);
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if (!global) {
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qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
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}
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if (global || !setting.UsingGlobal()) {
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qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
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qt_config->setValue(name, value);
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}
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}
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void Config::ReadPlayerValue(std::size_t player_index) {
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const QString player_prefix = [this, player_index] {
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if (type == ConfigType::InputProfile) {
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return QString{};
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} else {
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return QStringLiteral("player_%1_").arg(player_index);
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}
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}();
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auto& player = Settings::values.players.GetValue()[player_index];
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if (player_prefix.isEmpty()) {
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const auto controller = static_cast<Settings::ControllerType>(
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qt_config
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->value(QStringLiteral("%1type").arg(player_prefix),
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static_cast<u8>(Settings::ControllerType::ProController))
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.toUInt());
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if (controller == Settings::ControllerType::LeftJoycon ||
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controller == Settings::ControllerType::RightJoycon) {
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player.controller_type = controller;
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}
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} else {
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player.connected =
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ReadSetting(QStringLiteral("%1connected").arg(player_prefix), player_index == 0)
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.toBool();
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player.controller_type = static_cast<Settings::ControllerType>(
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qt_config
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->value(QStringLiteral("%1type").arg(player_prefix),
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static_cast<u8>(Settings::ControllerType::ProController))
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.toUInt());
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player.vibration_enabled =
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qt_config->value(QStringLiteral("%1vibration_enabled").arg(player_prefix), true)
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.toBool();
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player.vibration_strength =
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qt_config->value(QStringLiteral("%1vibration_strength").arg(player_prefix), 100)
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.toInt();
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player.body_color_left = qt_config
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->value(QStringLiteral("%1body_color_left").arg(player_prefix),
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Settings::JOYCON_BODY_NEON_BLUE)
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.toUInt();
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player.body_color_right =
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qt_config
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->value(QStringLiteral("%1body_color_right").arg(player_prefix),
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Settings::JOYCON_BODY_NEON_RED)
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.toUInt();
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player.button_color_left =
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qt_config
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->value(QStringLiteral("%1button_color_left").arg(player_prefix),
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Settings::JOYCON_BUTTONS_NEON_BLUE)
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.toUInt();
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player.button_color_right =
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qt_config
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->value(QStringLiteral("%1button_color_right").arg(player_prefix),
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Settings::JOYCON_BUTTONS_NEON_RED)
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.toUInt();
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}
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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auto& player_buttons = player.buttons[i];
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player_buttons = qt_config
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->value(QStringLiteral("%1").arg(player_prefix) +
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QString::fromUtf8(Settings::NativeButton::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (player_buttons.empty()) {
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player_buttons = default_param;
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}
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_stick_mod[i], 0.5f);
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auto& player_analogs = player.analogs[i];
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player_analogs = qt_config
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->value(QStringLiteral("%1").arg(player_prefix) +
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QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (player_analogs.empty()) {
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player_analogs = default_param;
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}
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}
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for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
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auto& player_motions = player.motions[i];
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player_motions = qt_config
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->value(QStringLiteral("%1").arg(player_prefix) +
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QString::fromUtf8(Settings::NativeMotion::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (player_motions.empty()) {
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player_motions = default_param;
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}
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}
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}
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void Config::ReadDebugValues() {
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ReadBasicSetting(Settings::values.debug_pad_enabled);
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
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debug_pad_buttons = qt_config
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->value(QStringLiteral("debug_pad_") +
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QString::fromUtf8(Settings::NativeButton::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (debug_pad_buttons.empty()) {
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debug_pad_buttons = default_param;
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}
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_stick_mod[i], 0.5f);
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auto& debug_pad_analogs = Settings::values.debug_pad_analogs[i];
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debug_pad_analogs = qt_config
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->value(QStringLiteral("debug_pad_") +
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QString::fromUtf8(Settings::NativeAnalog::mapping[i]),
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QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (debug_pad_analogs.empty()) {
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debug_pad_analogs = default_param;
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}
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}
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}
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void Config::ReadKeyboardValues() {
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ReadBasicSetting(Settings::values.keyboard_enabled);
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}
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void Config::ReadMouseValues() {
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ReadBasicSetting(Settings::values.mouse_enabled);
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}
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void Config::ReadTouchscreenValues() {
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Settings::values.touchscreen.enabled =
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ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
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Settings::values.touchscreen.rotation_angle =
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ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
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Settings::values.touchscreen.diameter_x =
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ReadSetting(QStringLiteral("touchscreen_diameter_x"), 15).toUInt();
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Settings::values.touchscreen.diameter_y =
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ReadSetting(QStringLiteral("touchscreen_diameter_y"), 15).toUInt();
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}
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void Config::ReadHidbusValues() {
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Settings::values.enable_ring_controller =
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ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
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auto& ringcon_analogs = Settings::values.ringcon_analogs;
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ringcon_analogs =
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qt_config->value(QStringLiteral("ring_controller"), QString::fromStdString(default_param))
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.toString()
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.toStdString();
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if (ringcon_analogs.empty()) {
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ringcon_analogs = default_param;
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}
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}
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void Config::ReadIrCameraValues() {
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ReadBasicSetting(Settings::values.enable_ir_sensor);
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ReadBasicSetting(Settings::values.ir_sensor_device);
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}
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void Config::ReadAudioValues() {
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qt_config->beginGroup(QStringLiteral("Audio"));
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if (global) {
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ReadBasicSetting(Settings::values.sink_id);
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ReadBasicSetting(Settings::values.audio_output_device_id);
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ReadBasicSetting(Settings::values.audio_input_device_id);
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}
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ReadGlobalSetting(Settings::values.volume);
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qt_config->endGroup();
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}
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void Config::ReadControlValues() {
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qt_config->beginGroup(QStringLiteral("Controls"));
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for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
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ReadPlayerValue(p);
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}
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ReadDebugValues();
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ReadKeyboardValues();
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ReadMouseValues();
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ReadTouchscreenValues();
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ReadMotionTouchValues();
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ReadHidbusValues();
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ReadIrCameraValues();
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#ifdef _WIN32
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|
ReadBasicSetting(Settings::values.enable_raw_input);
|
|
#else
|
|
Settings::values.enable_raw_input = false;
|
|
#endif
|
|
ReadBasicSetting(Settings::values.emulate_analog_keyboard);
|
|
Settings::values.mouse_panning = false;
|
|
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
|
|
|
|
ReadBasicSetting(Settings::values.tas_enable);
|
|
ReadBasicSetting(Settings::values.tas_loop);
|
|
ReadBasicSetting(Settings::values.pause_tas_on_load);
|
|
|
|
ReadGlobalSetting(Settings::values.use_docked_mode);
|
|
|
|
// Disable docked mode if handheld is selected
|
|
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
|
|
if (controller_type == Settings::ControllerType::Handheld) {
|
|
Settings::values.use_docked_mode.SetValue(false);
|
|
}
|
|
|
|
ReadGlobalSetting(Settings::values.vibration_enabled);
|
|
ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
|
|
ReadGlobalSetting(Settings::values.motion_enabled);
|
|
|
|
ReadBasicSetting(Settings::values.controller_navigation);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadMotionTouchValues() {
|
|
int num_touch_from_button_maps =
|
|
qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
|
|
|
|
if (num_touch_from_button_maps > 0) {
|
|
const auto append_touch_from_button_map = [this] {
|
|
Settings::TouchFromButtonMap map;
|
|
map.name = ReadSetting(QStringLiteral("name"), QStringLiteral("default"))
|
|
.toString()
|
|
.toStdString();
|
|
const int num_touch_maps = qt_config->beginReadArray(QStringLiteral("entries"));
|
|
map.buttons.reserve(num_touch_maps);
|
|
for (int i = 0; i < num_touch_maps; i++) {
|
|
qt_config->setArrayIndex(i);
|
|
std::string touch_mapping =
|
|
ReadSetting(QStringLiteral("bind")).toString().toStdString();
|
|
map.buttons.emplace_back(std::move(touch_mapping));
|
|
}
|
|
qt_config->endArray(); // entries
|
|
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
|
};
|
|
|
|
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
append_touch_from_button_map();
|
|
}
|
|
} else {
|
|
Settings::values.touch_from_button_maps.emplace_back(
|
|
Settings::TouchFromButtonMap{"default", {}});
|
|
num_touch_from_button_maps = 1;
|
|
}
|
|
qt_config->endArray();
|
|
|
|
ReadBasicSetting(Settings::values.touch_device);
|
|
ReadBasicSetting(Settings::values.touch_from_button_map_index);
|
|
Settings::values.touch_from_button_map_index = std::clamp(
|
|
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
|
ReadBasicSetting(Settings::values.udp_input_servers);
|
|
ReadBasicSetting(Settings::values.enable_udp_controller);
|
|
}
|
|
|
|
void Config::ReadCoreValues() {
|
|
qt_config->beginGroup(QStringLiteral("Core"));
|
|
|
|
ReadGlobalSetting(Settings::values.use_multi_core);
|
|
ReadGlobalSetting(Settings::values.use_extended_memory_layout);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadDataStorageValues() {
|
|
qt_config->beginGroup(QStringLiteral("Data Storage"));
|
|
|
|
ReadBasicSetting(Settings::values.use_virtual_sd);
|
|
FS::SetYuzuPath(
|
|
FS::YuzuPath::NANDDir,
|
|
qt_config
|
|
->value(QStringLiteral("nand_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)))
|
|
.toString()
|
|
.toStdString());
|
|
FS::SetYuzuPath(
|
|
FS::YuzuPath::SDMCDir,
|
|
qt_config
|
|
->value(QStringLiteral("sdmc_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)))
|
|
.toString()
|
|
.toStdString());
|
|
FS::SetYuzuPath(
|
|
FS::YuzuPath::LoadDir,
|
|
qt_config
|
|
->value(QStringLiteral("load_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)))
|
|
.toString()
|
|
.toStdString());
|
|
FS::SetYuzuPath(
|
|
FS::YuzuPath::DumpDir,
|
|
qt_config
|
|
->value(QStringLiteral("dump_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
|
|
.toString()
|
|
.toStdString());
|
|
FS::SetYuzuPath(FS::YuzuPath::TASDir,
|
|
qt_config
|
|
->value(QStringLiteral("tas_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)))
|
|
.toString()
|
|
.toStdString());
|
|
|
|
ReadBasicSetting(Settings::values.gamecard_inserted);
|
|
ReadBasicSetting(Settings::values.gamecard_current_game);
|
|
ReadBasicSetting(Settings::values.gamecard_path);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadDebuggingValues() {
|
|
qt_config->beginGroup(QStringLiteral("Debugging"));
|
|
|
|
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
|
Settings::values.record_frame_times =
|
|
qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
|
|
|
|
ReadBasicSetting(Settings::values.use_gdbstub);
|
|
ReadBasicSetting(Settings::values.gdbstub_port);
|
|
ReadBasicSetting(Settings::values.program_args);
|
|
ReadBasicSetting(Settings::values.dump_exefs);
|
|
ReadBasicSetting(Settings::values.dump_nso);
|
|
ReadBasicSetting(Settings::values.enable_fs_access_log);
|
|
ReadBasicSetting(Settings::values.reporting_services);
|
|
ReadBasicSetting(Settings::values.quest_flag);
|
|
ReadBasicSetting(Settings::values.disable_macro_jit);
|
|
ReadBasicSetting(Settings::values.extended_logging);
|
|
ReadBasicSetting(Settings::values.use_debug_asserts);
|
|
ReadBasicSetting(Settings::values.use_auto_stub);
|
|
ReadBasicSetting(Settings::values.enable_all_controllers);
|
|
ReadBasicSetting(Settings::values.create_crash_dumps);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadServiceValues() {
|
|
qt_config->beginGroup(QStringLiteral("Services"));
|
|
ReadBasicSetting(Settings::values.network_interface);
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadDisabledAddOnValues() {
|
|
const auto size = qt_config->beginReadArray(QStringLiteral("DisabledAddOns"));
|
|
|
|
for (int i = 0; i < size; ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
const auto title_id = ReadSetting(QStringLiteral("title_id"), 0).toULongLong();
|
|
std::vector<std::string> out;
|
|
const auto d_size = qt_config->beginReadArray(QStringLiteral("disabled"));
|
|
for (int j = 0; j < d_size; ++j) {
|
|
qt_config->setArrayIndex(j);
|
|
out.push_back(ReadSetting(QStringLiteral("d"), QString{}).toString().toStdString());
|
|
}
|
|
qt_config->endArray();
|
|
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
|
}
|
|
|
|
qt_config->endArray();
|
|
}
|
|
|
|
void Config::ReadMiscellaneousValues() {
|
|
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
|
|
|
|
ReadBasicSetting(Settings::values.log_filter);
|
|
ReadBasicSetting(Settings::values.use_dev_keys);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadPathValues() {
|
|
qt_config->beginGroup(QStringLiteral("Paths"));
|
|
|
|
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
|
|
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
|
|
UISettings::values.game_dir_deprecated =
|
|
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
|
|
UISettings::values.game_dir_deprecated_deepscan =
|
|
ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool();
|
|
const int gamedirs_size = qt_config->beginReadArray(QStringLiteral("gamedirs"));
|
|
for (int i = 0; i < gamedirs_size; ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
UISettings::GameDir game_dir;
|
|
game_dir.path = ReadSetting(QStringLiteral("path")).toString();
|
|
game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool();
|
|
game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool();
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
}
|
|
qt_config->endArray();
|
|
// create NAND and SD card directories if empty, these are not removable through the UI,
|
|
// also carries over old game list settings if present
|
|
if (UISettings::values.game_dirs.isEmpty()) {
|
|
UISettings::GameDir game_dir;
|
|
game_dir.path = QStringLiteral("SDMC");
|
|
game_dir.expanded = true;
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
game_dir.path = QStringLiteral("UserNAND");
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
game_dir.path = QStringLiteral("SysNAND");
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) {
|
|
game_dir.path = UISettings::values.game_dir_deprecated;
|
|
game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan;
|
|
UISettings::values.game_dirs.append(game_dir);
|
|
}
|
|
}
|
|
UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList();
|
|
UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadCpuValues() {
|
|
qt_config->beginGroup(QStringLiteral("Cpu"));
|
|
|
|
ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
|
|
if (Settings::values.cpu_accuracy_first_time) {
|
|
Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
|
|
Settings::values.cpu_accuracy_first_time.SetValue(false);
|
|
} else {
|
|
ReadGlobalSetting(Settings::values.cpu_accuracy);
|
|
}
|
|
|
|
ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
|
|
ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
|
|
ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
|
ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
|
|
ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
|
|
ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
|
|
|
if (global) {
|
|
ReadBasicSetting(Settings::values.cpu_debug_mode);
|
|
ReadBasicSetting(Settings::values.cpuopt_page_tables);
|
|
ReadBasicSetting(Settings::values.cpuopt_block_linking);
|
|
ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
|
|
ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
|
|
ReadBasicSetting(Settings::values.cpuopt_context_elimination);
|
|
ReadBasicSetting(Settings::values.cpuopt_const_prop);
|
|
ReadBasicSetting(Settings::values.cpuopt_misc_ir);
|
|
ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
|
|
ReadBasicSetting(Settings::values.cpuopt_fastmem);
|
|
ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
|
|
ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadRendererValues() {
|
|
qt_config->beginGroup(QStringLiteral("Renderer"));
|
|
|
|
ReadGlobalSetting(Settings::values.renderer_backend);
|
|
ReadGlobalSetting(Settings::values.vulkan_device);
|
|
ReadGlobalSetting(Settings::values.fullscreen_mode);
|
|
ReadGlobalSetting(Settings::values.aspect_ratio);
|
|
ReadGlobalSetting(Settings::values.resolution_setup);
|
|
ReadGlobalSetting(Settings::values.scaling_filter);
|
|
ReadGlobalSetting(Settings::values.anti_aliasing);
|
|
ReadGlobalSetting(Settings::values.max_anisotropy);
|
|
ReadGlobalSetting(Settings::values.use_speed_limit);
|
|
ReadGlobalSetting(Settings::values.speed_limit);
|
|
ReadGlobalSetting(Settings::values.use_disk_shader_cache);
|
|
ReadGlobalSetting(Settings::values.gpu_accuracy);
|
|
ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
|
|
ReadGlobalSetting(Settings::values.nvdec_emulation);
|
|
ReadGlobalSetting(Settings::values.accelerate_astc);
|
|
ReadGlobalSetting(Settings::values.use_vsync);
|
|
ReadGlobalSetting(Settings::values.shader_backend);
|
|
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
|
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
|
ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
|
|
ReadGlobalSetting(Settings::values.bg_red);
|
|
ReadGlobalSetting(Settings::values.bg_green);
|
|
ReadGlobalSetting(Settings::values.bg_blue);
|
|
|
|
if (global) {
|
|
ReadBasicSetting(Settings::values.renderer_debug);
|
|
ReadBasicSetting(Settings::values.renderer_shader_feedback);
|
|
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
|
|
ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadScreenshotValues() {
|
|
qt_config->beginGroup(QStringLiteral("Screenshots"));
|
|
|
|
UISettings::values.enable_screenshot_save_as =
|
|
ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
|
|
FS::SetYuzuPath(
|
|
FS::YuzuPath::ScreenshotsDir,
|
|
qt_config
|
|
->value(QStringLiteral("screenshot_path"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)))
|
|
.toString()
|
|
.toStdString());
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadShortcutValues() {
|
|
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
|
|
|
for (const auto& [name, group, shortcut] : default_hotkeys) {
|
|
qt_config->beginGroup(group);
|
|
qt_config->beginGroup(name);
|
|
// No longer using ReadSetting for shortcut.second as it innacurately returns a value of 1
|
|
// for WidgetWithChildrenShortcut which is a value of 3. Needed to fix shortcuts the open
|
|
// a file dialog in windowed mode
|
|
UISettings::values.shortcuts.push_back(
|
|
{name,
|
|
group,
|
|
{ReadSetting(QStringLiteral("KeySeq"), shortcut.keyseq).toString(),
|
|
ReadSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq)
|
|
.toString(),
|
|
shortcut.context}});
|
|
qt_config->endGroup();
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadSystemValues() {
|
|
qt_config->beginGroup(QStringLiteral("System"));
|
|
|
|
ReadGlobalSetting(Settings::values.language_index);
|
|
|
|
ReadGlobalSetting(Settings::values.region_index);
|
|
|
|
ReadGlobalSetting(Settings::values.time_zone_index);
|
|
|
|
bool rng_seed_enabled;
|
|
ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
|
|
bool rng_seed_global =
|
|
global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
|
|
Settings::values.rng_seed.SetGlobal(rng_seed_global);
|
|
if (global || !rng_seed_global) {
|
|
if (rng_seed_enabled) {
|
|
Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
|
|
} else {
|
|
Settings::values.rng_seed.SetValue(std::nullopt);
|
|
}
|
|
}
|
|
|
|
if (global) {
|
|
ReadBasicSetting(Settings::values.current_user);
|
|
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
|
Service::Account::MAX_USERS - 1);
|
|
|
|
const auto custom_rtc_enabled =
|
|
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
|
|
if (custom_rtc_enabled) {
|
|
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
|
|
} else {
|
|
Settings::values.custom_rtc = std::nullopt;
|
|
}
|
|
}
|
|
|
|
ReadGlobalSetting(Settings::values.sound_index);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUIValues() {
|
|
qt_config->beginGroup(QStringLiteral("UI"));
|
|
|
|
UISettings::values.theme =
|
|
ReadSetting(
|
|
QStringLiteral("theme"),
|
|
QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
|
|
.toString();
|
|
ReadBasicSetting(UISettings::values.enable_discord_presence);
|
|
ReadBasicSetting(UISettings::values.select_user_on_boot);
|
|
|
|
ReadUIGamelistValues();
|
|
ReadUILayoutValues();
|
|
ReadPathValues();
|
|
ReadScreenshotValues();
|
|
ReadShortcutValues();
|
|
ReadMultiplayerValues();
|
|
|
|
ReadBasicSetting(UISettings::values.single_window_mode);
|
|
ReadBasicSetting(UISettings::values.fullscreen);
|
|
ReadBasicSetting(UISettings::values.display_titlebar);
|
|
ReadBasicSetting(UISettings::values.show_filter_bar);
|
|
ReadBasicSetting(UISettings::values.show_status_bar);
|
|
ReadBasicSetting(UISettings::values.confirm_before_closing);
|
|
ReadBasicSetting(UISettings::values.first_start);
|
|
ReadBasicSetting(UISettings::values.callout_flags);
|
|
ReadBasicSetting(UISettings::values.show_console);
|
|
ReadBasicSetting(UISettings::values.pause_when_in_background);
|
|
ReadBasicSetting(UISettings::values.mute_when_in_background);
|
|
ReadBasicSetting(UISettings::values.hide_mouse);
|
|
ReadBasicSetting(UISettings::values.disable_web_applet);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUIGamelistValues() {
|
|
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
|
|
|
ReadBasicSetting(UISettings::values.show_add_ons);
|
|
ReadBasicSetting(UISettings::values.game_icon_size);
|
|
ReadBasicSetting(UISettings::values.folder_icon_size);
|
|
ReadBasicSetting(UISettings::values.row_1_text_id);
|
|
ReadBasicSetting(UISettings::values.row_2_text_id);
|
|
ReadBasicSetting(UISettings::values.cache_game_list);
|
|
ReadBasicSetting(UISettings::values.favorites_expanded);
|
|
const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
|
|
for (int i = 0; i < favorites_size; i++) {
|
|
qt_config->setArrayIndex(i);
|
|
UISettings::values.favorited_ids.append(
|
|
ReadSetting(QStringLiteral("program_id")).toULongLong());
|
|
}
|
|
qt_config->endArray();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadUILayoutValues() {
|
|
qt_config->beginGroup(QStringLiteral("UILayout"));
|
|
|
|
UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray();
|
|
UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray();
|
|
UISettings::values.renderwindow_geometry =
|
|
ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray();
|
|
UISettings::values.gamelist_header_state =
|
|
ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
|
|
UISettings::values.microprofile_geometry =
|
|
ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
|
|
ReadBasicSetting(UISettings::values.microprofile_visible);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadWebServiceValues() {
|
|
qt_config->beginGroup(QStringLiteral("WebService"));
|
|
|
|
ReadBasicSetting(Settings::values.enable_telemetry);
|
|
ReadBasicSetting(Settings::values.web_api_url);
|
|
ReadBasicSetting(Settings::values.yuzu_username);
|
|
ReadBasicSetting(Settings::values.yuzu_token);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadMultiplayerValues() {
|
|
qt_config->beginGroup(QStringLiteral("Multiplayer"));
|
|
|
|
ReadBasicSetting(UISettings::values.multiplayer_nickname);
|
|
ReadBasicSetting(UISettings::values.multiplayer_ip);
|
|
ReadBasicSetting(UISettings::values.multiplayer_port);
|
|
ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
|
|
ReadBasicSetting(UISettings::values.multiplayer_room_name);
|
|
ReadBasicSetting(UISettings::values.multiplayer_room_port);
|
|
ReadBasicSetting(UISettings::values.multiplayer_host_type);
|
|
ReadBasicSetting(UISettings::values.multiplayer_port);
|
|
ReadBasicSetting(UISettings::values.multiplayer_max_player);
|
|
ReadBasicSetting(UISettings::values.multiplayer_game_id);
|
|
ReadBasicSetting(UISettings::values.multiplayer_room_description);
|
|
|
|
// Read ban list back
|
|
int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
|
|
UISettings::values.multiplayer_ban_list.first.resize(size);
|
|
for (int i = 0; i < size; ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
UISettings::values.multiplayer_ban_list.first[i] =
|
|
ReadSetting(QStringLiteral("username")).toString().toStdString();
|
|
}
|
|
qt_config->endArray();
|
|
size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
|
|
UISettings::values.multiplayer_ban_list.second.resize(size);
|
|
for (int i = 0; i < size; ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
UISettings::values.multiplayer_ban_list.second[i] =
|
|
ReadSetting(QStringLiteral("ip")).toString().toStdString();
|
|
}
|
|
qt_config->endArray();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::ReadValues() {
|
|
if (global) {
|
|
ReadControlValues();
|
|
ReadDataStorageValues();
|
|
ReadDebuggingValues();
|
|
ReadDisabledAddOnValues();
|
|
ReadServiceValues();
|
|
ReadUIValues();
|
|
ReadWebServiceValues();
|
|
ReadMiscellaneousValues();
|
|
}
|
|
ReadCoreValues();
|
|
ReadCpuValues();
|
|
ReadRendererValues();
|
|
ReadAudioValues();
|
|
ReadSystemValues();
|
|
ReadMultiplayerValues();
|
|
}
|
|
|
|
void Config::SavePlayerValue(std::size_t player_index) {
|
|
const QString player_prefix = [this, player_index] {
|
|
if (type == ConfigType::InputProfile) {
|
|
return QString{};
|
|
} else {
|
|
return QStringLiteral("player_%1_").arg(player_index);
|
|
}
|
|
}();
|
|
|
|
const auto& player = Settings::values.players.GetValue()[player_index];
|
|
|
|
WriteSetting(QStringLiteral("%1type").arg(player_prefix),
|
|
static_cast<u8>(player.controller_type),
|
|
static_cast<u8>(Settings::ControllerType::ProController));
|
|
|
|
if (!player_prefix.isEmpty()) {
|
|
WriteSetting(QStringLiteral("%1connected").arg(player_prefix), player.connected,
|
|
player_index == 0);
|
|
WriteSetting(QStringLiteral("%1vibration_enabled").arg(player_prefix),
|
|
player.vibration_enabled, true);
|
|
WriteSetting(QStringLiteral("%1vibration_strength").arg(player_prefix),
|
|
player.vibration_strength, 100);
|
|
WriteSetting(QStringLiteral("%1body_color_left").arg(player_prefix), player.body_color_left,
|
|
Settings::JOYCON_BODY_NEON_BLUE);
|
|
WriteSetting(QStringLiteral("%1body_color_right").arg(player_prefix),
|
|
player.body_color_right, Settings::JOYCON_BODY_NEON_RED);
|
|
WriteSetting(QStringLiteral("%1button_color_left").arg(player_prefix),
|
|
player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);
|
|
WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),
|
|
player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED);
|
|
}
|
|
|
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
|
WriteSetting(QStringLiteral("%1").arg(player_prefix) +
|
|
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
|
QString::fromStdString(player.buttons[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
|
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
|
WriteSetting(QStringLiteral("%1").arg(player_prefix) +
|
|
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
|
QString::fromStdString(player.analogs[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
|
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_motions[i]);
|
|
WriteSetting(QStringLiteral("%1").arg(player_prefix) +
|
|
QString::fromStdString(Settings::NativeMotion::mapping[i]),
|
|
QString::fromStdString(player.motions[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
}
|
|
|
|
void Config::SaveDebugValues() {
|
|
WriteBasicSetting(Settings::values.debug_pad_enabled);
|
|
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
|
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
|
WriteSetting(QStringLiteral("debug_pad_") +
|
|
QString::fromStdString(Settings::NativeButton::mapping[i]),
|
|
QString::fromStdString(Settings::values.debug_pad_buttons[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
|
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
|
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
|
|
default_analogs[i][3], default_stick_mod[i], 0.5f);
|
|
WriteSetting(QStringLiteral("debug_pad_") +
|
|
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
|
QString::fromStdString(Settings::values.debug_pad_analogs[i]),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
}
|
|
|
|
void Config::SaveMouseValues() {
|
|
WriteBasicSetting(Settings::values.mouse_enabled);
|
|
}
|
|
|
|
void Config::SaveTouchscreenValues() {
|
|
const auto& touchscreen = Settings::values.touchscreen;
|
|
|
|
WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
|
|
|
|
WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
|
|
WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
|
|
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
|
|
}
|
|
|
|
void Config::SaveMotionTouchValues() {
|
|
WriteBasicSetting(Settings::values.touch_device);
|
|
WriteBasicSetting(Settings::values.touch_from_button_map_index);
|
|
WriteBasicSetting(Settings::values.udp_input_servers);
|
|
WriteBasicSetting(Settings::values.enable_udp_controller);
|
|
|
|
qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
|
|
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
|
|
qt_config->setArrayIndex(static_cast<int>(p));
|
|
WriteSetting(QStringLiteral("name"),
|
|
QString::fromStdString(Settings::values.touch_from_button_maps[p].name),
|
|
QStringLiteral("default"));
|
|
qt_config->beginWriteArray(QStringLiteral("entries"));
|
|
for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size();
|
|
++q) {
|
|
qt_config->setArrayIndex(static_cast<int>(q));
|
|
WriteSetting(
|
|
QStringLiteral("bind"),
|
|
QString::fromStdString(Settings::values.touch_from_button_maps[p].buttons[q]));
|
|
}
|
|
qt_config->endArray();
|
|
}
|
|
qt_config->endArray();
|
|
}
|
|
|
|
void Config::SaveHidbusValues() {
|
|
WriteBasicSetting(Settings::values.enable_ring_controller);
|
|
|
|
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
|
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
|
|
WriteSetting(QStringLiteral("ring_controller"),
|
|
QString::fromStdString(Settings::values.ringcon_analogs),
|
|
QString::fromStdString(default_param));
|
|
}
|
|
|
|
void Config::SaveIrCameraValues() {
|
|
WriteBasicSetting(Settings::values.enable_ir_sensor);
|
|
WriteBasicSetting(Settings::values.ir_sensor_device);
|
|
}
|
|
|
|
void Config::SaveValues() {
|
|
if (global) {
|
|
SaveControlValues();
|
|
SaveDataStorageValues();
|
|
SaveDebuggingValues();
|
|
SaveDisabledAddOnValues();
|
|
SaveNetworkValues();
|
|
SaveUIValues();
|
|
SaveWebServiceValues();
|
|
SaveMiscellaneousValues();
|
|
}
|
|
SaveCoreValues();
|
|
SaveCpuValues();
|
|
SaveRendererValues();
|
|
SaveAudioValues();
|
|
SaveSystemValues();
|
|
SaveMultiplayerValues();
|
|
}
|
|
|
|
void Config::SaveAudioValues() {
|
|
qt_config->beginGroup(QStringLiteral("Audio"));
|
|
|
|
if (global) {
|
|
WriteBasicSetting(Settings::values.sink_id);
|
|
WriteBasicSetting(Settings::values.audio_output_device_id);
|
|
WriteBasicSetting(Settings::values.audio_input_device_id);
|
|
}
|
|
WriteGlobalSetting(Settings::values.volume);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveControlValues() {
|
|
qt_config->beginGroup(QStringLiteral("Controls"));
|
|
|
|
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
|
SavePlayerValue(p);
|
|
}
|
|
SaveDebugValues();
|
|
SaveMouseValues();
|
|
SaveTouchscreenValues();
|
|
SaveMotionTouchValues();
|
|
SaveHidbusValues();
|
|
SaveIrCameraValues();
|
|
|
|
WriteGlobalSetting(Settings::values.use_docked_mode);
|
|
WriteGlobalSetting(Settings::values.vibration_enabled);
|
|
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
|
|
WriteGlobalSetting(Settings::values.motion_enabled);
|
|
WriteBasicSetting(Settings::values.enable_raw_input);
|
|
WriteBasicSetting(Settings::values.keyboard_enabled);
|
|
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
|
|
WriteBasicSetting(Settings::values.mouse_panning_sensitivity);
|
|
WriteBasicSetting(Settings::values.controller_navigation);
|
|
|
|
WriteBasicSetting(Settings::values.tas_enable);
|
|
WriteBasicSetting(Settings::values.tas_loop);
|
|
WriteBasicSetting(Settings::values.pause_tas_on_load);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveCoreValues() {
|
|
qt_config->beginGroup(QStringLiteral("Core"));
|
|
|
|
WriteGlobalSetting(Settings::values.use_multi_core);
|
|
WriteGlobalSetting(Settings::values.use_extended_memory_layout);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveDataStorageValues() {
|
|
qt_config->beginGroup(QStringLiteral("Data Storage"));
|
|
|
|
WriteBasicSetting(Settings::values.use_virtual_sd);
|
|
WriteSetting(QStringLiteral("nand_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
|
WriteSetting(QStringLiteral("sdmc_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
|
WriteSetting(QStringLiteral("load_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
|
WriteSetting(QStringLiteral("dump_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
|
WriteSetting(QStringLiteral("tas_directory"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
|
|
|
|
WriteBasicSetting(Settings::values.gamecard_inserted);
|
|
WriteBasicSetting(Settings::values.gamecard_current_game);
|
|
WriteBasicSetting(Settings::values.gamecard_path);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveDebuggingValues() {
|
|
qt_config->beginGroup(QStringLiteral("Debugging"));
|
|
|
|
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
|
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
|
|
WriteBasicSetting(Settings::values.use_gdbstub);
|
|
WriteBasicSetting(Settings::values.gdbstub_port);
|
|
WriteBasicSetting(Settings::values.program_args);
|
|
WriteBasicSetting(Settings::values.dump_exefs);
|
|
WriteBasicSetting(Settings::values.dump_nso);
|
|
WriteBasicSetting(Settings::values.enable_fs_access_log);
|
|
WriteBasicSetting(Settings::values.quest_flag);
|
|
WriteBasicSetting(Settings::values.use_debug_asserts);
|
|
WriteBasicSetting(Settings::values.disable_macro_jit);
|
|
WriteBasicSetting(Settings::values.enable_all_controllers);
|
|
WriteBasicSetting(Settings::values.create_crash_dumps);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveNetworkValues() {
|
|
qt_config->beginGroup(QStringLiteral("Services"));
|
|
|
|
WriteBasicSetting(Settings::values.network_interface);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveDisabledAddOnValues() {
|
|
qt_config->beginWriteArray(QStringLiteral("DisabledAddOns"));
|
|
|
|
int i = 0;
|
|
for (const auto& elem : Settings::values.disabled_addons) {
|
|
qt_config->setArrayIndex(i);
|
|
WriteSetting(QStringLiteral("title_id"), QVariant::fromValue<u64>(elem.first), 0);
|
|
qt_config->beginWriteArray(QStringLiteral("disabled"));
|
|
for (std::size_t j = 0; j < elem.second.size(); ++j) {
|
|
qt_config->setArrayIndex(static_cast<int>(j));
|
|
WriteSetting(QStringLiteral("d"), QString::fromStdString(elem.second[j]), QString{});
|
|
}
|
|
qt_config->endArray();
|
|
++i;
|
|
}
|
|
|
|
qt_config->endArray();
|
|
}
|
|
|
|
void Config::SaveMiscellaneousValues() {
|
|
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
|
|
|
|
WriteBasicSetting(Settings::values.log_filter);
|
|
WriteBasicSetting(Settings::values.use_dev_keys);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SavePathValues() {
|
|
qt_config->beginGroup(QStringLiteral("Paths"));
|
|
|
|
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
|
|
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
|
|
qt_config->beginWriteArray(QStringLiteral("gamedirs"));
|
|
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
|
|
qt_config->setArrayIndex(i);
|
|
const auto& game_dir = UISettings::values.game_dirs[i];
|
|
WriteSetting(QStringLiteral("path"), game_dir.path);
|
|
WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false);
|
|
WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true);
|
|
}
|
|
qt_config->endArray();
|
|
WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files);
|
|
WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{});
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveCpuValues() {
|
|
qt_config->beginGroup(QStringLiteral("Cpu"));
|
|
|
|
WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
|
|
WriteSetting(QStringLiteral("cpu_accuracy"),
|
|
static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
|
|
static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
|
|
Settings::values.cpu_accuracy.UsingGlobal());
|
|
|
|
WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
|
|
WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
|
|
WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
|
WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
|
|
WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
|
|
WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
|
|
|
if (global) {
|
|
WriteBasicSetting(Settings::values.cpu_debug_mode);
|
|
WriteBasicSetting(Settings::values.cpuopt_page_tables);
|
|
WriteBasicSetting(Settings::values.cpuopt_block_linking);
|
|
WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
|
|
WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
|
|
WriteBasicSetting(Settings::values.cpuopt_context_elimination);
|
|
WriteBasicSetting(Settings::values.cpuopt_const_prop);
|
|
WriteBasicSetting(Settings::values.cpuopt_misc_ir);
|
|
WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
|
|
WriteBasicSetting(Settings::values.cpuopt_fastmem);
|
|
WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
|
|
WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveRendererValues() {
|
|
qt_config->beginGroup(QStringLiteral("Renderer"));
|
|
|
|
WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
|
|
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
|
|
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
|
|
Settings::values.renderer_backend.UsingGlobal());
|
|
WriteGlobalSetting(Settings::values.vulkan_device);
|
|
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
|
|
static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
|
|
static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
|
|
Settings::values.fullscreen_mode.UsingGlobal());
|
|
WriteGlobalSetting(Settings::values.aspect_ratio);
|
|
WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
|
|
static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
|
|
static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
|
|
Settings::values.resolution_setup.UsingGlobal());
|
|
WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
|
|
static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
|
|
static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
|
|
Settings::values.scaling_filter.UsingGlobal());
|
|
WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
|
|
static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
|
|
static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
|
|
Settings::values.anti_aliasing.UsingGlobal());
|
|
WriteGlobalSetting(Settings::values.max_anisotropy);
|
|
WriteGlobalSetting(Settings::values.use_speed_limit);
|
|
WriteGlobalSetting(Settings::values.speed_limit);
|
|
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
|
|
WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
|
|
static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
|
|
static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
|
|
Settings::values.gpu_accuracy.UsingGlobal());
|
|
WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
|
|
WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
|
|
static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
|
|
static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
|
|
Settings::values.nvdec_emulation.UsingGlobal());
|
|
WriteGlobalSetting(Settings::values.accelerate_astc);
|
|
WriteGlobalSetting(Settings::values.use_vsync);
|
|
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
|
|
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
|
|
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
|
|
Settings::values.shader_backend.UsingGlobal());
|
|
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
|
|
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
|
|
WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
|
|
WriteGlobalSetting(Settings::values.bg_red);
|
|
WriteGlobalSetting(Settings::values.bg_green);
|
|
WriteGlobalSetting(Settings::values.bg_blue);
|
|
|
|
if (global) {
|
|
WriteBasicSetting(Settings::values.renderer_debug);
|
|
WriteBasicSetting(Settings::values.renderer_shader_feedback);
|
|
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
|
|
WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveScreenshotValues() {
|
|
qt_config->beginGroup(QStringLiteral("Screenshots"));
|
|
|
|
WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
|
|
WriteSetting(QStringLiteral("screenshot_path"),
|
|
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveShortcutValues() {
|
|
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
|
|
|
// Lengths of UISettings::values.shortcuts & default_hotkeys are same.
|
|
// However, their ordering must also be the same.
|
|
for (std::size_t i = 0; i < default_hotkeys.size(); i++) {
|
|
const auto& [name, group, shortcut] = UISettings::values.shortcuts[i];
|
|
const auto& default_hotkey = default_hotkeys[i].shortcut;
|
|
|
|
qt_config->beginGroup(group);
|
|
qt_config->beginGroup(name);
|
|
WriteSetting(QStringLiteral("KeySeq"), shortcut.keyseq, default_hotkey.keyseq);
|
|
WriteSetting(QStringLiteral("Controller_KeySeq"), shortcut.controller_keyseq,
|
|
default_hotkey.controller_keyseq);
|
|
WriteSetting(QStringLiteral("Context"), shortcut.context, default_hotkey.context);
|
|
qt_config->endGroup();
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveSystemValues() {
|
|
qt_config->beginGroup(QStringLiteral("System"));
|
|
|
|
WriteGlobalSetting(Settings::values.language_index);
|
|
WriteGlobalSetting(Settings::values.region_index);
|
|
WriteGlobalSetting(Settings::values.time_zone_index);
|
|
|
|
WriteSetting(QStringLiteral("rng_seed_enabled"),
|
|
Settings::values.rng_seed.GetValue(global).has_value(), false,
|
|
Settings::values.rng_seed.UsingGlobal());
|
|
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
|
|
0, Settings::values.rng_seed.UsingGlobal());
|
|
|
|
if (global) {
|
|
WriteBasicSetting(Settings::values.current_user);
|
|
|
|
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
|
|
false);
|
|
WriteSetting(QStringLiteral("custom_rtc"),
|
|
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
|
|
}
|
|
|
|
WriteGlobalSetting(Settings::values.sound_index);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUIValues() {
|
|
qt_config->beginGroup(QStringLiteral("UI"));
|
|
|
|
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
|
|
QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
|
|
WriteBasicSetting(UISettings::values.enable_discord_presence);
|
|
WriteBasicSetting(UISettings::values.select_user_on_boot);
|
|
|
|
SaveUIGamelistValues();
|
|
SaveUILayoutValues();
|
|
SavePathValues();
|
|
SaveScreenshotValues();
|
|
SaveShortcutValues();
|
|
SaveMultiplayerValues();
|
|
|
|
WriteBasicSetting(UISettings::values.single_window_mode);
|
|
WriteBasicSetting(UISettings::values.fullscreen);
|
|
WriteBasicSetting(UISettings::values.display_titlebar);
|
|
WriteBasicSetting(UISettings::values.show_filter_bar);
|
|
WriteBasicSetting(UISettings::values.show_status_bar);
|
|
WriteBasicSetting(UISettings::values.confirm_before_closing);
|
|
WriteBasicSetting(UISettings::values.first_start);
|
|
WriteBasicSetting(UISettings::values.callout_flags);
|
|
WriteBasicSetting(UISettings::values.show_console);
|
|
WriteBasicSetting(UISettings::values.pause_when_in_background);
|
|
WriteBasicSetting(UISettings::values.mute_when_in_background);
|
|
WriteBasicSetting(UISettings::values.hide_mouse);
|
|
WriteBasicSetting(UISettings::values.disable_web_applet);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUIGamelistValues() {
|
|
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
|
|
|
WriteBasicSetting(UISettings::values.show_add_ons);
|
|
WriteBasicSetting(UISettings::values.game_icon_size);
|
|
WriteBasicSetting(UISettings::values.folder_icon_size);
|
|
WriteBasicSetting(UISettings::values.row_1_text_id);
|
|
WriteBasicSetting(UISettings::values.row_2_text_id);
|
|
WriteBasicSetting(UISettings::values.cache_game_list);
|
|
WriteBasicSetting(UISettings::values.favorites_expanded);
|
|
qt_config->beginWriteArray(QStringLiteral("favorites"));
|
|
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
|
|
qt_config->setArrayIndex(i);
|
|
WriteSetting(QStringLiteral("program_id"),
|
|
QVariant::fromValue(UISettings::values.favorited_ids[i]));
|
|
}
|
|
qt_config->endArray();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveUILayoutValues() {
|
|
qt_config->beginGroup(QStringLiteral("UILayout"));
|
|
|
|
WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry);
|
|
WriteSetting(QStringLiteral("state"), UISettings::values.state);
|
|
WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry);
|
|
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
|
|
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
|
|
UISettings::values.microprofile_geometry);
|
|
WriteBasicSetting(UISettings::values.microprofile_visible);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveWebServiceValues() {
|
|
qt_config->beginGroup(QStringLiteral("WebService"));
|
|
|
|
WriteBasicSetting(Settings::values.enable_telemetry);
|
|
WriteBasicSetting(Settings::values.web_api_url);
|
|
WriteBasicSetting(Settings::values.yuzu_username);
|
|
WriteBasicSetting(Settings::values.yuzu_token);
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveMultiplayerValues() {
|
|
qt_config->beginGroup(QStringLiteral("Multiplayer"));
|
|
|
|
WriteBasicSetting(UISettings::values.multiplayer_nickname);
|
|
WriteBasicSetting(UISettings::values.multiplayer_ip);
|
|
WriteBasicSetting(UISettings::values.multiplayer_port);
|
|
WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
|
|
WriteBasicSetting(UISettings::values.multiplayer_room_name);
|
|
WriteBasicSetting(UISettings::values.multiplayer_room_port);
|
|
WriteBasicSetting(UISettings::values.multiplayer_host_type);
|
|
WriteBasicSetting(UISettings::values.multiplayer_port);
|
|
WriteBasicSetting(UISettings::values.multiplayer_max_player);
|
|
WriteBasicSetting(UISettings::values.multiplayer_game_id);
|
|
WriteBasicSetting(UISettings::values.multiplayer_room_description);
|
|
|
|
// Write ban list
|
|
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
|
|
for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
|
|
qt_config->setArrayIndex(static_cast<int>(i));
|
|
WriteSetting(QStringLiteral("username"),
|
|
QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
|
|
}
|
|
qt_config->endArray();
|
|
qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
|
|
for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
|
|
qt_config->setArrayIndex(static_cast<int>(i));
|
|
WriteSetting(QStringLiteral("ip"),
|
|
QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
|
|
}
|
|
qt_config->endArray();
|
|
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
QVariant Config::ReadSetting(const QString& name) const {
|
|
return qt_config->value(name);
|
|
}
|
|
|
|
QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) const {
|
|
QVariant result;
|
|
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
|
|
result = default_value;
|
|
} else {
|
|
result = qt_config->value(name, default_value);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
template <typename Type, bool ranged>
|
|
void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type, ranged>& setting) {
|
|
QString name = QString::fromStdString(setting.GetLabel());
|
|
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
|
setting.SetGlobal(use_global);
|
|
if (global || !use_global) {
|
|
setting.SetValue(static_cast<QVariant>(
|
|
ReadSetting(name, QVariant::fromValue<Type>(setting.GetDefault())))
|
|
.value<Type>());
|
|
}
|
|
}
|
|
|
|
template <typename Type>
|
|
void Config::ReadSettingGlobal(Type& setting, const QString& name,
|
|
const QVariant& default_value) const {
|
|
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
|
if (global || !use_global) {
|
|
setting = ReadSetting(name, default_value).value<Type>();
|
|
}
|
|
}
|
|
|
|
void Config::WriteSetting(const QString& name, const QVariant& value) {
|
|
qt_config->setValue(name, value);
|
|
}
|
|
|
|
void Config::WriteSetting(const QString& name, const QVariant& value,
|
|
const QVariant& default_value) {
|
|
qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
|
|
qt_config->setValue(name, value);
|
|
}
|
|
|
|
void Config::WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value,
|
|
bool use_global) {
|
|
if (!global) {
|
|
qt_config->setValue(name + QStringLiteral("/use_global"), use_global);
|
|
}
|
|
if (global || !use_global) {
|
|
qt_config->setValue(name + QStringLiteral("/default"), value == default_value);
|
|
qt_config->setValue(name, value);
|
|
}
|
|
}
|
|
|
|
void Config::Reload() {
|
|
ReadValues();
|
|
// To apply default value changes
|
|
SaveValues();
|
|
}
|
|
|
|
void Config::Save() {
|
|
SaveValues();
|
|
}
|
|
|
|
void Config::ReadControlPlayerValue(std::size_t player_index) {
|
|
qt_config->beginGroup(QStringLiteral("Controls"));
|
|
ReadPlayerValue(player_index);
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
void Config::SaveControlPlayerValue(std::size_t player_index) {
|
|
qt_config->beginGroup(QStringLiteral("Controls"));
|
|
SavePlayerValue(player_index);
|
|
qt_config->endGroup();
|
|
}
|
|
|
|
const std::string& Config::GetConfigFilePath() const {
|
|
return qt_config_loc;
|
|
}
|