yuzu-fork/src/core/hle/svc.cpp
Subv 88c93a7436 Kernel/SVC: Partially implemented svcReplyAndReceive.
It behaves mostly as WaitSynchronizationN with wait_all = false, except for IPC buffer translation.

The target thread of an IPC response will now wake up when responding.
IPC buffer translation is currently not implemented.
Error passing back to svcSendSyncRequest is currently not implemented.
2017-06-25 23:38:28 -05:00

1311 lines
47 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes>
#include <map>
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "core/arm/arm_interface.h"
#include "core/core_timing.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
using Kernel::SharedPtr;
using Kernel::ERR_INVALID_HANDLE;
namespace SVC {
enum ControlMemoryOperation {
MEMOP_FREE = 1,
MEMOP_RESERVE = 2, // This operation seems to be unsupported in the kernel
MEMOP_COMMIT = 3,
MEMOP_MAP = 4,
MEMOP_UNMAP = 5,
MEMOP_PROTECT = 6,
MEMOP_OPERATION_MASK = 0xFF,
MEMOP_REGION_APP = 0x100,
MEMOP_REGION_SYSTEM = 0x200,
MEMOP_REGION_BASE = 0x300,
MEMOP_REGION_MASK = 0xF00,
MEMOP_LINEAR = 0x10000,
};
/// Map application or GSP heap memory
static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size,
u32 permissions) {
using namespace Kernel;
LOG_DEBUG(Kernel_SVC,
"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=0x%X, permissions=0x%08X",
operation, addr0, addr1, size, permissions);
if ((addr0 & Memory::PAGE_MASK) != 0 || (addr1 & Memory::PAGE_MASK) != 0) {
return ERR_MISALIGNED_ADDRESS;
}
if ((size & Memory::PAGE_MASK) != 0) {
return ERR_MISALIGNED_SIZE;
}
u32 region = operation & MEMOP_REGION_MASK;
operation &= ~MEMOP_REGION_MASK;
if (region != 0) {
LOG_WARNING(Kernel_SVC, "ControlMemory with specified region not supported, region=%X",
region);
}
if ((permissions & (u32)MemoryPermission::ReadWrite) != permissions) {
return ERR_INVALID_COMBINATION;
}
VMAPermission vma_permissions = (VMAPermission)permissions;
auto& process = *g_current_process;
switch (operation & MEMOP_OPERATION_MASK) {
case MEMOP_FREE: {
// TODO(Subv): What happens if an application tries to FREE a block of memory that has a
// SharedMemory pointing to it?
if (addr0 >= Memory::HEAP_VADDR && addr0 < Memory::HEAP_VADDR_END) {
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError())
return result;
} else if (addr0 >= process.GetLinearHeapBase() && addr0 < process.GetLinearHeapLimit()) {
ResultCode result = process.LinearFree(addr0, size);
if (result.IsError())
return result;
} else {
return ERR_INVALID_ADDRESS;
}
*out_addr = addr0;
break;
}
case MEMOP_COMMIT: {
if (operation & MEMOP_LINEAR) {
CASCADE_RESULT(*out_addr, process.LinearAllocate(addr0, size, vma_permissions));
} else {
CASCADE_RESULT(*out_addr, process.HeapAllocate(addr0, size, vma_permissions));
}
break;
}
case MEMOP_MAP: // TODO: This is just a hack to avoid regressions until memory aliasing is
// implemented
{
CASCADE_RESULT(*out_addr, process.HeapAllocate(addr0, size, vma_permissions));
break;
}
case MEMOP_UNMAP: // TODO: This is just a hack to avoid regressions until memory aliasing is
// implemented
{
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError())
return result;
break;
}
case MEMOP_PROTECT: {
ResultCode result = process.vm_manager.ReprotectRange(addr0, size, vma_permissions);
if (result.IsError())
return result;
break;
}
default:
LOG_ERROR(Kernel_SVC, "unknown operation=0x%08X", operation);
return ERR_INVALID_COMBINATION;
}
process.vm_manager.LogLayout(Log::Level::Trace);
return RESULT_SUCCESS;
}
/// Maps a memory block to specified address
static ResultCode MapMemoryBlock(Kernel::Handle handle, u32 addr, u32 permissions,
u32 other_permissions) {
using Kernel::SharedMemory;
using Kernel::MemoryPermission;
LOG_TRACE(Kernel_SVC,
"called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
handle, addr, permissions, other_permissions);
SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
switch (permissions_type) {
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::Execute:
case MemoryPermission::ReadExecute:
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
return shared_memory->Map(Kernel::g_current_process.get(), addr, permissions_type,
static_cast<MemoryPermission>(other_permissions));
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
}
return Kernel::ERR_INVALID_COMBINATION;
}
static ResultCode UnmapMemoryBlock(Kernel::Handle handle, u32 addr) {
using Kernel::SharedMemory;
LOG_TRACE(Kernel_SVC, "called memblock=0x%08X, addr=0x%08X", handle, addr);
// TODO(Subv): Return E0A01BF5 if the address is not in the application's heap
SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
return shared_memory->Unmap(Kernel::g_current_process.get(), addr);
}
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToPort(Kernel::Handle* out_handle, const char* port_name) {
if (port_name == nullptr)
return Kernel::ERR_NOT_FOUND;
if (std::strlen(port_name) > 11)
return Kernel::ERR_PORT_NAME_TOO_LONG;
LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name);
auto it = Service::g_kernel_named_ports.find(port_name);
if (it == Service::g_kernel_named_ports.end()) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name);
return Kernel::ERR_NOT_FOUND;
}
auto client_port = it->second;
SharedPtr<Kernel::ClientSession> client_session;
CASCADE_RESULT(client_session, client_port->Connect());
// Return the client session
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(client_session));
return RESULT_SUCCESS;
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Kernel::Handle handle) {
SharedPtr<Kernel::ClientSession> session =
Kernel::g_handle_table.Get<Kernel::ClientSession>(handle);
if (session == nullptr) {
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
Core::System::GetInstance().PrepareReschedule();
// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
// responds and cause a reschedule.
return session->SendSyncRequest();
}
/// Close a handle
static ResultCode CloseHandle(Kernel::Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
return Kernel::g_handle_table.Close(handle);
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) {
auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handle);
Kernel::Thread* thread = Kernel::GetCurrentThread();
if (object == nullptr)
return ERR_INVALID_HANDLE;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
if (object->ShouldWait(thread)) {
if (nano_seconds == 0)
return Kernel::RESULT_TIMEOUT;
thread->wait_objects = {object};
object->AddWaitingThread(thread);
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread
// resumes due to a signal in its wait objects.
// Otherwise we retain the default value of timeout.
return Kernel::RESULT_TIMEOUT;
}
object->Acquire(thread);
return RESULT_SUCCESS;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 handle_count,
bool wait_all, s64 nano_seconds) {
Kernel::Thread* thread = Kernel::GetCurrentThread();
// Check if 'handles' is invalid
if (handles == nullptr)
return Kernel::ERR_INVALID_POINTER;
// NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
// this happens, the running application will crash.
ASSERT_MSG(out != nullptr, "invalid output pointer specified!");
// Check if 'handle_count' is invalid
if (handle_count < 0)
return Kernel::ERR_OUT_OF_RANGE;
using ObjectPtr = Kernel::SharedPtr<Kernel::WaitObject>;
std::vector<ObjectPtr> objects(handle_count);
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
if (object == nullptr)
return ERR_INVALID_HANDLE;
objects[i] = object;
}
if (wait_all) {
bool all_available =
std::all_of(objects.begin(), objects.end(),
[thread](const ObjectPtr& object) { return !object->ShouldWait(thread); });
if (all_available) {
// We can acquire all objects right now, do so.
for (auto& object : objects)
object->Acquire(thread);
// Note: In this case, the `out` parameter is not set,
// and retains whatever value it had before.
return RESULT_SUCCESS;
}
// Not all objects were available right now, prepare to suspend the thread.
// If a timeout value of 0 was provided, just return the Timeout error code instead of
// suspending the thread.
if (nano_seconds == 0)
return Kernel::RESULT_TIMEOUT;
// Put the thread to sleep
thread->status = THREADSTATUS_WAIT_SYNCH_ALL;
// Add the thread to each of the objects' waiting threads.
for (auto& object : objects) {
object->AddWaitingThread(thread);
}
thread->wait_objects = std::move(objects);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
Core::System::GetInstance().PrepareReschedule();
// This value gets set to -1 by default in this case, it is not modified after this.
*out = -1;
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to
// a signal in one of its wait objects.
return Kernel::RESULT_TIMEOUT;
} else {
// Find the first object that is acquirable in the provided list of objects
auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
return !object->ShouldWait(thread);
});
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
object->Acquire(thread);
*out = std::distance(objects.begin(), itr);
return RESULT_SUCCESS;
}
// No objects were ready to be acquired, prepare to suspend the thread.
// If a timeout value of 0 was provided, just return the Timeout error code instead of
// suspending the thread.
if (nano_seconds == 0)
return Kernel::RESULT_TIMEOUT;
// Put the thread to sleep
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Add the thread to each of the objects' waiting threads.
for (size_t i = 0; i < objects.size(); ++i) {
Kernel::WaitObject* object = objects[i].get();
object->AddWaitingThread(thread);
}
thread->wait_objects = std::move(objects);
// Note: If no handles and no timeout were given, then the thread will deadlock, this is
// consistent with hardware behavior.
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects.
// Otherwise we retain the default value of timeout, and -1 in the out parameter
thread->wait_set_output = true;
*out = -1;
return Kernel::RESULT_TIMEOUT;
}
}
/// In a single operation, sends a IPC reply and waits for a new request.
static ResultCode ReplyAndReceive(s32* index, Kernel::Handle* handles, s32 handle_count,
Kernel::Handle reply_target) {
// 'handles' has to be a valid pointer even if 'handle_count' is 0.
if (handles == nullptr)
return Kernel::ERR_INVALID_POINTER;
// Check if 'handle_count' is invalid
if (handle_count < 0)
return Kernel::ERR_OUT_OF_RANGE;
using ObjectPtr = SharedPtr<Kernel::WaitObject>;
std::vector<ObjectPtr> objects(handle_count);
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.Get<Kernel::WaitObject>(handles[i]);
if (object == nullptr)
return ERR_INVALID_HANDLE;
objects[i] = object;
}
// We are also sending a command reply.
// Do not send a reply if the command id in the command buffer is 0xFFFF.
u32* cmd_buff = Kernel::GetCommandBuffer();
IPC::Header header{cmd_buff[0]};
if (reply_target != 0 && header.command_id != 0xFFFF) {
auto session = Kernel::g_handle_table.Get<Kernel::ServerSession>(reply_target);
if (session == nullptr)
return ERR_INVALID_HANDLE;
auto request_thread = std::move(session->currently_handling);
// Mark the request as "handled".
session->currently_handling = nullptr;
// Error out if there's no request thread or the session was closed.
// TODO(Subv): Is the same error code (ClosedByRemote) returned for both of these cases?
if (request_thread == nullptr || session->parent->client == nullptr) {
*index = -1;
return Kernel::ERR_SESSION_CLOSED_BY_REMOTE;
}
// TODO(Subv): Perform IPC translation from the current thread to request_thread.
// Note: The scheduler is not invoked here.
request_thread->ResumeFromWait();
}
if (handle_count == 0) {
*index = 0;
// The kernel uses this value as a placeholder for the real error, and returns it when we
// pass no handles and do not perform any reply.
if (reply_target == 0 || header.command_id == 0xFFFF)
return ResultCode(0xE7E3FFFF);
return RESULT_SUCCESS;
}
auto thread = Kernel::GetCurrentThread();
// Find the first object that is acquirable in the provided list of objects
auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
return !object->ShouldWait(thread);
});
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
Kernel::WaitObject* object = itr->get();
object->Acquire(thread);
*index = std::distance(objects.begin(), itr);
if (object->GetHandleType() == Kernel::HandleType::ServerSession) {
auto server_session = static_cast<Kernel::ServerSession*>(object);
if (server_session->parent->client == nullptr)
return Kernel::ERR_SESSION_CLOSED_BY_REMOTE;
// TODO(Subv): Perform IPC translation from the ServerSession to the current thread.
}
return RESULT_SUCCESS;
}
// No objects were ready to be acquired, prepare to suspend the thread.
// TODO(Subv): Perform IPC translation upon wakeup.
// Put the thread to sleep
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Add the thread to each of the objects' waiting threads.
for (size_t i = 0; i < objects.size(); ++i) {
Kernel::WaitObject* object = objects[i].get();
object->AddWaitingThread(thread);
}
thread->wait_objects = std::move(objects);
Core::System::GetInstance().PrepareReschedule();
// Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a
// signal in one of its wait objects, or to 0xC8A01836 if there was a translation error.
// By default the index is set to -1.
thread->wait_set_output = true;
*index = -1;
return RESULT_SUCCESS;
}
/// Create an address arbiter (to allocate access to shared resources)
static ResultCode CreateAddressArbiter(Kernel::Handle* out_handle) {
using Kernel::AddressArbiter;
SharedPtr<AddressArbiter> arbiter = AddressArbiter::Create();
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(arbiter)));
LOG_TRACE(Kernel_SVC, "returned handle=0x%08X", *out_handle);
return RESULT_SUCCESS;
}
/// Arbitrate address
static ResultCode ArbitrateAddress(Kernel::Handle handle, u32 address, u32 type, u32 value,
s64 nanoseconds) {
using Kernel::AddressArbiter;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X", handle,
address, type, value);
SharedPtr<AddressArbiter> arbiter = Kernel::g_handle_table.Get<AddressArbiter>(handle);
if (arbiter == nullptr)
return ERR_INVALID_HANDLE;
auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type), address, value,
nanoseconds);
// TODO(Subv): Identify in which specific cases this call should cause a reschedule.
Core::System::GetInstance().PrepareReschedule();
return res;
}
static void Break(u8 break_reason) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
std::string reason_str;
switch (break_reason) {
case 0:
reason_str = "PANIC";
break;
case 1:
reason_str = "ASSERT";
break;
case 2:
reason_str = "USER";
break;
default:
reason_str = "UNKNOWN";
break;
}
LOG_CRITICAL(Debug_Emulated, "Break reason: %s", reason_str.c_str());
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(const char* string, int len) {
LOG_DEBUG(Debug_Emulated, "%.*s", len, string);
}
/// Get resource limit
static ResultCode GetResourceLimit(Kernel::Handle* resource_limit, Kernel::Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
SharedPtr<Kernel::Process> process =
Kernel::g_handle_table.Get<Kernel::Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*resource_limit, Kernel::g_handle_table.Create(process->resource_limit));
return RESULT_SUCCESS;
}
/// Get resource limit current values
static ResultCode GetResourceLimitCurrentValues(s64* values, Kernel::Handle resource_limit_handle,
u32* names, u32 name_count) {
LOG_TRACE(Kernel_SVC, "called resource_limit=%08X, names=%p, name_count=%d",
resource_limit_handle, names, name_count);
SharedPtr<Kernel::ResourceLimit> resource_limit =
Kernel::g_handle_table.Get<Kernel::ResourceLimit>(resource_limit_handle);
if (resource_limit == nullptr)
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i)
values[i] = resource_limit->GetCurrentResourceValue(names[i]);
return RESULT_SUCCESS;
}
/// Get resource limit max values
static ResultCode GetResourceLimitLimitValues(s64* values, Kernel::Handle resource_limit_handle,
u32* names, u32 name_count) {
LOG_TRACE(Kernel_SVC, "called resource_limit=%08X, names=%p, name_count=%d",
resource_limit_handle, names, name_count);
SharedPtr<Kernel::ResourceLimit> resource_limit =
Kernel::g_handle_table.Get<Kernel::ResourceLimit>(resource_limit_handle);
if (resource_limit == nullptr)
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i)
values[i] = resource_limit->GetMaxResourceValue(names[i]);
return RESULT_SUCCESS;
}
/// Creates a new thread
static ResultCode CreateThread(Kernel::Handle* out_handle, u32 priority, u32 entry_point, u32 arg,
u32 stack_top, s32 processor_id) {
using Kernel::Thread;
std::string name = Common::StringFromFormat("unknown-%08" PRIX32, entry_point);
if (priority > THREADPRIO_LOWEST) {
return Kernel::ERR_OUT_OF_RANGE;
}
using Kernel::ResourceLimit;
Kernel::SharedPtr<ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
return Kernel::ERR_NOT_AUTHORIZED;
}
switch (processor_id) {
case THREADPROCESSORID_ALL:
case THREADPROCESSORID_DEFAULT:
case THREADPROCESSORID_0:
case THREADPROCESSORID_1:
break;
default:
// TODO(bunnei): Implement support for other processor IDs
ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
break;
}
if (processor_id == THREADPROCESSORID_ALL) {
LOG_INFO(Kernel_SVC,
"Newly created thread is allowed to be run in any Core, unimplemented.");
}
if (processor_id == THREADPROCESSORID_DEFAULT &&
Kernel::g_current_process->ideal_processor == THREADPROCESSORID_1) {
LOG_WARNING(
Kernel_SVC,
"Newly created thread is allowed to be run in the SysCore (Core1), unimplemented.");
}
if (processor_id == THREADPROCESSORID_1) {
LOG_ERROR(Kernel_SVC,
"Newly created thread must run in the SysCore (Core1), unimplemented.");
}
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(name, entry_point, priority,
arg, processor_id, stack_top));
thread->context.fpscr =
FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO; // 0x03C00000
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
Core::System::GetInstance().PrepareReschedule();
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;
}
/// Called when a thread exits
static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
Kernel::ExitCurrentThread();
Core::System::GetInstance().PrepareReschedule();
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(s32* priority, Kernel::Handle handle) {
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*priority = thread->GetPriority();
return RESULT_SUCCESS;
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Kernel::Handle handle, s32 priority) {
if (priority > THREADPRIO_LOWEST) {
return Kernel::ERR_OUT_OF_RANGE;
}
SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
using Kernel::ResourceLimit;
// Note: The kernel uses the current process's resource limit instead of
// the one from the thread owner's resource limit.
Kernel::SharedPtr<ResourceLimit>& resource_limit = Kernel::g_current_process->resource_limit;
if (resource_limit->GetMaxResourceValue(Kernel::ResourceTypes::PRIORITY) > priority) {
return Kernel::ERR_NOT_AUTHORIZED;
}
thread->SetPriority(priority);
thread->UpdatePriority();
// Update the mutexes that this thread is waiting for
for (auto& mutex : thread->pending_mutexes)
mutex->UpdatePriority();
Core::System::GetInstance().PrepareReschedule();
return RESULT_SUCCESS;
}
/// Create a mutex
static ResultCode CreateMutex(Kernel::Handle* out_handle, u32 initial_locked) {
using Kernel::Mutex;
SharedPtr<Mutex> mutex = Mutex::Create(initial_locked != 0);
mutex->name = Common::StringFromFormat("mutex-%08x", Core::CPU().GetReg(14));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
initial_locked ? "true" : "false", *out_handle);
return RESULT_SUCCESS;
}
/// Release a mutex
static ResultCode ReleaseMutex(Kernel::Handle handle) {
using Kernel::Mutex;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X", handle);
SharedPtr<Mutex> mutex = Kernel::g_handle_table.Get<Mutex>(handle);
if (mutex == nullptr)
return ERR_INVALID_HANDLE;
mutex->Release();
return RESULT_SUCCESS;
}
/// Get the ID of the specified process
static ResultCode GetProcessId(u32* process_id, Kernel::Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
const SharedPtr<Kernel::Process> process =
Kernel::g_handle_table.Get<Kernel::Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
*process_id = process->process_id;
return RESULT_SUCCESS;
}
/// Get the ID of the process that owns the specified thread
static ResultCode GetProcessIdOfThread(u32* process_id, Kernel::Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
const SharedPtr<Kernel::Thread> thread =
Kernel::g_handle_table.Get<Kernel::Thread>(thread_handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
const SharedPtr<Kernel::Process> process = thread->owner_process;
ASSERT_MSG(process != nullptr, "Invalid parent process for thread=0x%08X", thread_handle);
*process_id = process->process_id;
return RESULT_SUCCESS;
}
/// Get the ID for the specified thread.
static ResultCode GetThreadId(u32* thread_id, Kernel::Handle handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*thread_id = thread->GetThreadId();
return RESULT_SUCCESS;
}
/// Creates a semaphore
static ResultCode CreateSemaphore(Kernel::Handle* out_handle, s32 initial_count, s32 max_count) {
using Kernel::Semaphore;
CASCADE_RESULT(SharedPtr<Semaphore> semaphore, Semaphore::Create(initial_count, max_count));
semaphore->name = Common::StringFromFormat("semaphore-%08x", Core::CPU().GetReg(14));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(semaphore)));
LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
initial_count, max_count, *out_handle);
return RESULT_SUCCESS;
}
/// Releases a certain number of slots in a semaphore
static ResultCode ReleaseSemaphore(s32* count, Kernel::Handle handle, s32 release_count) {
using Kernel::Semaphore;
LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, handle);
SharedPtr<Semaphore> semaphore = Kernel::g_handle_table.Get<Semaphore>(handle);
if (semaphore == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*count, semaphore->Release(release_count));
return RESULT_SUCCESS;
}
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* page_info,
Kernel::Handle process_handle, u32 addr) {
using Kernel::Process;
Kernel::SharedPtr<Process> process = Kernel::g_handle_table.Get<Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
auto vma = process->vm_manager.FindVMA(addr);
if (vma == Kernel::g_current_process->vm_manager.vma_map.end())
return Kernel::ERR_INVALID_ADDRESS;
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
memory_info->size = vma->second.size;
memory_info->state = static_cast<u32>(vma->second.meminfo_state);
page_info->flags = 0;
LOG_TRACE(Kernel_SVC, "called process=0x%08X addr=0x%08X", process_handle, addr);
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, u32 addr) {
return QueryProcessMemory(memory_info, page_info, Kernel::CurrentProcess, addr);
}
/// Create an event
static ResultCode CreateEvent(Kernel::Handle* out_handle, u32 reset_type) {
using Kernel::Event;
SharedPtr<Event> evt = Event::Create(static_cast<Kernel::ResetType>(reset_type));
evt->name = Common::StringFromFormat("event-%08x", Core::CPU().GetReg(14));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(evt)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X", reset_type,
*out_handle);
return RESULT_SUCCESS;
}
/// Duplicates a kernel handle
static ResultCode DuplicateHandle(Kernel::Handle* out, Kernel::Handle handle) {
CASCADE_RESULT(*out, Kernel::g_handle_table.Duplicate(handle));
LOG_TRACE(Kernel_SVC, "duplicated 0x%08X to 0x%08X", handle, *out);
return RESULT_SUCCESS;
}
/// Signals an event
static ResultCode SignalEvent(Kernel::Handle handle) {
using Kernel::Event;
LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
SharedPtr<Event> evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Signal();
return RESULT_SUCCESS;
}
/// Clears an event
static ResultCode ClearEvent(Kernel::Handle handle) {
using Kernel::Event;
LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
SharedPtr<Event> evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Clear();
return RESULT_SUCCESS;
}
/// Creates a timer
static ResultCode CreateTimer(Kernel::Handle* out_handle, u32 reset_type) {
using Kernel::Timer;
SharedPtr<Timer> timer = Timer::Create(static_cast<Kernel::ResetType>(reset_type));
timer->name = Common::StringFromFormat("timer-%08x", Core::CPU().GetReg(14));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(timer)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X", reset_type,
*out_handle);
return RESULT_SUCCESS;
}
/// Clears a timer
static ResultCode ClearTimer(Kernel::Handle handle) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Clear();
return RESULT_SUCCESS;
}
/// Starts a timer
static ResultCode SetTimer(Kernel::Handle handle, s64 initial, s64 interval) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
if (initial < 0 || interval < 0) {
return Kernel::ERR_OUT_OF_RANGE_KERNEL;
}
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Set(initial, interval);
return RESULT_SUCCESS;
}
/// Cancels a timer
static ResultCode CancelTimer(Kernel::Handle handle) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Cancel();
return RESULT_SUCCESS;
}
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
// Don't attempt to yield execution if there are no available threads to run,
// this way we avoid a useless reschedule to the idle thread.
if (nanoseconds == 0 && !Kernel::HaveReadyThreads())
return;
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
Core::System::GetInstance().PrepareReschedule();
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static s64 GetSystemTick() {
s64 result = CoreTiming::GetTicks();
// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
Core::CPU().AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
return result;
}
/// Creates a memory block at the specified address with the specified permissions and size
static ResultCode CreateMemoryBlock(Kernel::Handle* out_handle, u32 addr, u32 size,
u32 my_permission, u32 other_permission) {
using Kernel::SharedMemory;
if (size % Memory::PAGE_SIZE != 0)
return Kernel::ERR_MISALIGNED_SIZE;
SharedPtr<SharedMemory> shared_memory = nullptr;
using Kernel::MemoryPermission;
auto VerifyPermissions = [](MemoryPermission permission) {
// SharedMemory blocks can not be created with Execute permissions
switch (permission) {
case MemoryPermission::None:
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::DontCare:
return true;
default:
return false;
}
};
if (!VerifyPermissions(static_cast<MemoryPermission>(my_permission)) ||
!VerifyPermissions(static_cast<MemoryPermission>(other_permission)))
return Kernel::ERR_INVALID_COMBINATION;
// TODO(Subv): Processes with memory type APPLICATION are not allowed
// to create memory blocks with addr = 0, any attempts to do so
// should return error 0xD92007EA.
if ((addr < Memory::PROCESS_IMAGE_VADDR || addr + size > Memory::SHARED_MEMORY_VADDR_END) &&
addr != 0) {
return Kernel::ERR_INVALID_ADDRESS;
}
// When trying to create a memory block with address = 0,
// if the process has the Shared Device Memory flag in the exheader,
// then we have to allocate from the same region as the caller process instead of the BASE
// region.
Kernel::MemoryRegion region = Kernel::MemoryRegion::BASE;
if (addr == 0 && Kernel::g_current_process->flags.shared_device_mem)
region = Kernel::g_current_process->flags.memory_region;
shared_memory = SharedMemory::Create(
Kernel::g_current_process, size, static_cast<MemoryPermission>(my_permission),
static_cast<MemoryPermission>(other_permission), addr, region);
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(shared_memory)));
LOG_WARNING(Kernel_SVC, "called addr=0x%08X", addr);
return RESULT_SUCCESS;
}
static ResultCode CreatePort(Kernel::Handle* server_port, Kernel::Handle* client_port,
const char* name, u32 max_sessions) {
// TODO(Subv): Implement named ports.
ASSERT_MSG(name == nullptr, "Named ports are currently unimplemented");
using Kernel::ServerPort;
using Kernel::ClientPort;
using Kernel::SharedPtr;
auto ports = ServerPort::CreatePortPair(max_sessions);
CASCADE_RESULT(*client_port, Kernel::g_handle_table.Create(
std::move(std::get<SharedPtr<ClientPort>>(ports))));
// Note: The 3DS kernel also leaks the client port handle if the server port handle fails to be
// created.
CASCADE_RESULT(*server_port, Kernel::g_handle_table.Create(
std::move(std::get<SharedPtr<ServerPort>>(ports))));
LOG_TRACE(Kernel_SVC, "called max_sessions=%u", max_sessions);
return RESULT_SUCCESS;
}
static ResultCode GetSystemInfo(s64* out, u32 type, s32 param) {
using Kernel::MemoryRegion;
LOG_TRACE(Kernel_SVC, "called type=%u param=%d", type, param);
switch ((SystemInfoType)type) {
case SystemInfoType::REGION_MEMORY_USAGE:
switch ((SystemInfoMemUsageRegion)param) {
case SystemInfoMemUsageRegion::ALL:
*out = Kernel::GetMemoryRegion(Kernel::MemoryRegion::APPLICATION)->used +
Kernel::GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)->used +
Kernel::GetMemoryRegion(Kernel::MemoryRegion::BASE)->used;
break;
case SystemInfoMemUsageRegion::APPLICATION:
*out = Kernel::GetMemoryRegion(Kernel::MemoryRegion::APPLICATION)->used;
break;
case SystemInfoMemUsageRegion::SYSTEM:
*out = Kernel::GetMemoryRegion(Kernel::MemoryRegion::SYSTEM)->used;
break;
case SystemInfoMemUsageRegion::BASE:
*out = Kernel::GetMemoryRegion(Kernel::MemoryRegion::BASE)->used;
break;
default:
LOG_ERROR(Kernel_SVC, "unknown GetSystemInfo type=0 region: param=%d", param);
*out = 0;
break;
}
break;
case SystemInfoType::KERNEL_ALLOCATED_PAGES:
LOG_ERROR(Kernel_SVC, "unimplemented GetSystemInfo type=2 param=%d", param);
*out = 0;
break;
case SystemInfoType::KERNEL_SPAWNED_PIDS:
*out = 5;
break;
default:
LOG_ERROR(Kernel_SVC, "unknown GetSystemInfo type=%u param=%d", type, param);
*out = 0;
break;
}
// This function never returns an error, even if invalid parameters were passed.
return RESULT_SUCCESS;
}
static ResultCode GetProcessInfo(s64* out, Kernel::Handle process_handle, u32 type) {
LOG_TRACE(Kernel_SVC, "called process=0x%08X type=%u", process_handle, type);
using Kernel::Process;
Kernel::SharedPtr<Process> process = Kernel::g_handle_table.Get<Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
switch (type) {
case 0:
case 2:
// TODO(yuriks): Type 0 returns a slightly higher number than type 2, but I'm not sure
// what's the difference between them.
*out = process->heap_used + process->linear_heap_used + process->misc_memory_used;
if (*out % Memory::PAGE_SIZE != 0) {
LOG_ERROR(Kernel_SVC, "called, memory size not page-aligned");
return Kernel::ERR_MISALIGNED_SIZE;
}
break;
case 1:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
// These are valid, but not implemented yet
LOG_ERROR(Kernel_SVC, "unimplemented GetProcessInfo type=%u", type);
break;
case 20:
*out = Memory::FCRAM_PADDR - process->GetLinearHeapBase();
break;
case 21:
case 22:
case 23:
// These return a different error value than higher invalid values
LOG_ERROR(Kernel_SVC, "unknown GetProcessInfo type=%u", type);
return Kernel::ERR_NOT_IMPLEMENTED;
default:
LOG_ERROR(Kernel_SVC, "unknown GetProcessInfo type=%u", type);
return Kernel::ERR_INVALID_ENUM_VALUE;
}
return RESULT_SUCCESS;
}
namespace {
struct FunctionDef {
using Func = void();
u32 id;
Func* func;
const char* name;
};
}
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
{0x02, HLE::Wrap<QueryMemory>, "QueryMemory"},
{0x03, nullptr, "ExitProcess"},
{0x04, nullptr, "GetProcessAffinityMask"},
{0x05, nullptr, "SetProcessAffinityMask"},
{0x06, nullptr, "GetProcessIdealProcessor"},
{0x07, nullptr, "SetProcessIdealProcessor"},
{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
{0x09, ExitThread, "ExitThread"},
{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
{0x0D, nullptr, "GetThreadAffinityMask"},
{0x0E, nullptr, "SetThreadAffinityMask"},
{0x0F, nullptr, "GetThreadIdealProcessor"},
{0x10, nullptr, "SetThreadIdealProcessor"},
{0x11, nullptr, "GetCurrentProcessorNumber"},
{0x12, nullptr, "Run"},
{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
{0x15, HLE::Wrap<CreateSemaphore>, "CreateSemaphore"},
{0x16, HLE::Wrap<ReleaseSemaphore>, "ReleaseSemaphore"},
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
{0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
{0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
{0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
{0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, HLE::Wrap<UnmapMemoryBlock>, "UnmapMemoryBlock"},
{0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"},
{0x23, HLE::Wrap<CloseHandle>, "CloseHandle"},
{0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, nullptr, "SignalAndWait"},
{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
{0x29, nullptr, "GetHandleInfo"},
{0x2A, HLE::Wrap<GetSystemInfo>, "GetSystemInfo"},
{0x2B, HLE::Wrap<GetProcessInfo>, "GetProcessInfo"},
{0x2C, nullptr, "GetThreadInfo"},
{0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"},
{0x2E, nullptr, "SendSyncRequest1"},
{0x2F, nullptr, "SendSyncRequest2"},
{0x30, nullptr, "SendSyncRequest3"},
{0x31, nullptr, "SendSyncRequest4"},
{0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"},
{0x33, nullptr, "OpenProcess"},
{0x34, nullptr, "OpenThread"},
{0x35, HLE::Wrap<GetProcessId>, "GetProcessId"},
{0x36, HLE::Wrap<GetProcessIdOfThread>, "GetProcessIdOfThread"},
{0x37, HLE::Wrap<GetThreadId>, "GetThreadId"},
{0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"},
{0x39, HLE::Wrap<GetResourceLimitLimitValues>, "GetResourceLimitLimitValues"},
{0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
{0x3B, nullptr, "GetThreadContext"},
{0x3C, HLE::Wrap<Break>, "Break"},
{0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"},
{0x3E, nullptr, "ControlPerformanceCounter"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "Unknown"},
{0x41, nullptr, "Unknown"},
{0x42, nullptr, "Unknown"},
{0x43, nullptr, "Unknown"},
{0x44, nullptr, "Unknown"},
{0x45, nullptr, "Unknown"},
{0x46, nullptr, "Unknown"},
{0x47, HLE::Wrap<CreatePort>, "CreatePort"},
{0x48, nullptr, "CreateSessionToPort"},
{0x49, nullptr, "CreateSession"},
{0x4A, nullptr, "AcceptSession"},
{0x4B, nullptr, "ReplyAndReceive1"},
{0x4C, nullptr, "ReplyAndReceive2"},
{0x4D, nullptr, "ReplyAndReceive3"},
{0x4E, nullptr, "ReplyAndReceive4"},
{0x4F, HLE::Wrap<ReplyAndReceive>, "ReplyAndReceive"},
{0x50, nullptr, "BindInterrupt"},
{0x51, nullptr, "UnbindInterrupt"},
{0x52, nullptr, "InvalidateProcessDataCache"},
{0x53, nullptr, "StoreProcessDataCache"},
{0x54, nullptr, "FlushProcessDataCache"},
{0x55, nullptr, "StartInterProcessDma"},
{0x56, nullptr, "StopDma"},
{0x57, nullptr, "GetDmaState"},
{0x58, nullptr, "RestartDma"},
{0x59, nullptr, "Unknown"},
{0x5A, nullptr, "Unknown"},
{0x5B, nullptr, "Unknown"},
{0x5C, nullptr, "Unknown"},
{0x5D, nullptr, "Unknown"},
{0x5E, nullptr, "Unknown"},
{0x5F, nullptr, "Unknown"},
{0x60, nullptr, "DebugActiveProcess"},
{0x61, nullptr, "BreakDebugProcess"},
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetProcessDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
{0x65, nullptr, "GetProcessList"},
{0x66, nullptr, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
{0x6A, nullptr, "ReadProcessMemory"},
{0x6B, nullptr, "WriteProcessMemory"},
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "ControlProcessMemory"},
{0x71, nullptr, "MapProcessMemory"},
{0x72, nullptr, "UnmapProcessMemory"},
{0x73, nullptr, "CreateCodeSet"},
{0x74, nullptr, "RandomStub"},
{0x75, nullptr, "CreateProcess"},
{0x76, nullptr, "TerminateProcess"},
{0x77, nullptr, "SetProcessResourceLimits"},
{0x78, nullptr, "CreateResourceLimit"},
{0x79, nullptr, "SetResourceLimitValues"},
{0x7A, nullptr, "AddCodeSegment"},
{0x7B, nullptr, "Backdoor"},
{0x7C, nullptr, "KernelSetState"},
{0x7D, HLE::Wrap<QueryProcessMemory>, "QueryProcessMemory"},
};
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= ARRAY_SIZE(SVC_Table)) {
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
return nullptr;
}
return &SVC_Table[func_num];
}
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
void CallSVC(u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
info->func();
} else {
LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
}
}
}
} // namespace