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This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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class DebugInterface;
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struct TBreakPoint {
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u32 iAddress;
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bool bOn;
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bool bTemporary;
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};
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// Code breakpoints.
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class BreakPoints {
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public:
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typedef std::vector<TBreakPoint> TBreakPoints;
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typedef std::vector<std::string> TBreakPointsStr;
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const TBreakPoints& GetBreakPoints() {
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return m_BreakPoints;
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}
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TBreakPointsStr GetStrings() const;
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void AddFromStrings(const TBreakPointsStr& bps);
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// is address breakpoint
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bool IsAddressBreakPoint(u32 iAddress) const;
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bool IsTempBreakPoint(u32 iAddress) const;
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// Add BreakPoint
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void Add(u32 em_address, bool temp = false);
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void Add(const TBreakPoint& bp);
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// Remove Breakpoint
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void Remove(u32 iAddress);
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void Clear();
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void DeleteByAddress(u32 Address);
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private:
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TBreakPoints m_BreakPoints;
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u32 m_iBreakOnCount;
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};
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