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196cc82913
We already have the thread instance that was created under the current process, so we can just pass the handle table of it along to retrieve the owner of the mutex.
204 lines
5.2 KiB
C++
204 lines
5.2 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <memory>
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#include <vector>
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#include <QAbstractItemModel>
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#include <QDockWidget>
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#include <QTreeView>
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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class EmuThread;
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namespace Kernel {
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class HandleTable;
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class ReadableEvent;
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class WaitObject;
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class Thread;
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} // namespace Kernel
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class WaitTreeThread;
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class WaitTreeItem : public QObject {
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Q_OBJECT
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public:
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WaitTreeItem();
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~WaitTreeItem() override;
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virtual bool IsExpandable() const;
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virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
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virtual QString GetText() const = 0;
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virtual QColor GetColor() const;
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void Expand();
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WaitTreeItem* Parent() const;
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const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
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std::size_t Row() const;
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static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList();
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private:
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std::size_t row;
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bool expanded = false;
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WaitTreeItem* parent = nullptr;
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std::vector<std::unique_ptr<WaitTreeItem>> children;
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};
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class WaitTreeText : public WaitTreeItem {
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Q_OBJECT
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public:
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explicit WaitTreeText(QString text);
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~WaitTreeText() override;
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QString GetText() const override;
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private:
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QString text;
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};
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class WaitTreeExpandableItem : public WaitTreeItem {
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Q_OBJECT
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public:
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WaitTreeExpandableItem();
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~WaitTreeExpandableItem() override;
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bool IsExpandable() const override;
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};
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class WaitTreeMutexInfo : public WaitTreeExpandableItem {
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Q_OBJECT
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public:
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explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::HandleTable& handle_table);
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~WaitTreeMutexInfo() override;
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QString GetText() const override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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private:
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VAddr mutex_address;
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u32 mutex_value;
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Kernel::Handle owner_handle;
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Kernel::SharedPtr<Kernel::Thread> owner;
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};
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class WaitTreeCallstack : public WaitTreeExpandableItem {
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Q_OBJECT
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public:
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explicit WaitTreeCallstack(const Kernel::Thread& thread);
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~WaitTreeCallstack() override;
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QString GetText() const override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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private:
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const Kernel::Thread& thread;
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};
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class WaitTreeWaitObject : public WaitTreeExpandableItem {
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Q_OBJECT
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public:
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explicit WaitTreeWaitObject(const Kernel::WaitObject& object);
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~WaitTreeWaitObject() override;
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static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object);
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QString GetText() const override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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protected:
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const Kernel::WaitObject& object;
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static QString GetResetTypeQString(Kernel::ResetType reset_type);
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};
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class WaitTreeObjectList : public WaitTreeExpandableItem {
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Q_OBJECT
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public:
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WaitTreeObjectList(const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& list,
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bool wait_all);
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~WaitTreeObjectList() override;
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QString GetText() const override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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private:
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const std::vector<Kernel::SharedPtr<Kernel::WaitObject>>& object_list;
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bool wait_all;
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};
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class WaitTreeThread : public WaitTreeWaitObject {
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Q_OBJECT
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public:
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explicit WaitTreeThread(const Kernel::Thread& thread);
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~WaitTreeThread() override;
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QString GetText() const override;
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QColor GetColor() const override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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};
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class WaitTreeEvent : public WaitTreeWaitObject {
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Q_OBJECT
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public:
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explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
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~WaitTreeEvent() override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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};
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class WaitTreeThreadList : public WaitTreeExpandableItem {
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Q_OBJECT
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public:
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explicit WaitTreeThreadList(const std::vector<Kernel::SharedPtr<Kernel::Thread>>& list);
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~WaitTreeThreadList() override;
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QString GetText() const override;
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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private:
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const std::vector<Kernel::SharedPtr<Kernel::Thread>>& thread_list;
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};
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class WaitTreeModel : public QAbstractItemModel {
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Q_OBJECT
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public:
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explicit WaitTreeModel(QObject* parent = nullptr);
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~WaitTreeModel() override;
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QVariant data(const QModelIndex& index, int role) const override;
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QModelIndex index(int row, int column, const QModelIndex& parent) const override;
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QModelIndex parent(const QModelIndex& index) const override;
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int rowCount(const QModelIndex& parent) const override;
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int columnCount(const QModelIndex& parent) const override;
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void ClearItems();
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void InitItems();
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private:
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std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
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};
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class WaitTreeWidget : public QDockWidget {
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Q_OBJECT
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public:
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explicit WaitTreeWidget(QWidget* parent = nullptr);
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~WaitTreeWidget() override;
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public slots:
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void OnDebugModeEntered();
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void OnDebugModeLeft();
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void OnEmulationStarting(EmuThread* emu_thread);
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void OnEmulationStopping();
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private:
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QTreeView* view;
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WaitTreeModel* model;
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};
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