..
debug_utils
Qt/GPU Breakpoints: Added three more breakpoint types:
2015-07-23 11:47:34 -05:00
renderer_opengl
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
2015-07-21 16:26:09 -05:00
clipper.cpp
Pica/Clipper: Output proper number of triangles in debugging logs.
2015-07-15 18:01:43 +02:00
clipper.h
License change
2014-12-20 21:20:24 -08:00
CMakeLists.txt
Move video_core/color.h to common/color.h
2015-05-30 11:17:37 -07:00
command_processor.cpp
Qt/GPU Breakpoints: Added three more breakpoint types:
2015-07-23 11:47:34 -05:00
command_processor.h
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
gpu_debugger.h
core/video_core: Use in-place construction where possible
2015-02-17 17:57:23 -05:00
hwrasterizer_base.h
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
pica.cpp
Pica: Create 'State' structure and move state memory there.
2015-05-22 22:59:42 -04:00
pica.h
Merge pull request #968 from Subv/texture_filtering
2015-07-21 18:27:50 -04:00
primitive_assembly.cpp
Pica/Shader: Add geometry shader definitions.
2015-07-15 17:31:57 +02:00
primitive_assembly.h
Merge pull request #291 from purpasmart96/license
2014-12-21 16:05:44 -05:00
rasterizer.cpp
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
2015-07-21 16:26:09 -05:00
rasterizer.h
License change
2014-12-20 21:20:24 -08:00
renderer_base.h
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
utils.cpp
License change
2014-12-20 21:20:24 -08:00
utils.h
video_core/utils: Remove unused variables in GetMortonOffset
2015-05-23 00:38:37 -04:00
vertex_shader.cpp
Merge pull request #929 from neobrain/geoshader_definitions
2015-07-21 15:24:48 +02:00
vertex_shader.h
Pica/Shader: Add geometry shader definitions.
2015-07-15 17:31:57 +02:00
video_core.cpp
Pica: Create 'State' structure and move state memory there.
2015-05-22 22:59:42 -04:00
video_core.h
Common: Cleanup emu_window includes.
2015-06-28 00:36:54 +01:00