mirror of
https://github.com/yuzu-mirror/yuzu.git
synced 2024-11-08 08:39:58 +00:00
27 lines
768 B
C++
27 lines
768 B
C++
// Copyright 2021 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
namespace Shader {
|
|
|
|
struct Profile {
|
|
bool unified_descriptor_binding{};
|
|
bool support_vertex_instance_id{};
|
|
bool support_float_controls{};
|
|
bool support_separate_denorm_behavior{};
|
|
bool support_separate_rounding_mode{};
|
|
bool support_fp16_denorm_preserve{};
|
|
bool support_fp32_denorm_preserve{};
|
|
bool support_fp16_denorm_flush{};
|
|
bool support_fp32_denorm_flush{};
|
|
bool support_fp16_signed_zero_nan_preserve{};
|
|
bool support_fp32_signed_zero_nan_preserve{};
|
|
|
|
// FClamp is broken and OpFMax + OpFMin should be used instead
|
|
bool has_broken_spirv_clamp{};
|
|
};
|
|
|
|
} // namespace Shader
|