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https://github.com/yuzu-mirror/yuzu.git
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065867e2c2
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
611 lines
17 KiB
C++
611 lines
17 KiB
C++
// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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namespace Common::FS {
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namespace fs = std::filesystem;
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// File Operations
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bool NewFile(const fs::path& path, u64 size) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (!Exists(path.parent_path())) {
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LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
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PathToUTF8String(path));
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return false;
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}
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if (Exists(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} exists", PathToUTF8String(path));
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return false;
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}
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IOFile io_file{path, FileAccessMode::Write};
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if (!io_file.IsOpen()) {
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LOG_ERROR(Common_Filesystem, "Failed to create a file at path={}", PathToUTF8String(path));
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return false;
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}
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if (!io_file.SetSize(size)) {
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LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={} to size={}",
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PathToUTF8String(path), size);
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return false;
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}
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io_file.Close();
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LOG_DEBUG(Common_Filesystem, "Successfully created a file at path={} with size={}",
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PathToUTF8String(path), size);
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return true;
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}
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bool RemoveFile(const fs::path& path) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (!Exists(path)) {
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LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
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PathToUTF8String(path));
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return true;
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}
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if (!IsFile(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
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PathToUTF8String(path));
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return false;
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}
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std::error_code ec;
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fs::remove(path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem, "Failed to remove the file at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully removed the file at path={}",
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PathToUTF8String(path));
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return true;
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}
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bool RenameFile(const fs::path& old_path, const fs::path& new_path) {
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if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
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LOG_ERROR(Common_Filesystem,
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"One or both input path(s) is not valid, old_path={}, new_path={}",
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PathToUTF8String(old_path), PathToUTF8String(new_path));
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return false;
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}
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if (!Exists(old_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
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PathToUTF8String(old_path));
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return false;
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}
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if (!IsFile(old_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a file",
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PathToUTF8String(old_path));
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return false;
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}
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if (Exists(new_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
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PathToUTF8String(new_path));
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return false;
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}
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std::error_code ec;
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fs::rename(old_path, new_path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
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PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
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PathToUTF8String(old_path), PathToUTF8String(new_path));
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return true;
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}
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std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, FileType type,
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FileShareFlag flag) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return nullptr;
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}
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if (!IsFile(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
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PathToUTF8String(path));
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return nullptr;
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}
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auto io_file = std::make_shared<IOFile>(path, mode, type, flag);
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if (!io_file->IsOpen()) {
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io_file.reset();
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LOG_ERROR(Common_Filesystem,
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"Failed to open the file at path={} with mode={}, type={}, flag={}",
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PathToUTF8String(path), mode, type, flag);
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return nullptr;
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}
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LOG_DEBUG(Common_Filesystem,
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"Successfully opened the file at path={} with mode={}, type={}, flag={}",
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PathToUTF8String(path), mode, type, flag);
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return io_file;
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}
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// Directory Operations
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bool CreateDir(const fs::path& path) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (!Exists(path.parent_path())) {
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LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
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PathToUTF8String(path));
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return false;
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}
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if (IsDir(path)) {
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LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
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PathToUTF8String(path));
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return true;
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}
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std::error_code ec;
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fs::create_directory(path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem, "Failed to create the directory at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully created the directory at path={}",
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PathToUTF8String(path));
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return true;
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}
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bool CreateDirs(const fs::path& path) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (IsDir(path)) {
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LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",
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PathToUTF8String(path));
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return true;
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}
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std::error_code ec;
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fs::create_directories(path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem, "Failed to create the directories at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully created the directories at path={}",
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PathToUTF8String(path));
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return true;
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}
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bool CreateParentDir(const fs::path& path) {
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return CreateDir(path.parent_path());
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}
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bool CreateParentDirs(const fs::path& path) {
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return CreateDirs(path.parent_path());
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}
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bool RemoveDir(const fs::path& path) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (!Exists(path)) {
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LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
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PathToUTF8String(path));
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return true;
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}
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if (!IsDir(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
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PathToUTF8String(path));
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return false;
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}
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std::error_code ec;
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fs::remove(path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem, "Failed to remove the directory at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully removed the directory at path={}",
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PathToUTF8String(path));
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return true;
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}
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bool RemoveDirRecursively(const fs::path& path) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (!Exists(path)) {
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LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
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PathToUTF8String(path));
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return true;
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}
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if (!IsDir(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
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PathToUTF8String(path));
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return false;
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}
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std::error_code ec;
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fs::remove_all(path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to remove the directory and its contents at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully removed the directory and its contents at path={}",
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PathToUTF8String(path));
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return true;
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}
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bool RemoveDirContentsRecursively(const fs::path& path) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return false;
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}
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if (!Exists(path)) {
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LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} does not exist",
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PathToUTF8String(path));
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return true;
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}
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if (!IsDir(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
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PathToUTF8String(path));
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return false;
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}
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std::error_code ec;
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for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
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if (ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to completely enumerate the directory at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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break;
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}
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fs::remove(entry.path(), ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to remove the filesystem object at path={}, ec_message={}",
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PathToUTF8String(entry.path()), ec.message());
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break;
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}
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}
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if (ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to remove all the contents of the directory at path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem,
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"Successfully removed all the contents of the directory at path={}",
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PathToUTF8String(path));
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return true;
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}
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bool RenameDir(const fs::path& old_path, const fs::path& new_path) {
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if (!ValidatePath(old_path) || !ValidatePath(new_path)) {
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LOG_ERROR(Common_Filesystem,
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"One or both input path(s) is not valid, old_path={}, new_path={}",
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PathToUTF8String(old_path), PathToUTF8String(new_path));
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return false;
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}
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if (!Exists(old_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} does not exist",
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PathToUTF8String(old_path));
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return false;
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}
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if (!IsDir(old_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at old_path={} is not a directory",
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PathToUTF8String(old_path));
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return false;
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}
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if (Exists(new_path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} exists",
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PathToUTF8String(new_path));
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return false;
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}
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std::error_code ec;
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fs::rename(old_path, new_path, ec);
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if (ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to rename the file from old_path={} to new_path={}, ec_message={}",
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PathToUTF8String(old_path), PathToUTF8String(new_path), ec.message());
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return false;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully renamed the file from old_path={} to new_path={}",
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PathToUTF8String(old_path), PathToUTF8String(new_path));
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return true;
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}
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void IterateDirEntries(const std::filesystem::path& path, const DirEntryCallable& callback,
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DirEntryFilter filter) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return;
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}
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if (!Exists(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
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PathToUTF8String(path));
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return;
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}
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if (!IsDir(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
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PathToUTF8String(path));
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return;
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}
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bool callback_error = false;
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std::error_code ec;
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for (const auto& entry : fs::directory_iterator(path, ec)) {
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if (ec) {
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break;
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}
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if (True(filter & DirEntryFilter::File) &&
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entry.status().type() == fs::file_type::regular) {
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if (!callback(entry.path())) {
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callback_error = true;
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break;
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}
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}
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if (True(filter & DirEntryFilter::Directory) &&
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entry.status().type() == fs::file_type::directory) {
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if (!callback(entry.path())) {
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callback_error = true;
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break;
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}
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}
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}
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if (callback_error || ec) {
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LOG_ERROR(Common_Filesystem,
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"Failed to visit all the directory entries of path={}, ec_message={}",
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PathToUTF8String(path), ec.message());
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return;
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}
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LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
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PathToUTF8String(path));
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}
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void IterateDirEntriesRecursively(const std::filesystem::path& path,
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const DirEntryCallable& callback, DirEntryFilter filter) {
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if (!ValidatePath(path)) {
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LOG_ERROR(Common_Filesystem, "Input path is not valid, path={}", PathToUTF8String(path));
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return;
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}
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if (!Exists(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} does not exist",
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PathToUTF8String(path));
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return;
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}
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if (!IsDir(path)) {
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LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a directory",
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PathToUTF8String(path));
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return;
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}
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bool callback_error = false;
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std::error_code ec;
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for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
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if (ec) {
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break;
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}
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if (True(filter & DirEntryFilter::File) &&
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entry.status().type() == fs::file_type::regular) {
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if (!callback(entry.path())) {
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callback_error = true;
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break;
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}
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}
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if (True(filter & DirEntryFilter::Directory) &&
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entry.status().type() == fs::file_type::directory) {
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if (!callback(entry.path())) {
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callback_error = true;
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break;
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}
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}
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}
|
|
|
|
if (callback_error || ec) {
|
|
LOG_ERROR(Common_Filesystem,
|
|
"Failed to visit all the directory entries of path={}, ec_message={}",
|
|
PathToUTF8String(path), ec.message());
|
|
return;
|
|
}
|
|
|
|
LOG_DEBUG(Common_Filesystem, "Successfully visited all the directory entries of path={}",
|
|
PathToUTF8String(path));
|
|
}
|
|
|
|
// Generic Filesystem Operations
|
|
|
|
bool Exists(const fs::path& path) {
|
|
return fs::exists(path);
|
|
}
|
|
|
|
bool IsFile(const fs::path& path) {
|
|
return fs::is_regular_file(path);
|
|
}
|
|
|
|
bool IsDir(const fs::path& path) {
|
|
return fs::is_directory(path);
|
|
}
|
|
|
|
fs::path GetCurrentDir() {
|
|
std::error_code ec;
|
|
|
|
const auto current_path = fs::current_path(ec);
|
|
|
|
if (ec) {
|
|
LOG_ERROR(Common_Filesystem, "Failed to get the current path, ec_message={}", ec.message());
|
|
return {};
|
|
}
|
|
|
|
return current_path;
|
|
}
|
|
|
|
bool SetCurrentDir(const fs::path& path) {
|
|
std::error_code ec;
|
|
|
|
fs::current_path(path, ec);
|
|
|
|
if (ec) {
|
|
LOG_ERROR(Common_Filesystem, "Failed to set the current path to path={}, ec_message={}",
|
|
PathToUTF8String(path), ec.message());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
fs::file_type GetEntryType(const fs::path& path) {
|
|
std::error_code ec;
|
|
|
|
const auto file_status = fs::status(path, ec);
|
|
|
|
if (ec) {
|
|
LOG_ERROR(Common_Filesystem, "Failed to retrieve the entry type of path={}, ec_message={}",
|
|
PathToUTF8String(path), ec.message());
|
|
return fs::file_type::not_found;
|
|
}
|
|
|
|
return file_status.type();
|
|
}
|
|
|
|
u64 GetSize(const fs::path& path) {
|
|
std::error_code ec;
|
|
|
|
const auto file_size = fs::file_size(path, ec);
|
|
|
|
if (ec) {
|
|
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
|
|
PathToUTF8String(path), ec.message());
|
|
return 0;
|
|
}
|
|
|
|
return file_size;
|
|
}
|
|
|
|
u64 GetFreeSpaceSize(const fs::path& path) {
|
|
std::error_code ec;
|
|
|
|
const auto space_info = fs::space(path, ec);
|
|
|
|
if (ec) {
|
|
LOG_ERROR(Common_Filesystem,
|
|
"Failed to retrieve the available free space of path={}, ec_message={}",
|
|
PathToUTF8String(path), ec.message());
|
|
return 0;
|
|
}
|
|
|
|
return space_info.free;
|
|
}
|
|
|
|
u64 GetTotalSpaceSize(const fs::path& path) {
|
|
std::error_code ec;
|
|
|
|
const auto space_info = fs::space(path, ec);
|
|
|
|
if (ec) {
|
|
LOG_ERROR(Common_Filesystem,
|
|
"Failed to retrieve the total capacity of path={}, ec_message={}",
|
|
PathToUTF8String(path), ec.message());
|
|
return 0;
|
|
}
|
|
|
|
return space_info.capacity;
|
|
}
|
|
|
|
} // namespace Common::FS
|