yuzu-fork/src/shader_recompiler/frontend/maxwell
2022-03-13 21:49:40 +01:00
..
translate shader_recompiler/LOP3: Use brute force python results within switch/case. 2022-03-08 09:44:28 +01:00
control_flow.cpp control_flow: Fix duplicate switch case in OpcodeToken 2021-07-26 04:16:34 -04:00
control_flow.h shader_recompiler, video_core: Resolve clang errors 2021-07-22 21:51:40 -04:00
decode.cpp shader: Address feedback + clang format 2021-07-22 21:51:26 -04:00
decode.h shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
indirect_branch_table_track.cpp shader_recompiler,video_core: Cleanup some GCC and Clang errors 2021-07-22 21:51:26 -04:00
indirect_branch_table_track.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
instruction.h shader: Implement BRX 2021-07-22 21:51:25 -04:00
location.h shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
maxwell.inc shader: Implement Int32 SUATOM/SURED 2021-07-22 21:51:30 -04:00
opcodes.cpp shader: Handle host exceptions 2021-07-22 21:51:34 -04:00
opcodes.h shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
structured_control_flow.cpp structured_control_flow: Skip reordering nested demote branches. 2021-08-30 11:46:25 -04:00
structured_control_flow.h structured_control_flow: Conditionally invoke demote reorder pass 2021-08-30 11:46:24 -04:00
translate_program.cpp Shader decompiler: do constant propgation before texture pass. 2022-03-13 21:49:40 +01:00
translate_program.h shader_recompiler: Remove unnecessary [[nodiscard]] 2022-01-25 12:16:09 -05:00